That's really amazing, honestly. With infuse, that's an effective MAT of 10 trying to hit something. It only gets it against the first enemy [well, against one enemy, doesn't have to be the first] that ends next to it, but that basically means the enemy is going to need two warbeasts/jacks going after you on the same turn in order to do any serious damage, and the one that hits you is still only going to get one hit off, unless they're lucky enough to take out the shield.
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