Vindicare-Obsession wrote:Played Dreamer for a while, yes I know, Boo Hiss, but I think I want to build Kaeris and M&Su now. Any ideas for a 25 SS crew? I have the first stat book and rising powers but I havent gotten the new one so I may be missing a few profiles for M&Su.
Regarding Kaeris, I do own her boxed set although I haven't played it yet (never mind prepping them for painting ...). Kaeris is a Arcanist Henchman, and Henchmen have certain hiring restrictions that Masters do not.
IIRC, Kaeris can only hire
MSU members and
MSU assets (and the Fire Gamin). This isn't to say that a Kaeris-led crew cannot be effective, but you will have a smaller selection of models that you can legally hire (pretty much the box set plus a few other models) as compared to a Master (like Ramos, Rasputina, Marcus, or Collete).
Right now she can hire:
Joss [9ss]
Renegade Steamfitter Johan [6ss]
Gunsmith [6ss]
Soulstone Miner [6ss]
Large Steampunk Arachnid [5ss]
Fire Gamin [4ss]
Union Miner [4ss] (From Book Three: Twisting Fates.)
Edit#1: Iggy, a fire-themed Neverborn Outcast who has Affinity(Kaeris), also from Book Three.
Of the above, I have used Johan, Gunsmiths, and the LSA although with Ramos or Rasputina, not Kaeris. Gunsmiths are both useful and versatile figures, and Johan is a tough all-rounder but is slightly better in melee. Johan does get a +2
Cb when within 3” of another friendly M&SU Member. The LSA has been lackluster: it's simply not as durable as other Arcanists constructs.
Since I have not fielded any of the other figures yet, I won't comment. Visiting the wiki should give you pointers on most of those units.
You could always take Kaeris with another Arcanist Master, thus you can get around her hiring restrictions. My suggestion would be Ramos, as Kaeris is a soulstone junkie and Ramos isn't, so she can burn them without hurting his effectiveness.
Good luck, and remember, in Malifaux, Bad Things Happen.