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Necrons are flexible but there are some basic choices you need to make.
All out firepower or mix.
Warriors or Immortals.
Royal courts or not.
Maximum regen or not.
A good example would be -
1 Necron overlord Phaeron with res orb.
20 Necron Warriors
3 x 8 Necron warriors
3 x ghost arks
6 x cryptek with lance.
This is going to have a big block of warriors that can fire every turn. The 3 ghost arks allows you 3d3 recovery and the resorb means they are coming back on 4+. This lacks in heavy firepower but it has a bunch of firepower and good recovery from fire..(Say your 20 warriors lose 18 in one fire phase... average is 9 stand up on we'll be back and 6 will get recovered due to being close to the 3 gost arks.
There are a lot of ways to set up necrons but you have to provide a sense of what you want. Counter attack, C'tan fun, deathmark fun, solar pulse fun... etc.
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