The first match between my Space Wolves vs my brother's Blood Angels can be found
here.
Keep in mind that my brother is a
BA noob and that this is only his 2nd battle with them.
SPACE WOLVES (My list)
Ragnar Blackmane
Rune Priest Blackheart - Chooser, Boltgun, Jaws, Living Lightning
Rune Priest Loki - Chooser, Hurricane, Living Lightning
Rune Priest Goldmoon - Jaws, Tempest's Wrath
Inquisitor Ally - Bolt pistol,
CCW, Emperor's Tarot, Targeter, 2x Mystics
8x Wolf Guards - 4x w/2x Combi-flamers & 2x Combi-meltas & Powerfists (attached to Grey Hunters), 4x w/Combi-meltas in Drop Pod
10x Grey Hunters - 2x Meltaguns, Power weapon, Wolf Standard, Drop Pod
10x Grey Hunters - 2x Meltaguns, Power weapon, Wolf Standard, Drop Pod
8x Grey Hunters - Meltagun, Power weapon, Wolf Standard (Ragnar +
WG here)
6x Grey Hunters - Meltagun, Power weapon, Wolf Standard, Rhino (
RP +
WG here)
6x Grey Hunters - Flamer, Power weapon, Wolf Standard, Rhino (
RP +
WG here)
6x Grey Hunters - Flamer, Power weapon, Wolf Standard, Rhino (
RP +
WG here)
6x Long Fangs Alpha - 5x Missile Launchers
6x Long Fangs Beta - 5x Missile Launchers
Land Raider - Extra Armor, Multi-melta (Ragnar's unit here)
Total - 2499
As for my list, I've made a minor modification. With the plethora of deepstriking armies out there - Blood Angels, Tyranids, Drop Pod armies, Chaos Daemons, Mechdar, etc., I've decided to add a little deepstriking defense as well as my secret weapon (or rather, wargear).
BLOOD ANGELS
Astorath
Furioso - Blood Talons
Furioso - Blood Talons
Sanguinary Priest - Jump Pack
10x Assault Marines - 2x Meltas, Power Weapon
10x Assault Marines - 2x Meltas, Power Weapon
9x Death Company - Infernus Pistol, 2x Power Fists
9x Death Company - Infernus Pistol, 2x Power Fists
9x Death Company - Infernus Pistol, 2x Power Fists
Death Company Dread - Blood Talons
Stormraven -
TL-Multi-melta,
TL-Assault Cannon, Extra Armor
Stormraven -
TL-Multi-melta,
TL-Assault Cannon, Extra Armor
Stormraven -
TL-Multi-melta,
TL-Assault Cannon, Extra Armor
Total - 2500
Analysis:
Space Wolves:
Honestly, I feel this may be the weakest of the 4 lists. He's got about 600pts+ tied into each stormraven. I just can't see those stormravens surviving long, even with their cover. Destroy them and I control the tempo of the game. He's got no psychic defense against any of my powers and he's in for a rude awakening if he dares deepstrike anywhere near my units. If he deploys his stormravens but don't get 1st turn, he's screwed. If he reserves his entire army, he risks taking on my full force with just a portion of his army. He's screwed in objectives games unless he can kill all my scoring units. I just can't see him winning. Even trying to just get a draw would be tough for him. I'm hoping I don't under-estimate his Death Company but I think he's in for an uphill battle.
Now this is all assuming I can disable his stormravens before they get close.
Blood Angels:
He needs to protect his stormravens at all costs. His best case scenario is that he gets first turn. Either that or Dawn of War deployment when they all come in on turn 1. He has to be careful going flat-out within range of my Tempest's Wrath. If he should immobilize himself doing so, he's just lost that entire unit - the raven and all those embarked. If he deepstrikes, he needs to make sure he doesn't
DS too close to my mystics lest he eats 5 missile launchers. And if he goes all-reserves, he risks coming in piece-meal.
However, if his stormravens make it to my lines, he's even more killy than me. I have nothing that can really hurt his dreads in assault. If he can get them into assault, he's got the advantage. He still probably won't win, but he can force the draw unless we're playing Kill Points. That's where he may have a slight advantage over me.
Mission: Seize Ground - 3 objectives
Deployment: Spearhead
Initiative: Space Wolves
Deployment:
There is a large area terrain in the middle of the board. On both its left and right are an impassable terrain that blocks
LOS. There are 3 other smaller patches of area terrain - 2 on my side and 1 on his. We place 1 objective in my deployment zone (in a crater w/my long fangs), 1 about 13" from my objective near the center of the board and 1 in his deployment zone behind the impassable terrain far away from the other 2 objectives.
I deploy 1 rhino (Goldmoon's) behind the impassable terrain. I then deploy the other 2 rhinos behind my Land Raider so that they have
LOS and cover. I place 1 squad of Long Fangs in the crater with my objective and the 2nd
LF's outside of the crater to the right of the 1st
LF's. The Inquisitor w/mystics are also in the crater. My pods are in reserves.
He reserves his entire army and doesn't try to seize the initiative.
Space Wolves 1
My Wolf Guards drop near the center of the board, just outside the large crater. 1 squad of Grey Hunters drop in near the center but more towards his deployment edge. All my vehicles move forward about 12".
Blood Angels 1
Nothing happens as everything is in reserves still.
Space Wolves 2
I advance my vehicles slightly. Goldmoon's rhino immobilises itself on the center crater. He casts Tempest's Wrath. All my vehicles pop smoke.
Blood Angels 2
Despite his re-rolls for Descent of Angels, only 2 units arrive. The assault squad w/Sanguinary Priest and 1 stormraven w/Furioso (and without Astorath). His power weapon sergeant, Sanguinary Priest and 2 regular assault marines die due to failed dangerous terrain tests from Tempest's Wrath. My mystics also spot them and has my long fangs fire 5 missile launchers into that unit. Another 3 assault marines die. Ouch. Before they could do anything, they've already lost their Sanguinary Priest, sergeant and 5 assault marines but they pass their morale.
The stormraven only moves 12" so that the furioso and death company may disembark and assault. The stormraven fires at Goldmoon's unit with it's multi-melta and assault cannon but I make my cover saves. The furioso makes it into assault (he has the Red Thirst) with my podded-
GH's and kills 2. Another dies to No Retreat.
Space Wolves 3
Loki's unit moves 12" and they disembark. In shooting, my
LR immobilises his stormraven (I'll call it stormraven #1). Goldmoon casts Tempest and Loki fails to cast Murderous Hurricane on death company (fails his psychic test on 11). The long fangs wipe out the rest of his assault marines. In assault, another 4
GH's die to his furioso, and I lose the power weapon and 1 melta to No Retreat (only 1 melta left).
Blood Angels 3
The 2nd assault squad and his stormraven #2 with Astorath comes in. His assault squad lands near my
LR and again, 4 die to Tempest's Wrath (2 meltas + 2 regular). We have a slight discussion over whether to resolve the mystics first or the dangerous terrain. If we had resolved the mystics spotting the assault squad first, then I would've been able to fire at them with my long fangs, but we ended up deciding that the dangerous terrain tests should be resolved first and after removing the "correct models", my mystics ended up not seeing them by a fraction of an inch.
Stormraven #2 moves flat-out 24" and makes his dangerous terrain test due to Tempest. It then uses Power of the Machine Spirit to fire 1 missile at Loki's rhino but fails to do anything. The assault squad, who just lost their meltas, decides it was quite useless to try to take down my
LR with bolt pistols and opens fire on my combi-melta-toting Wolf Guards instead but doesn't kill anyone. Death company, who had to move towards my drop pod as it was the closest unit, misses at point point blank with their infernus pistol and so assaults it instead and wrecks it. The furioso kills the last melta-
GH and consolidates towards Loki's unit.