So I've made a custom sentinel, and I figured I should make some rules for it. so here goes:
Jotunn Pattern Sentinel.........
65pts per model
Jotunn
WS/3
BS/3 S/5 Armor: F/12 S/10 R/10 I/3 A/1
HP/2
Compositon: 1-3 jotunns
unit type: vehicle (walker)
wargear:
twin linked missile launcher
multi-laser
extra armor
options:
any jotunn may replace it's mulit laser with one of the following:
heavy flamer or autocannon.....5 pts
lascannon.... 15 pts
plasma cannon.... 20 pts
any jotunn may take any of the following:
searchlight.... 1 pt
the entire squadron may take:
Smoke launchers.... 5 pts
Camo netting.... 10 pts
special rules:
Target selector: a Jotunn cannot fire it's missile launcher if it has moved this turn.
"can't find any ammo sir": Jotunn ammo is hard to come by, if your opponent does not allow you to use a jotunn, you may instead use it as an armored sentinel at the same cost as one. this represents the jotunn's missile launcher's being out of ammo.
And here's a pic of what it looks like (still
WIP I'm low on glue):