Switch Theme:

Red Bear/Grey Wolf AAR  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Regular Dakkanaut





Steven and Joe crank out a game with the new lists and rules in the East Front compilations.

Red Bear/Grey Wolf AAR
   
Made in us
Major






far away from Battle Creek, Michigan

Nice report. Great looking armies.

PROSECUTOR: By now, there have been 34 casualties.

Elena Ceausescu says: Look, and that they are calling genocide.

 
   
Made in us
Longtime Dakkanaut




Maryland

I don't think I saw it in the AAR:

How does the new Hen and Chicks rule work out for the Soviet tanks during actual play? Do you think it's balanced? OP?

   
Made in gb
Bounding Assault Marine





Cheshire, UK

Very nice game. My soviet opponent a few weeks ago failed 4 fearless checks in a row. It does happen

   
Made in us
Regular Dakkanaut





infinite_array wrote:I don't think I saw it in the AAR:

How does the new Hen and Chicks rule work out for the Soviet tanks during actual play? Do you think it's balanced? OP?


I have not played against it yet, but Steven reports that it is a nerf overall to the Soviets.
   
Made in us
Krazed Killa Kan





SoCal

It's not a straight nerf or buff, but a nice situational change to the rule.

Saw a game today where this version of H&C allowed the soviet player to close in quickly while shooting against a bunch of Stugs. It was a vicious and bloody fight.

The Soviet player had an almost all T-34/85 army with a character Commissar tank.

The German player's all StuG list was pretty much designed to kill off medium tank armies.

If this had been the previous version of the rules, the Soviet player would have lost early due to all that stuG fire with no return fire if he had tried to move forward at full speed. Meanwhile, if he had tried to have firing line he probably would have lost that as well. This was also in the Fighting Withdrawal mission, so standing still or moving less than 6" to shoot wasn't an option.

Instead, he was able to close in and start taking side shots against the StuGs. A full company of 9-10 tanks firing on the move is still going to roll some 6s, which he did, and was able to kill a few StuGs on the way in. Only some really bad rolls, like bogging down 3 wide tracked tanks in a row and failing every single armor save in a tank platoon caused him to lose a flank, and thus the game.

This message was edited 1 time. Last update was at 2011/12/29 12:47:30


   
Made in gb
Corporal




Stockport, UK

Thanks for posting this AAR. Very good game. The piccies are always good. Seeing so many tanks just makes me want to buy some now (I have a few shermans and Panzer3's only).
   
 
Forum Index » Historical Miniature Games: WW1 to Modern
Go to: