My friend is going to the wild west shoot out so we did a test of the first misson (anihalation but everything is 2 kill points except dedicated transports) auto tun 6.
traitor gaurd:
33 man infantry blob w/ 3 heavy weapon teams
2X hell hounds
3x hydras
L.Russ demolisher
L.russ exacutioner
vets in chimera w/ 3x meltas
PBS in chimera w/8x psychers
CCS in chimera w/ standard and 3x flamers
PCS in chimera w/ 4x flamers
ORKS:
14 X lootas
looted boom wagon
Battle wagon w/red,plank, cannon & deff rolla, 7nobs w/ wound shananagins and painboy
Battle wagon w/plank, ram, 2x rokkits and cannon, 18 shoota boys, nob, Warboss (squig,hvy,cybork,klaw)
Battle wagon w/plank, ram, 2x rokkits and cannon, 18 shoota boys, nob,
KFF Mek (Klaw and hvy armor)
in reserve...
Trukk (red, ram, plank) 12 x boyz with nob and rokkit.
orks win deployment and set up in middle of board side in
KFF diamond formation

gaurd sets up as castle on left side of board,
PBS and exacutioner in middle and hell hounds to the right.
gaurd try to steal inititive but fail
orks turn 1:
looted wagon pesses the don't press that button, dosent go anywhere but can't shoot, BW's move 6" forward
and fire at exacutioner but fail to do anything, lootas fire at hellhounds but they make cover saves.
gaurd turn 1:
hellhounds move twards BW's and everything shoots, 5 lootas die but make their
LD roll, Boom Wagon get shaken,
and BW w/
KFF is hit by a Hellhound imobilizing it.
Orks turn 2:
Trukk boys come in from reserve and pull up close to
KFF then shoots at hellhound doing nothing,
Nob's BW goes 13" twards a hellhound and boarding planks it blowing it up, the imobilized BW shoots at
exacutioner and dosen't do anything but Mek fixes it from imobilized result last turn,
othe battle wagon dosen't move and fires all guns at other hellhound shaking and imobilizing it,
lootas fire at
PBS's chimera and destroy the multi-laser.
gaurd turn 2:
everything shoots...
Boom Wagon is destroyed, 3 more lootas die but make
LD roll again, BW with Nobs blows up and while Nobs
are out loose 3 guys, don't make
LD and flee 3" twards my table edge.
Orks turn 3:
Trukk drives 13" twards imobilized hellhound and boarding planks it to death(destroyed),Nob's retreat 4" more, remaining
BW's drive 12" forward twards exacutioner and
PBS's chimera and are just out of plank range but they do block Nobs
on ground
LOS, lootas shoot and shake
PBS's chimera.
gaurd turn 3:
PBS's get out of chimera to get
LOS on Nobs but scatter misses them completely, lootas loose 1 more to shooting,
and trukk is destroyed by exacutioner, kareens 5" to the left where the boyz pile out.
Orks turn 4:
WAAAAGH!!!!
Lootas get lucky and blow up the vets chimera in the castle to the left killing 5 inside and 5 of the infantry blob next to it,
KFF's BW drives 12" inbetween exacutioner and chimera to get
LOS on
PBS killing the whole squad with shootas,
Warbosses BW gets within 2" of exacutioner while Trukk boys squad runs twards exacutioner also, betwwen the two
the exacutioner is toast. meanwhile the Nobs regroup (yay!) and move behind BW's to block
LOS.
Gaurd turn 4:
Infantry blob moves to create tarpit in front of the remaining tanks in castle, everything else fires at the lootas forcing
them to run off the table
Orks turn 5:
BW's move 6" and shoot at chimeras destrying a multi-laser, shootas inside shoot at infantry blob 4 more, Nobs and trukk boys
destroy chimera PBSs were in and get cover behind it.
gaurd turn 5:
demolisher kills 1 nob and 2 trukk boys behind wrecked chimera, Hydras kill 1 more nob but they make
LD roll,
infantry shoots and kills 1 more trukk boy.
Orks turn 6:
KFF wagon moves and blocks Nobs
LOS completely and shoots destroying
CCS's chimera, trukk boys run into cover
shootas inside BW's shoot and kill off Vet squad that lost their chimera to loota fire in turn 4.
Gaurd turn 6:
Demolisher moves forward but imobilized itself on terrain shoots at BW hoping to hit Nobs behind but it scatters ito trukk
boys killing 1.
The game ends. Orks win 13
KP's to 6
KP's