Zookie wrote:Carnifexs date back to 2nd edition and they deserve to be a cool useful unit. Here are some homebrewed rules to make Carnifexs a viable unit in 6th edition
Cost: No change
New Stat line
WS 3 BS 3 S 9 T 7 I 1 A 3 W 4 As 3+ Ld 7
Weapons: Two Sets of Scything claws
Rules:
Living Battering Ram (NEW RULE): A Carnifex receives 1d3 Hammer of
Wrath attacks.
Additional Weapons and biomorphs:
Toxin Sacs: No change to cost or rules
Adrenal Glands: No change to cost or rules
Frag Spine (NEW RULE): Frag spines are now a weapon, Range: Template S 3 AP 6 Twin Linked.
Bio-Plasma: (NEW COST) 10 points
Armored Shell: 60 points.
Brain leech devourer: No change to cost or rules
Twin linked Deathspitter: Same cost and stats except now has sky fire and interceptor rules.
What about Crushing claws (or whatever the heck they were called again) or do you think that they do not need them?