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Made in gb
Tunneling Trygon





Nottinghamshire- England

1. Is it like 40k, as in do i need to buy a codex or anything?

2. is 500 points a good force amount?

3. Is this a good list for 500 points?

Durburz
15 Goblin Warriors with Shield
15 Goblin Warriors with Shield
15 Goblin Warriors with Shield
1 Drum with 2 Drummer guys
1 Troll with Troll Chain

4. What are Fate Points? Courage Points?

5. Why can't i take a Balrog with a Morian Army?

Grimtuff wrote: GW want the full wrath of their Gestapo to come down on this new fangled Internet and it's free speech.


A Town Called Malus wrote: Draigo is a Mat Ward creation. They don't follow the same rules as everyone else.
 
   
Made in be
Blood Angel Neophyte Undergoing Surgeries



Belgium

1. You need the big rulebook (and for Moria, the Khazad dum book)

2. 500 is certainly a good force amount. Actually, I've never played more than that

3. I don't play goblins, but it is a pretty solid list I think Just not over the model limit.

4. Fate points are points that can save your live For example: My dude has 2wounds and 1fate point. The enemy attacks me and causes 2wounds. Normally I would be dead, but I take a fate roll. If I make it. I only lose 1 life and still have 1 left. There is a 50% chance you make the 'save' but it can only be used once (actually the number of fate points you have ). Courage is the model's 'courage' ( ). It is a roll to look wether your models has enough courage to 1) stay on the field- 2)attack a terryfying opponent- 3)some more stuff

5. You can take a Balrog in a Moria army

Kiliaan

This message was edited 1 time. Last update was at 2011/06/28 17:45:32


Blood Angels: 1250+
Imperial Guard: 1250pt+
Isengard: 1850pt+
Gondor/Rohan: 1250pt+ 
   
Made in gb
Tunneling Trygon





Nottinghamshire- England

1. Someone told me the Khazad-dum book is discontinued.
and would i be able to buy that little book out the LOTR Starter set off ebay?

2. Snazzy

3. Also Snazzy

4. ah right...

5. Can i ??? AWESOME!


6. Whats the BS of a Goblin warrior? (What do i need to hit with an orc bow?)

Grimtuff wrote: GW want the full wrath of their Gestapo to come down on this new fangled Internet and it's free speech.


A Town Called Malus wrote: Draigo is a Mat Ward creation. They don't follow the same rules as everyone else.
 
   
Made in be
Blood Angel Neophyte Undergoing Surgeries



Belgium

1. The khazad-dum book is discontinued atm, but maybe look in you local GW-store? Look on ebay for both books
2. What does Snazzy mean?
3. Again, what does Snazzy mean?
4. Lol, sounds like you don't really understand it
5. Really awesome but he is very expensive, certainly for 500points.
6. Can't give you the stats here, or can I? If you have a friend with a rulebook look under fightvalue. It says *number*/*number+*. The second number is the diceroll you need

Blood Angels: 1250+
Imperial Guard: 1250pt+
Isengard: 1850pt+
Gondor/Rohan: 1250pt+ 
   
Made in gb
Joined the Military for Authentic Experience






Nuremberg

On the list, I would shave off a few Goblins and get a goblin hero, just for the extra might points he's bringing along. Goblin heroes are dirty cheap.

The balrog would be nearly your whole army at that level, best to include him at 750. He's also relatively easy to tie up in LOTR, whereas in WOTR he is a nigh unstoppable killing machine unless your enemy has certain heroes!

   
Made in gb
Tunneling Trygon





Nottinghamshire- England

What are might points?

As for Snazzy, its the word i use instead of Super, or Wonderful or gak Hot !

Grimtuff wrote: GW want the full wrath of their Gestapo to come down on this new fangled Internet and it's free speech.


A Town Called Malus wrote: Draigo is a Mat Ward creation. They don't follow the same rules as everyone else.
 
   
Made in be
Blood Angel Neophyte Undergoing Surgeries



Belgium

I suggest you buy the MoM set and read the rules Might points are points heroes have to express the might they have. They can influence their rolls, do special actions, etc.

The problem with a Balrog is that it is a lot of points. Even in 750 it still is more then the half of your army. You can tough balance it out with you horde of goblins

Kiliaan

Blood Angels: 1250+
Imperial Guard: 1250pt+
Isengard: 1850pt+
Gondor/Rohan: 1250pt+ 
   
Made in gb
Tunneling Trygon





Nottinghamshire- England

Scribd here i come !

And So, getting Balrog, would be a BAD idea?

Grimtuff wrote: GW want the full wrath of their Gestapo to come down on this new fangled Internet and it's free speech.


A Town Called Malus wrote: Draigo is a Mat Ward creation. They don't follow the same rules as everyone else.
 
   
Made in be
Blood Angel Neophyte Undergoing Surgeries



Belgium

It wouldn't be a BAD idea, but you have to consider that the balrog will be a very, very important model (very important!!). If you lose it in a fight too fast, you are lost. Your 30goblins are not going to win you the battle :p

Kiliaan

This message was edited 1 time. Last update was at 2011/06/28 21:39:45


Blood Angels: 1250+
Imperial Guard: 1250pt+
Isengard: 1850pt+
Gondor/Rohan: 1250pt+ 
   
Made in gb
Tail Gunner




your army sounds great. Keep durburz and the drum near the centre of your army and don't let aragorn or boromir on your troll. Swamp them with greenskins. goblins are really bad at shooting. might lets you modify dice rolls or call heroic actions that let you do stuff before your opponent or fight twice in a turn. the khazad dum book is not discontinued.

The external site of Bartók: sircumference.hostingsiteforfree.com 
   
Made in gb
Tunneling Trygon





Nottinghamshire- England

Ah awesome !

So this army is balanced and likely to win Games in someones hands who knows what there doing ?

Grimtuff wrote: GW want the full wrath of their Gestapo to come down on this new fangled Internet and it's free speech.


A Town Called Malus wrote: Draigo is a Mat Ward creation. They don't follow the same rules as everyone else.
 
   
Made in se
Twisted Trueborn with Blaster




Sweden

Bloodhorror wrote:1. Is it like 40k, as in do i need to buy a codex or anything?

2. is 500 points a good force amount?

3. Is this a good list for 500 points?

Durburz
15 Goblin Warriors with Shield
15 Goblin Warriors with Shield
15 Goblin Warriors with Shield
1 Drum with 2 Drummer guys
1 Troll with Troll Chain

4. What are Fate Points? Courage Points?

5. Why can't i take a Balrog with a Morian Army?


1: LotR SBG is simular to 40K in many ways, but differs on quite a few occasions. It's more 'basic' I'd dare say, less special units and options compared to 40K (Most commonly, you get to choose wether your normal troopers use a shield, a bow or a 2-handed weapon, or something such depending on what army you use, so no special weapons or equipment like most units in 40K has). In many aspects I prefer LotR SBG's rules to 40K due to this, and even as it is simple there are a ton of universal special rules that makes the game very tactical, such as how cavalery works and such.

2: 500pts is probably what I'd suggest people to aim at if they were to begin LotR SBG (As for WotR I have -no idea- how -anything- works, except it 'looks' like WHFB to me(?) which somewhat discouraged me from checking it out properly)

3: I think it's a very solid list, but as mentioned it might be an idea to throw in a goblin captain for some might.

4: There's 3 'special' stats that heroes in LotR has, Might, Will and Fate. Might; can be spent to increase the value of a dice roll in pretty much any circumstances, from fighting, to wounding, to jump-tests and courage tests. Will; Used to cast spells or to resist them (IIRC?). Fate; Basically a sort of FNP in 40K, where you spend one faint point per roll. Courage is like Ld in 40K, it's what determines how and when your soldiers will flee or fight and stuffs.

5: As said, you can!

Bloodhorror wrote:Ah awesome !

So this army is balanced and likely to win Games in someones hands who knows what there doing ?


Sure can! As long as you can adapt your battle tacticts to your oponents' armies and play-styles. And at this point-level, most oponents will have basic infantry/cavallery so you won't have to do any super-complicated strategies (Goblin strategy guide in 2 words: Swarm them! General infantry strategy in 2 words: Shields first! - You can sum this up with a 5-word strategy; Swamp them with shields first!), what your main concerns should be, are how to direct your bulk and how much you need to use to try to flank them or go after heroes with. I'd use the cave-troll to try and smash some infantry down or duel enemy captains, just watch out so you don't end up having him over-run, and that you don't go for heroes with too much skill and might alone with it.

Not enough oysters. 
   
 
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