Yeah we're on to the second edition of Warmachine and Hordes rules, or Mark 2 as they say in Privateer Land. Changes were the points system (as you've noticed) and making Jacks more durable, making power attacks easier to get off, giving you free bonus points for jacks and beasts, and balancing some of the weaker and more overpowered casters a bit. Also thinned out and streamlined the number of special rules, and made unit coherancy a lot simpler to manage. Overall, it's a big improvement while still being broadly the same game.
What factions do you play?
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