|
So I have a lot of Chaos sitting around, and after watching a lot of batreps, I realized I wanted the durability and strengths of a space marine but I like the fluff of chaos, so I'm going with CSM.
Tell me what the main weaknesses of this list will be, and what could be improved/added.
HQ:
Abaddon and Kharn - they'll each assault with their own squads, and while I understand they're pricey, I want them to function as anti-death star units.
Elites:
5-9 Termis with either MoK or MoT. I'm hoping with the new csm codex that they'll be given relentless or suitably beefed up to be somewhat worth their points. Otherwise, 5 termis with LC to go with abaddon.
Troops:
2 squads of 8-9 Berzerkers (I haven't read the chaos dex since 3ed, does the special number still give you a bonus?).
1 squad of 10 csm marines - given meltas and pf.
All troops in rhinos.
FA:
If I recall, FA sucked and I hated using bikes.
HS:
I have 2 LR from 10 years ago - I want to use them as a shield for the rhinos, run up, pop abaddon and termis out.
General gameplan is just get as assaulty as possible. I'm aware that an army like Tau or even crons will give me problems. Thoughts? The one bonus is that I have abaddon, kharn, the berzerkers, and the LRs already.
|