This is the Castle Law Hotline army in all it's glory. It has been doing well for itself. It handles shooty armies and CC armies fairly well. I want to know what I can do to improve upon it. It's based around using "purity above all" and upgradeing tactical squad sergeants to apothecarys. And then castling everything up together to make use of the apothecary's ability to negate one failed save(of any kind) as long as it is not against an instant kill weapon.
The apothecarys can use their skill on any model within six inches so by working units into columns one can maximize the benifits and spread them around. I'm writting this at work without my codex so I don't rememver all the costs but they were at 1993 pts. total I believe.
HQ: Master w/ power weapon/bolt pistol 90pts
Codicifer w/ fear of the darkness, bolt pistol/force weapon 106 pts.
5 man command squad with standard bearer with terminator honors and chapter standard, apotecary, company champion, and 2 las cannons
Troops: 6 5 man tactical squads with apothecaries and las cannons 130 pts. each
Fast Attack: 3 seperate land speeders, each with multi-melta 65 pts each (deep strike in to attack hidden basilisks or other indirect fire)
Heavy Support: 2 5 man devastator squads with 4 plasma cannons each 215 each (anti infantry)
1 5 man devastator squad with 4 missile launchers 155 pts. (anti infantry or armor)