Sencho wrote:I added some
CSM allies to my Orkz and, due to my unfamiliarity with all things power armory, I have some questions about it.
1. Are the buffs from the various chaos marks already added into the stat line of the 4 aligned elites choices (Noise marines, etc.)? So are Plague Marines T5 with the mark or T5 and then you add the marks ability to bring them to T6?
Units/Models that have a Mark already on them (special characters, cult marines, etc) have the effect of the mark already included in their stat line. So Plague Marines at T5.
2. With Chosen, the dex says, "up to 4 models may choose one of the 4 options". Was this written correctly? Can I really not ever give a chosen a plasma pistol and a power weapon?
Correct.
If I add 5 more chosen do they just have to be vanilla if I have already used my 4 options (5 with the boltgun for heavy weapon option at the bottom of the list)?
Correct.
I'm failing to see why I would take chosen. +1A and +1LD for 5 more points a model? There seem to be much better options on either the CC or Shooty side of things than these guys. Maybe I'm wrong.
Because ablative wounds can be useful to protect the specialists considering the new way the wounds are suffered when being shot at. It's the same reason you see people taking 10-man Havoc squads.
3. I'm thinking of using Gnoblar Fighters from fantasy as Gretchin for more Orkz. Is this a generally acceptable practice? Would I be allowed to use them in most tournament settings?
No idea. Compare the sizes of gnoblars and grots and see if there is a disctinct modeling advantage. If they are about the same size and are
WYSIWYG then I don't think there will be a big problem.
4. How should I deal with the Doom of Malan'tai? If I can't get an ID wound through do I just run away?
Shoot it a bunch. It only has a 3++ save.
ID weapons are good, but you can still just flood the thing with small-arms fire.