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Made in us
Rampaging Carnifex





So, with Wraithguard becoming T6 and Wraithlord getting two weapons, would a Godzilla Eldar list work, with all T6 Vp-denial style?

Avatar
Farseer with fortune

2 x 10 wraithguard with conceal warlocks

3 x wraithlord with missile launcher and brightlance, or starcannon/brightlance

30 T6 wounds with rerollable coversaves in some places, a big nasty assault guy, some long range tankbusting and short range murder.

The difference, primarily, is the lack of dakkafexes. 12" wraithlords with AP1 guns replace 18" deathmachines. But you get what Godzilla lacks - AP firepower. You've got a similar weakness to fast assault troops without the 18" firepower to scare them off.

The other huge weakness is that wraithguard deploy in escalation.

Any thoughts? Obviously there's quite a few points left over after that, in an 1850 list (at least 300).
   
Made in fi
Regular Dakkanaut




It won't work. Both dedicated assault armies and dedicated shoota armies will have their way with it. It might get a win or two against mediocre armies that don't have a winning theme going on. Wraithlords are still only Wraithlords, and Wraithguard can't fleet, and have a 12" range, and let's face it their guns aren't all that good if they ever get to fire them. Avatar is no Daemon Prince either, although he costs more now.

Well, as Ed Maule once famously said: "Therion's from Finland, where comp does not exist. Where he's from the trash we're forced to field for a tournament would lose to a 12 year old." - bigchris1313 
   
Made in us
Longtime Dakkanaut




Los Angeles

Wraithguard can't fleet, and have a 12" range, and let's face it their guns aren't all that good if they ever get to fire them.


Exactly. I can't fathom why they would make them more killy but leave the 12" range, the statistic which trumps all others and makes WG so damned sub-par.

"The last known instance of common sense happened at a GT. A player tried to use the 'common sense' argument vs. Mauleed to justify his turbo-boosted bikes getting a saving throw vs. Psycannons. The player's resulting psychic death scream erased common sense from the minds of 40k players everywhere. " - Ozymandias 
   
Made in us
Rampaging Carnifex





And you get 4 MCs (Avatar and 3 wraithlords) instead of 7 feh. So 13 monster wounds.

Wraithlords seem quite significantly (100%) better by being able to get two guns, though. They also block line of sight. So three of them on those big fat monster bases, with an Avatar with a big fat monster base, you might be able to get Wraithguard close enough to get jiggy. Maybe.

I'll agree, Chris. Shoulda given them an 18" range.

My thinking is it could work with the right terrain, and the right thing to spend the last 300-some-odd points on. I just have no idea what that would be. Possibly some mega fast tie-up units (jetbikes?) or ONE BILLION GUARDIANS.

I guess since there is no such thing as a dedicated assault army anymore, though, we only need to worry about the shootie lists, which I agree would romp you


   
Made in us
Rampaging Carnifex





Therion, from what I understand about the Avatar, he is roughly:

150ish points
WS10, S6, T6, W4, A5, I6, 3+/4+ with a meltagun and immune to meltaguns/flamers. But slow.

He's slow, but he will wreck a daemon prince if those are indeed his stats. Hits them on 3s, goes first or simul, and wounds them on 3s or 4s, with a better invulnerable save and possibly more wounds.

If I'm wrong about those numbers do let me know.

Edit: Actually looks like Word on the Street is he has 4 attacks. Still bad enough to make a daemon prince unhappy if he charges him (unless he has a dreadaxe...in which case it'll still take him 2 turns of close combat if not 3).

Suppose it's too early to make too many guesses here.    
   
   
Made in fi
Regular Dakkanaut




Well according to all sources his stats are same as before except +1A and +1I and the armor/inv save. His stats are decent of course, but his slow speed makes him all but useless for all other than slow firebase -type armies, and even in those cases many would rather prefer the 80p expendable guy than the 150-160p guy who still dies to a decent amount of firepower. In addition, the footslogging mobile infantry firebase -type Eldar army with minmaxed Guardian squads is dead, and so the Avatar will have only a strictly limited amount of uses left to it. This is a shame, because I wanted to build an Eldar army with a few Wraithlords, a Falcon, the Avatar, bunches of Guardians, and maybe a unit of Aspect Warriors (a balanced Eldar army), possibly lead by a sizeable Seer Council when the going got tough.  However, all that is left is the Falcon one-trick pony, which in my opinion isn't all that powerful. The codex is such a failure it hurts, since Eldar should be much more than a blast from the past rush army.

Well, as Ed Maule once famously said: "Therion's from Finland, where comp does not exist. Where he's from the trash we're forced to field for a tournament would lose to a 12 year old." - bigchris1313 
   
Made in us
Banelord Titan Princeps of Khorne






I guess thats they're way of showing us how eldar civilization is on the decline .

Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

Whitedragon Paints! http://www.dakkadakka.com/dakkaforum/posts/list/613745.page 
   
Made in us
Been Around the Block




I think you could still run a static eldar force.  You need 10 guardians to get a platform now; however, 5 guardians are rediculously cheap. 

If you want to use multiple wraithlords, I think you will find that with two heavy weapons they can still dish out some punishment (and obviously take a lot in return).   The  Avatar might be a useful unit in this type of list.  He'll make your firebase very resiliant to assault.

 I would still be worried about the sheer amount of firepower some of the shooty armies could put out.  Multipe defilers, leman russ', and obliterators could really ruin your day.  Necrons could be a big problem too. 


   
Made in us
Dakka Veteran




Wraithguard just seem better in a WS. Then they at least get to shoot.

*EDIT* Also, you are missing out on the close combat counterpunch that zilla nids have with stealers & objective grabbing raveners.
Also, the murderous death machine that is winged Hive Tyrants.


   
Made in us
[DCM]
Longtime Dakkanaut






In da Mekshop

Since I already have the models, and am very close to finising my first squad of 10 Wraithguard, I'll have to let you know how this army works on the table.

If anything, it will be a fun list to use against non-super-competitve types of gamers like my friends are.

I hadn't thought about using the Avatar, that might be something to try. I was thinking of using something else with those points, not sure what now though. 155 points could get you some decent fast choices...

-GrimTeef-
Proud mod of The-Waaagh forum and Vice-President of the Brian Nelson is a Sculpting God Club 
   
Made in us
Tunneling Trygon





The House that Peterbilt

What about screening wraithguard with the lords like nidzillas do with their stealers? Use small elite wraithguard with seers to babysit the wraithlords and guard. Take 2 guardian squads or jetbikes for thetroop choices and maybe some shining spears or harlies for counter charge. Not sure pointswise but it seems doable.

snoogums: "Just because something is not relavant doesn't mean it goes away completely."

Iorek: "Snoogums, you're right. Your arguments are irrelevant, and they sure as heck aren't going away." 
   
Made in us
Longtime Dakkanaut




Los Angeles

Posted By winterman on 09/08/2006 2:31 PM
What about screening wraithguard with the lords like nidzillas do with their stealers?

I wish, but not since 3rd edition.  Monstrous creatures only block LOS per their actual silhouette, and Wraithlords aren't all that thick.  It works with Carnis because they're big as tanks, but WLs are too narrow to block much, especially when the bases are so much larger than thing's stance.

"The last known instance of common sense happened at a GT. A player tried to use the 'common sense' argument vs. Mauleed to justify his turbo-boosted bikes getting a saving throw vs. Psycannons. The player's resulting psychic death scream erased common sense from the minds of 40k players everywhere. " - Ozymandias 
   
Made in us
Tunneling Trygon





The House that Peterbilt

I wish, but not since 3rd edition. Monstrous creatures only block LOS per their actual silhouette, and Wraithlords aren't all that thick. It works with Carnis because they're big as tanks, but WLs are too narrow to block much, especially when the bases are so much larger than thing's stance.


Yeah thought about that after I posted. I suppose some people play the cylinder light way and could do it locally but it'd be a bad idea for a national event.

snoogums: "Just because something is not relavant doesn't mean it goes away completely."

Iorek: "Snoogums, you're right. Your arguments are irrelevant, and they sure as heck aren't going away." 
   
Made in us
Fixture of Dakka





Denison, Iowa

My gaming circle actually does play "magic cylandar". So i think that it might work for me.

I am doing a variation of this list. I'll have an Avatar, two wraithlords, one unit of 10 Wriathguard, 7 jetbikes, a waveserpent (with either scorpions or firedragons in it, I can't decide),  vyper, an Autarch with jump-generator and fusion gun,  a few squads of defenders and storm guardians, and a few other things to fill up the rest of the 2,000 points.

Basically, I will use the fast-moving squads to kill the REALLY annoying/threatening things early. Basically suicide squads. Storm guardians will rush forward and either tie-up units I don't want to deal with or keep them in place until the bug-guys show up. Defenders will act as mobile fire-support.

   
Made in us
Rampaging Carnifex





It seems kinda dangerous to have wraithguard and wraithlords without any warlocks to babysit them
   
Made in us
Longtime Dakkanaut




Los Angeles

Posted By Longshot on 09/12/2006 10:25 PM
It seems kinda dangerous to have wraithguard and wraithlords without any warlocks to babysit them

Sounds more like madness.

"The last known instance of common sense happened at a GT. A player tried to use the 'common sense' argument vs. Mauleed to justify his turbo-boosted bikes getting a saving throw vs. Psycannons. The player's resulting psychic death scream erased common sense from the minds of 40k players everywhere. " - Ozymandias 
   
 
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