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First off, wrong section, needs to be in the roleplay forum, don't worry I'll forward the report.
Rogue trader is tricky. You can run free form or structured, though free form tends to act like a plane that takes off then crashes in a firey blaze.
I would suggest running a game were you have the rogue trader on contract with the imperial navy and these are the "primary missions" and the other stuff can be free form. This works well with new players as they tend to need structure.
You can also have the captain of the vessel be a NPC if having one player play him is causing trouble. One problem is the captain can ruin the game too.
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