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![[Post New]](/s/i/i.gif) 2008/02/23 00:02:28
Subject: whos afraid of the big bad Terminator?
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Adolescent Youth with Potential
Ohio.
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Im all pretty sure we have seen a Terminator. But how come we havent seen Devastator Terminators, or Bike Terminators, or heck, a jump pack Terminator? I know it's kinda overkill and all, but still, who wouldn't want to have a Terminator(Termy for short...)with a lascannon or multi-melta,or...Anyway, I was just wondering if you have ever thought about being(sp?) allowed to have more killy weapons. Just wondering-cause I certainly have-Chaplain Xavier.
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Armies:
A god-awful amount of Salamanders.
2000 some-odd points worth of Squats-errr IG.
About 1000 points of DE
2000+ points of Eldar
2000+ points worth of Space Wolves
1500+ points worth of Chaos Space Marines
Approx. 2200 points worth of big, stompy Apoc. units
And somewhere around 2000 points worth of Tau. |
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![[Post New]](/s/i/i.gif) 2008/02/23 00:16:28
Subject: whos afraid of the big bad Terminator?
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Regular Dakkanaut
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While I dont see any real problem with a terminator armour suit be created with jump packs or be bike fitted or even be equipped with devastator weapons you must realize two important things.
All terminator suits are old, inzanelly old, the reason for this is that noone can build any new ones, the tech marines know the littanies of repair but not a single tech marine/priest/magus knows the complex ritual to build one let alone have the neccesary forge vats to do so in.
This meens that the suits are in short supply and can not be refitted.
Back when the suits were created Terminators were shock troops to be teleported into the action and thus bike and jump versions were probably not even considered. Today (if you can call it that) they wouldnt know how to refit them even if they wanted to.
As for giving terminators more killy weapons.... well the assault cannon is one of the killyest weapons you can find, heavy 4 rending is actually hard to beat.
The second reason for the lack of mainly more diverse weapons options is tradition, SM's are stricklers for tradition, the books state terminators should have storm bolters, heavy flamers or assault cannons, nothing in there about las cannons or multi-meltas and thus they dont even try modifying any such weapons to augment a termie suit.
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Stelek wrote:Dude, you cannot FNP MC CC attacks. I don't care how you "read" the rules. I even don't care if you are correct and GW says you can. lol In short GW rulings are void! |
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![[Post New]](/s/i/i.gif) 2008/02/23 01:25:44
Subject: whos afraid of the big bad Terminator?
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Decrepit Dakkanaut
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Jump / Bike Termies don't work because they're too bulky / heavy for Jump Packs / Bikes.
But back in RT, when Heavy weapons were shoulder-mounted, you could give your Devastator Jump Packs.
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![[Post New]](/s/i/i.gif) 2008/02/23 02:36:55
Subject: whos afraid of the big bad Terminator?
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Hardened Veteran Guardsman
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A jump pack to lift terminator armour would be the size of a landspeeder's back end.
A bike to shift it would be the size of a rhino.
As for devestator terminators, they have missile launchers specially made for them, and assault cannons.
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![[Post New]](/s/i/i.gif) 2008/02/23 06:59:58
Subject: whos afraid of the big bad Terminator?
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Happy Imperial Citizen
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And why would termies need Devastator weapons?
They got the big bad assault cannon that is the best gun that doesnt use templates in the game
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This message was edited 1 time. Last update was at 2008/02/23 07:00:48
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![[Post New]](/s/i/i.gif) 2008/03/05 20:27:11
Subject: whos afraid of the big bad Terminator?
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Fixture of Dakka
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I am fairly certain they ret-conned terminator armor to be "currently" produced. It would just be too impractical otherwise.
I don't honestly see why Devastator squads can't buy termie armor upgrades. You already pay a premium for the weapons, so making them all 15 pts more expensive for move and shoot and a better armor save isn't too horrible. Might be kind of amusing to try in a game and see how it works.
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![[Post New]](/s/i/i.gif) 2008/03/05 20:40:49
Subject: whos afraid of the big bad Terminator?
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Omnipotent Lord of Change
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Is it not possible in C: SM to give scout vets terminator armor and a sniper rifle? Fairly certain that that's doable, though clearly I would only do it purely because I could - and because I'd happily be stuck with all these sniper termies once the book is revamped and the armory section dies ... For that matter, in any squad does it specifically say that a marine OTHER than a heavy / special weapon trooper is upgraded to veteran status? Could make for cheeky but oh-so-expensive terminators with lascannons and such. Anyway, yea! for terminators with non-standard equipment - Salvage
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This message was edited 1 time. Last update was at 2008/03/05 20:41:49
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![[Post New]](/s/i/i.gif) 2008/03/05 20:53:39
Subject: whos afraid of the big bad Terminator?
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Morally-Flexible Malleus Hearing Whispers
Well I kind of moved near Toronto, actually.
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5 man squads with 4x cyclone missile launchers or 4x Assault Cannons could be interesting.
I also think it would be priced such that it was prohibitive. Along with something like no bullet catchers.
But those five guys at say 100 pts per model w/ their assault cannons would HURT the turn they deepstrike.
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This message was edited 1 time. Last update was at 2008/03/05 20:54:22
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![[Post New]](/s/i/i.gif) 2008/03/05 21:43:28
Subject: whos afraid of the big bad Terminator?
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Fixture of Dakka
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I don't think Sniper Rifles are usable by models in terminator armor. Might be wrong though. I would love it personally. I was tempted to take a few Culexus assassins the last Apoc game and a mess of sniper type things to force pinning. Just to go "HAH!! Pinning! Eat it!" Then I realized 90% of everything on the other side of the table would be Fearless.
I think the Sgt. is a seperate marine in the codex. You get like 4-9 marines, and one Sgt. Probably to keep move and shoot lascannons, auto cannons, and plasma cannons firmly in the realm of fappery. And chaos.
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![[Post New]](/s/i/i.gif) 2008/03/06 16:54:35
Subject: whos afraid of the big bad Terminator?
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Executing Exarch
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Tacobake wrote:5 man squads with 4x cyclone missile launchers or 4x Assault Cannons could be interesting.
Heck, while we are at it, lets just regress all the way back to 2nd edition space wolves who could have whole squads of terminators that all had both cyclone missile launchers and assault cannons on the same models? Two words, game balance.
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**** Phoenix ****
Threads should be like skirts: long enough to cover what's important but short enough to keep it interesting. |
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![[Post New]](/s/i/i.gif) 2008/03/06 19:56:45
Subject: whos afraid of the big bad Terminator?
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Longtime Dakkanaut
Long Beach, CA
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as if a 2+ save with and INV wasn't enough now you want to give them bikes and packs. Ork equivalent models cant even move without rolling for it. This is somthing for stat freaks.
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"Do NOT ask me if you can fire the squad you forgot to shoot once we are in the assault phase, EVER!!!"
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![[Post New]](/s/i/i.gif) 2008/03/09 06:15:14
Subject: Re:whos afraid of the big bad Terminator?
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Slippery Scout Biker
right behind you...
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I look at it like this, the termie weps are mostly suped-up versions of their devastator counter parts (heavy bolter evolves to.... ASSULT CANNON!!!). So in my mind a devastator termie would have improved versions of existing dev weps, bigger/rapid fire, twinliked las. plas cannons with multiple shots, or no overheating (with all that spare armour you should defianately be able to fit in better cooling). And for the love of all that is holy, the cyclone should be at least heavy 3 with all the missles in those packs. Finally, the multi melt would get either more shots or a longer range and a proportional boost to the melta bonus for ap. As for standard issue weapons, you would fase out the storm bolter and pf for a heavy bolter with a power sword bayonet, with the heftier armour it could be fired on the move like a regular boltgun (maybe a -1 bs for fairness with all the fire output you would get)
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Peace is a lie. There is only passion.
Through passion I gain strength.
Through strength I gain power.
Through power, I gain victory.
Through victory my chains are broken. |
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![[Post New]](/s/i/i.gif) 2008/03/09 17:55:58
Subject: whos afraid of the big bad Terminator?
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Bounding Assault Marine
Long Island, New York
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While I do not think termies should be given jump packs and/or bikes, I do see the heavy weapons being a practical use of the tactical dreadnought armor. While they traditionally were designed for combat inside the confines of ships and other such tight spaces, it would not be a stretch for the techmarines to affix the devastators heavy weapons to the suits for traditional battlefield roles. Yes they have the cyclone missile launcher for use on the openess of the battlefield, but why not multi-meltas? Or plasma cannons, autocannons. I know as a modeler I would be able to easily convert those weapons to be mounted on the cyclone missile laucher. A techmarine could do the same thing. I think it would be appropriate for haevy weapons to be available for termies, but keep the lascannon for the dreadnought only.
Perhaps there can be another termie unit called the devastor terminator squad. It can select two heavy weapons from the following list:
t-l heavy bolter
t-l multi-melta
t-l autocannon
t-l plasma cannon
All for the same price they would cost each in dev squads, but instead of ccw on the termie carrying the heavy weapons, they must carry two guns to make them twin-linked.
Better yet, the termie dev squad drops all ccw weapons for shooting. The Standard dev termie comes with 2 storm bolters with the option of upgrading 2 termies with the following choices:
t-l heavy bolter
t-l Assault cannon
t-l autocannon
t-l plasma cannon
t-l multi-melta
heavy flamer (give it inferno cannon abilities to fire gout up to 24")
t-l cyclone missile launcher
meltaguns (2 shots) not twin-linked
plasma guns (2 shots) not twin-linked
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This message was edited 3 times. Last update was at 2008/03/09 18:10:00
War is not your recreation. It is the reason for your existence. Prepare for it well. ~CODEX ASTARTES
Give me a hundred Space Marines. Or failing that, give me a thousand other troops. ~Rogal Dorn |
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![[Post New]](/s/i/i.gif) 2008/03/10 14:37:27
Subject: Re:whos afraid of the big bad Terminator?
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Hardened Veteran Guardsman
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or maybe they could have automatic grenade launchers with vortex grenades!
damn it now im onto something Rg 24" 3 shots small blast with no saves auto kill
that should balance them out
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![[Post New]](/s/i/i.gif) 2008/03/10 16:04:05
Subject: whos afraid of the big bad Terminator?
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Decrepit Dakkanaut
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Maybe just adjust the Current Terminator Weapons:
Assault Cannon
Rng24" S6 AP3 Heavy 4
Cyclone Missile Launcher
Rng48" S8 AP3 Heavy 2
Rng48" S4 AP5 Heavy 2 Blast
Heavy Flamethrower
Rng12" S5 AP4 Heavy Template
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![[Post New]](/s/i/i.gif) 2008/03/10 16:50:51
Subject: whos afraid of the big bad Terminator?
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Storm Trooper with Maglight
Milwaukee, WI
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I think that Automatic Vortex Grenade Launcher needs to be twin-linked.
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18th Gamtilla Secundus Dragoon Guards Regiment: “The Lord Governor’s Own” |
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![[Post New]](/s/i/i.gif) 2008/03/10 17:52:35
Subject: whos afraid of the big bad Terminator?
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Executing Exarch
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The only reasonable heavy weapon addition I can see giving terminators would be access to a multi melta. It kind of seems to fit their role of being short tanged shock troopers. They also tend to lack a good tank bunsting weapon (unless you consider the current assault cannon's uber broken tank busting ability that should not be).
In either case, haveing whole squads of heavy weapon weilding terminators is a bit over the top unless they end up being super expensive (see obliterators).
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**** Phoenix ****
Threads should be like skirts: long enough to cover what's important but short enough to keep it interesting. |
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![[Post New]](/s/i/i.gif) 2008/04/04 00:38:45
Subject: whos afraid of the big bad Terminator?
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Crazed Cultist of Khorne
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While we're making uber termies, y not just give em a battle cannon per model. I mean they do have a lot of strength in that armour, im sure they can hold a battlecannon. O, dont forget the powerswpod bayonet!
Termies with bikes is stupid. A unit that can cross the field in one turn that is T5 that can turn the whole units armour save to invulnerable. Somthing tells me thats a bit unbalanced....
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If Rampage Jackson was in warhammer, he would be an ork. |
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![[Post New]](/s/i/i.gif) 2008/04/04 01:28:29
Subject: whos afraid of the big bad Terminator?
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Decrepit Dakkanaut
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A Melta Gun instead of a Multi-Melta would be something. Chaos Terminators can get Combi-Meltas, so a Twin-Linked Melta-Gun, a sort of snub-nosed Multi-Melta would be a cool development of that. Kind of like how the Reaper Autocannon chokes back the classic Autocannon's range for increased firepower.
In Space Hulk the Assault Cannon and the Heavy Flamethrower were both really awkward to reload in a combat situation, and tended not to kill Terminators too easily, while Melta weaponry had a nasty habit of leaving gaping holes in pressurized environments (and deck-plating), so I can't imagine it anti-tank weaponry being encouraged.
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![[Post New]](/s/i/i.gif) 2008/04/18 21:56:51
Subject: Re:whos afraid of the big bad Terminator?
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Proud Phantom Titan
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Tacobake wrote:5 man squads with 4x cyclone missile launchers or 4x Assault Cannons could be interesting. I also think it would be priced such that it was prohibitive. Along with something like no bullet catchers. But those five guys at say 100 pts per model w/ their assault cannons would HURT the turn they deepstrike. Divergence + Scions of Mars -... amend point cost of terminator armour 25/15 .... This does mean that single wound models can take terminator armour
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This message was edited 1 time. Last update was at 2008/04/19 13:15:42
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![[Post New]](/s/i/i.gif) 2008/04/18 22:01:17
Subject: whos afraid of the big bad Terminator?
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Pestilent Plague Marine with Blight Grenade
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Uh, Tri? Taking away the Jump Packs reduces their cost by 7 points, not to 7 points.
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This message was edited 1 time. Last update was at 2008/04/18 22:01:40
Triggerbaby wrote:In summary, here's your lunch and ask Miss Creaver if she has aloe lotion because I have taken you to school and you have been burned.
Abadabadoobaddon wrote:I too can prove pretty much any assertion I please if I don't count all the evidence that contradicts it. |
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![[Post New]](/s/i/i.gif) 2008/04/18 22:06:37
Subject: whos afraid of the big bad Terminator?
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Morally-Flexible Malleus Hearing Whispers
Well I kind of moved near Toronto, actually.
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Doctor Optimal wrote:I think that Automatic Vortex Grenade Launcher needs to be twin-linked.
speaking of old threads, that was funny.
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