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Made in au
Killer Klaivex






Forever alone

This looks like it's going to be one gory experience:

http://kotaku.com/5560010/the-new-mortal-kombat-trailer-is-pure-brutality

That last fatality made me cringe...

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in us
Veteran ORC







You know, it's stuff like the ice sword through the chest and then breaking it that makes me love Sub Zero.

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Blood-Drenched Death Company Marine





WA, USA

PRetty damned badass


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Cheese Elemental wrote:That last fatality made me cringe...


That's one of Kung Lao's many Fatalities from MK: Shaolin Monks. Lots of fun.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Unhealthy Competition With Other Legions





San Diego

Personally disappointed that you can't move around the field like in Soul Calibur or Tekken.

There is no art more beautiful or diverse than the art of Death.
3000 pts Word Bearers
3500 pts Tanith 1st & Only
UC
 
   
Made in au
Killer Klaivex






Forever alone

thegrav wrote:Personally disappointed that you can't move around the field like in Soul Calibur or Tekken.

I think it's refreshing to see a fighting game with 2-D movement. The most recent MK games, while fun, got ludicrously complicated with all the factors like free movement and weapon styles thrown in.

Not to mention that godawful 'Kreate-a-fatality' system in Armageddon...

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in nl
Decrepit Dakkanaut






Cheese Elemental wrote:
thegrav wrote:Personally disappointed that you can't move around the field like in Soul Calibur or Tekken.

I think it's refreshing to see a fighting game with 2-D movement. The most recent MK games, while fun, got ludicrously complicated with all the factors like free movement and weapon styles thrown in.

Not to mention that godawful 'Kreate-a-fatality' system in Armageddon...


That says more about the game designers then anything... 3D is perfectly manageable as many a game have already shown us, and quite frankly it's a lot more fun IMO.

Anyhow, still probably gonna get it.
   
 
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