3 games Tournament, with Paint, Battle and Sportsmanship points.
My List:
Mega Armored Warboss w/ bosspole and Cybork Body
4 Meganobz
Battlewagon with Killkannon, Reinforced Ram, Grot Riggers, Red Paint Job, and Armour Plates
2 x 12 Lootas
2x 20 shoota boyz, Nob w/
PK,
BP
20 Shoota boyz, Nob w/
BC,
BP
2 Looted Wagon, Boomgun, 'Ard Case
Total Player: 12
2 Ork Armies (shooty is mine, and a goff army)
2 Noise Marine army ( both nicely painted, 1 of them is old edition models, prob 1st or 2nd. the other one is the winner)
2 Tyranids (nidzilla and balanced list)
2 Space Puppies (1 balanced and 1 w/ huge termy
hq)
1 Chaos marine w/ plague marine, zerkers and Abbadon (stupid army)
1 Thousand Sons (mechanized w/ 2 havocs)
1 Grey knights (2 5man troops and termies and
LR and assasin)
1 Black Templar (2 7man troops w/ vindy and
LRC full of crap)
1st Game
Opponent: Thousand Sons Chaos Marine
Mission: 1 Objective Scattered from dead center of table, 2d6x3 inches
Deployment: Spearhead
Opponent army list (as far as i remember):
Tzeench Sorc w/ 9 tzeench marine in a rhino, bolt of change. Sorcerer got warptime
10 Tzeench marine in a rhino, bolt of change
10 Reg Chaos marine in a rhino, flamer melta
6 Havoc, 2 Lascannon
10 Havoc, 4 Autocannon
After deciding the deployment zone and sides, objective was scattered. Rolled a 5 and scattered 15" towards the enemy deployment zones.
Turn 1 (orks)
I went first, Battle wagon Rolled up forward 13". 3 boyz squad go forward and running.Both Lootas open fire on the lascannon havocs, decimate till 2 man w/ 1 lascannon left and got ignored for the rest of the game. My deployment area was good because I could see almost his entire army in the first half. Boomgun scatters like no other, luckily, none of my stuffs was touched.
Turn 1 (chaos)
Decided to drop all the tzeench around his deployment zone and use the rhinos to annoy the crap out of me.
LoS got blocked like crap. reg chaos drop and open fire at 1 boyz squad, reduced to 13. More shooting at same squad, got to 10, thx to cover. pass
Ld. end turn
Turn 2 orks
BW rolled up in front of tzeench w/
HQ, drop mega armors, shoot and assault. 10 man boyz go forward, open fire and assault on the reg chaos, both kill a lot, stuck in combat. lootas open fire on the rhinos to prevent more tarpits. 1 dead rhino. 1 boyz squad go forward, the other 1 go charge rhino to get extra movement. 1 more dead rhino. As expected, more casualties on my side, due to force weapon. his
hq got killed in the process, failed 1 invul save. boss and 2 nobs stuck in combat w/ 6 thousand sons. 1 looted wagon kept get stunned, 1 killed 1 tzeench per turn.
turn 2 chaos
The last rhino moved around, blocking
LoS to the last thousand sons. Lascannon havoc destroyed the BW,
AC havoc reduced 20 man boyz that killed a rhino into 12. Thousand sons shot at them and 6 left, pass
Ld. won combat w/ reg boyz, swept, and champ run into cover. Force weapon killed more nobz, and nobz killed more Thousand Sons, stuck again.
Turn 3 orks
Full squad got diff terrain test coz of broken rhino, can't go anywhere. small boyz try to hug cover to go to objective. Lost in combat w/ meganobz and boss, due to force weapon. lootas open fire on
AC havoc and 10 thousand sons. Did nothing to
AC and 1 to thousand sons. 1 wagon pressed it and 1 killed 1 more thousand sons.
Turn 3 chaos
Wiped the small squad, dented the 20 boyz squad to 12. destroy 1 wagon.
Turn 4 orks
12 man rolled a 6 for diff terrain, waaagh a 1, and charged the bigger thousand sons at like a quarter inch away from it. Smaller squad got wiped by lootas and again, the other lootas shot at
AC havoc, and did nothing. Combat went well, both takes casualties.
Turn 4 chaos
Havoc open fire at lootas, did nothing. Lone champ run into my deployment zone to get bomus point. Combat went brutal and both got 4 guyz left.
Turn 5 orks
Lootas open fire at lone champ, saved it all. other lootas tried to dent the
AC havoc, did nothing. Combat went well for me, his thousand sons champ left, no casualty for me.
Turn 5 chaos
As expected,
AC havoc moved and assaulted the boyz. Lone champ danced around in my deployment zone. Combat went well for chaos, I couldn't kill the champ, left w/ nob with 1 wound. Needed insane courage, and got it.
Game ended, tied, and both got 2 bonus points.