So final round I draw out our other local who always places well and has won a
gt or two. He was playing his eldar.
Army List
HQ
Eldrad
Avatar
Elites
8 Fire Dragons, waveserpent w/ scatter laser
8 Fire Dragons, waveserpent w/ scatter laser
10 Harlies fully kitted out (no death jester)
Troops
6 pathfinders
6 pathfinders
10 guardians w/ bright lance
10 dire avengers w/ exarch w/ 2 catapults
10 dire avengers w/ exarch w/ 2 catapults
10 wraithguard w/ warlock, conceal
Heavy Support
Wraithlord w/ bright lance,
eml
Wraithlord w/ bright lance,
eml
Mission: objectives in the deployment zones, dawn of war, and annihilation all thrown in to one.
Pre-game thoughts: This is going to be rough. Hopefully I win the roll to go first and can force him to foot slog it all the way across the table. I'll try to snap off some wraithguard early on but will mostly ignore them and hopefully move around them.
I win the roll to go first!!.
I put my objective in the center about 6 inches in from the board edge. He places his all the way in the northeast corner. I deploy all my tanks on the western side of the table. He sets his rangers up on the northwest side in a patch of trees (way far away from all my flaming goodness). I leave one unmounted squad in the back next to my objective. He then lines up across from me with the wraithguard in the front, eldrad joining them, the avatar right next to them. Right behind them he puts both units of dire avengers and then along the board edge his guardians.
Turn #1
So one of my little bit's of trickiness. I have searchlights on two of my rhinos. They both shoot forward and light up the avatar and the wraithguard. This is so that my exorcists can move on from the board edge and light something up. I run all my tanks up about 9-10 inches and pop a bunch of smoke. Exorcists put 2 wounds on the avatar (not a stellar round). My immolators move on in the south west quadrant and start to make a bee line towards the rangers and then sweep into the harlies and dire avengers. I also wanted to threaten that area to see if I could get him to send his serpents with fire dragons on that flank instead of into all of my rhino's and troops on the right.
His turn #1. Wraithlords move on the table and the whole block moves up. My opponent moves up the wraithguard and avatar and moves the wraithlords in behind the wraithguard. The guardians stay put. The harlies and dire avengers break off towards the center. One dire avenger moves towards his deployment zone. He unloads everything but his avatar into one rhino and all he manages to do is stun it. The avatar charges another one and fails to do anything. He turbo boosts both squads of wave serpents towards my 2 immolators, he took the bait

.
Turn #2
I run forward with 2 rhino's that were the furthest west and unload them. My target is a dire avenger squad that was moving towards his objective and the guardians or dire avengers. I tank shock the avatar and create a rhino wall separating the avatar off from the rest of the army. I then unload 2 squads next to the avatar. 2 exorcists shoot at the avatar and do nothing, my 2nd exorcist does nothing to the wave serpent. 2 units of rapid firing sisters manage to polish off the avatar. One squad of sisters kills all the dire avengers and the other squad kills all the guardians. First blood to the sisters!
His turn #2
His inability to pop tanks changed this round. The fire dragons get out and blow up one immolator and stun the other one. He then proceeds to blow up the other 2 between the wraith guard and one of the wraithlords. Since he got 6's for all of them all of a sudden my squads were sitting in the open. Not good. He unloads dire avengers into one cannoness unit and kills all but 2. My other unit gets pineed. Darn those leadership 11 failures. His other wraithlord twin flames a sisters squad. I lose 3 models, the
vss, heavy flamer, and flamer, all I can say is ouch, there went my plan. I was hoping to lock the wraithlord in
hth for a couple of rounds but it was going to be bad. Sure enough the wraithlord charges in and kills off the squad. He also completely surrounds another one of my rhinos. He immobilizes it and none of my guys can get out.
Turn #3
Celestian squad gets out of their immolator and shoots/assaults a unit of fire dragons. My troop squad defending my object moves up and flames/bolters a unit of fire dragons. My 3 exorcists put a single wound on one of the wraithlords. I then assault one of the wraithlords with a squad hoping to lock him down. I create a rhino wall to separate the wraithguard and the other wraithlord from 3 of my troop squads that were sitting near his objective. My trapped squad opens the top hatch and flames his harlies killing 3. I manage to blow up a wave serpent.
His turn #3. His wraithlord moves up and fails to hurt one of my exorcists. He blows up the rhino that had my trapped squad and then assauts and kills them all. Wraithguard continue their march across the table. He has to run them this turn if he wants any hope of getting to my objective. Wraithlord wins combat against my sisters and I roll an 11. I actually manage to run away. I just might be able to save the squad. His wave serpent shakes one of my exorcists
Turn #4
2 Exorcists shoot the wraithlord and fail to cause any wounds. My now unpinned canoness unloads 2 melta guns into it and it still refuses to go down, I assault in hoping to tie it up and keep it from reaching his objective to contest it.
His turn #4. He moves and runs with the wraithguard again. He turbo boosts to get his wave serpent in contesting distance. Wraithlord is now surrounded by rhino's shoots and kills a few sisters. The harlies come fleeting across the table and assault into the rhino wall blowing one of them up. I finish off the fire dragons and consolodate towards the wave serpent.
Turn #5
The celestian squad fires 2 melta guns into the back of the wave serpent and manage to take it down. A squad of sisters flames and bolters the harlies. 2 Exorcists fail to do anything to the wraithlord again.
His turn #5. The wraithguard move and run again, ending up half an inch short of my objective. He shoots his wraithlord at my squad sitting on the objective and i fail both armor saves and roll box cars for my panic check and run off the objective.
So it ends with a minor victory for me. My opponent only got 2 kill points. The end of the game was just crazy. We measured the range and found out he was out. And then after that I rolled my leadership and failed it. This was the most challenging and fun game of the tournament to me.
I ended the day with 2 massacres and a minor to come in first. So now it's on to round #2!