I met up with SilverMK2 from dakkadakka.com at my local gaming club yesterday. Lets see how I got on.
Imperial Guard "Steel Lions" - 2,000 points
HQ
1 x Company Command Squad w/ Chimera - 3 x plasma guns & medi-kit
1 x Company Command Squad w/ Chimera - 3 x plasma guns & medi-kit
Troops
Veterans - 3 x meltaguns
Veterans - 3 x meltaguns
Veterans w/ Chimera - 3 x meltaguns
Veterans w/ Chimera - 3 x flamers
Veterans w/ Chimera - 3 x flamers
Fast Attack
1 x Valkyrie - multiple missile pods
1 x Valkyrie - multiple missile pods
2 x Hellhounds - heavy flamers
Heavy Support
1 x Leman Russ - heavy flamer
1 x Leman Russ Demolisher - heavy flamer
1 x Leman Russ Demolisher - heavy flamer
Total - 1995
Chaos Space Marines
HQ
1 x Daemon Prince - wings & mark of nurgle
1 x Daemon Prince - mark of nurgle
Elites
1 x Chaos Dreadnought - 2 x
dccw
1 x Chaos Dreadnought - plasma cannon & storm bolter
1 x Chaos Dreadnought - plasma cannon & storm bolter
Troops
7 x Chaos Space Marines w/ Rhino - 1 x meltagun - champion w/ power weapon
7 x Chaos Space Marines w/ Rhino - 1 x meltagun
7 x Chaos Space Marines w/ Rhino - 1 x meltagun
7 x Chaos Space Marines
Fast Attack
5 x Raptors - 2 x meltaguns
5 x Raptors - 2 x meltaguns
Heavy Support
1 x Defiler
1 x Defiler
2 x Obliterators
Game: Capture and control & pitched battle
Battle Plan
My plan was quite simple; burn the heretic and purge the unclean. Perhaps I'll kill the mutant as well. On a serious note I'll be gunning for the obliterators first as those lascannons can easily pop my armour. I'll be then going for the defilers as the blasts can wreck my transports and infantry and the raptors seems they're fast and mobile with meltas. Anything after I'll mop up.
Deployment
I had rolled to go first and spread my army across the board. I couldn't and also no point bunching up really, also I put my objective in a stupid place; on top of a tower so my men had to bail out and climb the tower - how dumb am I?
Chaos had put all three dreadnoughts on the top left opposite a single demolisher and hellhound squad; a small squad of raptors took cover in a building the dreads hid behind. The rest of chaos force had been then split up with both defilers deploying in a large ruin opposite my tower objective with the other squad of raptors in the ruin and a chaos rhino behind the ruin. In the centre shrine, which was the chaos objective, crawled with chaos scum - it had both princes the on foot squad and the other two rhinos flanking each side.
So lets get things started. Prepare for glory! I've been watching 300 so just had to get that in
Turn 1
I use my scout move and turbo boost both valkyries towards the defilers - no point gonig for the obliterators as they're on top of the shrine and both the vets inside and jets will be easily gunned down.
In my actual turn I moved my armour forward and moved a squad of flamer vets out the chimera and started to climb up my tower objective. I popped smoke on both
CCS chimeras and hide the supporting melta & flamer vets chimeras behind them.
In the shooting turn the melta vets which had bailed out the valkyries fire at both defilers; one defiler is immobilised and the battle cannon is lost (I think) and the other defiler explodes, it kills half my vets which fail morale and leg it and kills a nearby raptor. A single valkyrie unloads multiple missile pods and multi laser into the raptors and kills all but one, the survivor passes morale though. One demolisher goes to fire at the obliterators but it just short on range, the other demolisher fires at the raptors in the ruin by the mass dreadnoughts but it scatters back towards the chaos board edge and misses. The hellhounds have better luck and bbq 2 raptors. All chimeras which can fire and the leman russ fire at a visible chaos rhino but only score crew shaken and weapon destroyed results.
So far things are going ok. I'd like to have hit those obliterators and killed those raptors in terrain by the dreadnoughts. Popping the chaos rhino with multi lasers was a tall order but I hoping to do it and then blast the survivors with battle cannon shell.
In chaos movement the marines in the rhino by the defiler ruin bail out and take aim at the rear of the valkyrie, the solo raptors moves and takes aim at the other valkyrie. The other unit of raptors move towards the hellhounds and the dreadnoughts lumber forward.
In the shooting phase the raptors pop a hellhound and crew shaken the other. Both valkyries are also lost by melta shots. One
CCS chimera is also crew stunned.
Turn 2
The falling back vets move back towards there table edge. The flamer vets finally make it up the tower and claim my own objective. The single hellhound moves 18" away from the raptors. The melta vets now on foot move into the defiler ruin. Rest of the armour moves towards chaos objective, though the melta vets chimera gets stuck in terrain.
In the shooting turn the melta vets wreck the last defiler, the other melta vets falling back melt the last raptor
lol. The demolisher by the dreads fires but it scatters and does nothing, the other demolisher has more luck and fires at the obliterators landing on target and manages to nuke one of them.
CCS squad which can fire blast the solo obliterator with rapid fire plasma; though two guard kill themselves thanks to get hot and the obliterator now only has one wound left. I use the battle tank to fire at the raptors which nuked a hellhound, it scatters by a small amount but still manages to wound enough to leave one man standing.
Still doing ok so far; was hoping to kill both obliterators and the last raptor squad and maybe pop the close combat dreadnought.
In the chaos movement phase the
dccw dread moves towards the demolisher along with the solo raptor, one dread goes mad and shoots another dread which breaks a twin-linked bolter. Chaos marines flanking the chaos objective bail out their rhino and aim melta at the
CCS chimera which fired at the obliterator. The chaos marines on foot which nuked a valkyrie stay put.
In the shooting phase the solo raptor misses my demolisher, the solo obliterator does nothing, the chaos marines which bailed out their rhino fail to hit my
CCS chimera. The chaos marines gun down the melta vets with bolt pistols but leave some standing.
In assault the chaos marines charge the melta vets and slaughter them.
Turn 3
Melta vets falling back move back again but still not off the board. Demolisher being chased by c.c dreadnought backs away, the hellhound comes in to help but not close enough. All other armour moves on up, though melta vets which got their chimera stuck in terrain in the last turn move out into the higher levels of the ruin. The flamer vets backup their rhino so can unleash flame at the chaos marines on the objective.
Shooting the melta vets pop the oncoming chaos rhino flanking the objective; the battle tank follows the volley up and kills all but two chaos marines, they pass morale though. The
CCS fires out the hatch at the chaos marines on the objective and cuts them down. The other
CCS squad nuke the obliterator with the last plasma gun. The demolisher being chased by the dreadnought fires at it, but scatters and misses! The chaos marine squad which had wrecked a valkyrie gets shot at; they morale and fall back off the board!
In the chaos turn another dread goes mad and shoots the other and scores some damage, though I cannot remember. The winged prince comes out of hiding.
In the shooting turn a dreadnought fires plasma at the melta vets in the ruin but only scores one kill. The solo raptor manages to destroy the demolishers cannon.
In assault the daemon prince wrecks the full plasma
CCS's chimera. The dreadnought attacks the demolisher with the broken turret and scores no damage.
Turn 4
Melta vets once again fall back but still not off the board. More armour rolls up and the hellhound moves into terrain to burn the solo raptor. Flamer vets in the chimera move onto the chaos objective and now contest it.
In the shooting phase the
CCS with full plasmas issues orders to itself and the melta squad for bring it down. The daemon prince is then nuked. The solo raptor gets burned to a crisp with dual flamers from the hellhound and flamer from the demolisher as it rotated on the spot. Other
CCS fires at the chaos marine rhino with the weapon destroyed but fails to damage it, the battle tank has more luck and pops it. The other demolisher fires at the last two chaos marines in front of the chaos objective and wipes them out.
In the chaos turn the other daemon prince moves towards the flamer vets chimera. The
CSM which just got busted out their rhino prime meltagun at the
CCS squad with only one plasma gun.
In the shooting phase the
CCS which killed the winged daemon prince take hits from plasma cannon and fall back after failing morale. The other
CCS's chimera is popped by melta.
In assault the daemon prince on the objective smashes the flamer vets chimera. The dreadnought assaults the demolisher and scores immobilised result.
Turn 5
The flamer vets which got busted out their chimera hold position, the
CCS which got busted out their chimera move into the chaos objective ruin. The melta vets falling back continue to fall back. The hellhound attempts to move out of terrain but gets stuck.
In shooting turn the
CCS falling back issues the regroup order to itself and issues bring it down to the melta squad in the ruin. The other
CCS issues first rank fire to the flamer vets and itself; only gets a few shots but each counts, right. The melta vets fire at a dreadnought but I cannot remember what happened; they didn't killed it as next turn both shoot at them. The flamer vets and other
CCS unleash flamer and las shots at the
CSM on the objective; they fail morale and run off the board leaving the objective in I.Gs hands

. The demolisher is out of range to do anything thuogh the battle tank fires at the
CSM which got blown out their rhino last turn, it scatters but still hits some but fails to kill them all.
In the chaos turn the
CSM move around the ruin and towards their objective. In the shooting turn both plasma cannon dreadnoughts fire at the melta vets and score plenty of kills but they do not flee. In assault the dreadnought finally wrecks the demolisher and the daemon prince slaughters the flamer vets, however the solo survivor passes morale and stays locked in combat!!
SilverMK2 conceeds the game, though currently I am winning and if the last unit of
CSM are killed then I would have won. My plan next turn would have moved remaining armour to target those
CSM and blast them to pieces and hopefully kill them. I would have run the
CCS closest to the ruin onto the objective to contest it. That would have been about it. So a win for the Guard!
Summary
I think everything went to plan. My only mistake was putting my own objective on a high place. I should have kept it lower; however it didn't make a difference because they didn't get shot at. Everything else went fine and pretty much the way I hoped.