Swiped from
cacuin's post on the Privateer boards.
Privateer has a new "Fake Spoilers are against the rules" policy and this thread has yet to be struck down. So, here are some Epic Warlock spoilers compiled by a gamer at Origins.
Enjoy!
Assassin Lord Morghoul
Feat: causes blind, limited by
LOS like Sorscha's feat post-nerf.
Elite cadre Paingivers: normal bonus plus perfect balance
Fan of shadow
Spend one fury to get an ability. Can spend more then one fury on it. The three abilities are:
1 stealth2 teleport 4 inch cant run while using this3 makes attack ignore tough, fury, and focus and cannot force to regenerateSword does double damage past
ARM
Spells:
Can cause prey like ability for himself and his war beastsDamage spell that causes them not to be able to move away from casterSpell that allows unit or model to move as if a ghost
Madrack
Feat: make one attack melee against each person in melee (may not must) or one range attack.
ROF does not count against it
This basically gives friendly models Thresher in melee or 1 extra ranged attack regardless of
ROF.
Elite cadre Kriel Warriors: weapons gain knock back 1" and follow-up movement.
Lost the amulet and the scroll
Weapon gained ability to sacrifice troll warrior within one inch to take the damage for him
He gets Blood Tokens for killing enemy models (can be spent like Fury except for spells).
Spells:
Kept stone fallSpell that allows charging for free and across terrain. warbeast charge for freeSpell that after anyone kills a model a warbeast may move three inches. this can only effect a warbeast once
Lylth
Feat: +4 range to range attacks, if you hit directly with a melee or range attack go ahead and make another attack without fury
She can actually get 6 attacks with her feat.
No melee weapon, but she ignores Free Strikes.
Arcane Archer: She uses her
RAT instead of FURY stat for spell resolution
She always has her feat but cant chain the attacks(max four in another words)
When she hits a warbeast, they lose their animus
When you miss her with a range attack she may move 2"
After attacking she may move 2"
Elite Cadre Striders: They apparently gain something not quite as good ad Eyeless Sight and ignore Free Strikes.
Spells
Offensive spell that makes other range attacks increase die to hit and damageSpell that give stealth to model and any in base to base with itDamage spell that target cant move on its turn
Kaya
Feat: may force a beast even when its out of control. any beast can then be placed within 3 inches of kaya
When she runs, beasts may run for free. When she charges, they may charge for free.
May transfer to beasts that are full of fury
When she hits with her weapon she may make another attack (see Darius' Jackhammer spell). Does not trigger off its self.
She apparently has the same melee stats as before.
She kept Calm, but no word on Pack Hunter.
Laris
Scent
All Terrain
Kaya gets +2
def when within 3 inches
Kaya may measure spells from him (ala Oraculus?)
Laris never attacks Kaya (ala Blood Creation?)
Extends Kaya's control range from him to 6" (ala Shepherds?)
Animus: can teleport within 2 or each other depend on who casts it is who casts it (Kaya and Laris specifically mentioned in animus wording. No sharing at 1000pts)
Spells
Stealth for all beasts in her control area Damage spell that makes beast not be able to get closer+2 STR and +2 DEF friendly warbeast onlyCharge/slam at +5 across rough terrain, warbeasts only.
EDIT: Cleaned up the format and added additions and clarifications noted by oomiestompa. Thanks!