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![[Post New]](/s/i/i.gif) 2012/11/30 18:26:33
Subject: Chaos VS Necrons 1400pts (Updated with both armies)
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Nurgle Predator Driver with an Infestation
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I have never played against Necrons before. I am trying to figure out what to bring. So far I am bringing:
Kharn the Betrayer with
9x Khorne Berzerkers with 8x chain axes, Icon of Wrath, and Champion with Gift of Mutation and Dual Lightning claw
7x Plague Marines with 2x plasma guns, Champion with Gift of Mutation, Power sword, Plasma Pistol
Helbrute with Plasma Cannon and Heavy Flamer
10x CSM with 1x Plasma gun, 1x Melta gun, Mark of Nurgle, Champion with Gift of Mutation and Plasma Pistol
2x Rhino as Dedicated Transports for Kharn/Zerkers and Plague Marines
Brings me to 1048pts
Now I want to try and get another HQ in (Daemon Prince), but for what I am bringing I don't know. I was going to drop the Helbrute and bring the DP, but not sure if pie plates are required against Necrons.
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This message was edited 1 time. Last update was at 2012/12/19 19:44:40
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![[Post New]](/s/i/i.gif) 2012/12/03 01:31:42
Subject: Chaos VS Necrons 1000pts
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Malicious Mutant Scum
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keep in mind his vehilces are gonna be ac 13 bring more melta
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Dream Crush |
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![[Post New]](/s/i/i.gif) 2012/12/03 04:45:50
Subject: Re:Chaos VS Necrons 1000pts
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Depraved Slaanesh Chaos Lord
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Hmmm... do you know what your opponent will be fielding? The Necrons have several very different, very competitive builds. Fortunately, at 1000 pts, the Necrons' options are much more limited as they don't scale down as well as some other armies.
From the looks of things, you may have some difficulty dealing with Flyers. Does anything you're bringing have skyfire?
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![[Post New]](/s/i/i.gif) 2012/12/03 18:08:58
Subject: Chaos VS Necrons 1000pts
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Nurgle Predator Driver with an Infestation
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I know he doesn't have any flyers, and very few vehicles, if any. Its a secondary army, so there isn't too much he will have, hence the 1000pt. I think that is all he can bring.
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![[Post New]](/s/i/i.gif) 2012/12/03 18:28:37
Subject: Chaos VS Necrons 1000pts
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Decrepit Dakkanaut
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Necrons are only effective with shooting at 24" and below, so use that fact to your advantage. I'd say drop the two Rhinos, since you can't disembark and charge in the same turn from the anymore, all a Rhino does is hinder the Berzerkers, and the Plague Marine Rhino would likely be shot up by Gauss and quickly pulled down. I'd drop the 10 CSMs and use the points from them and the Rhinos to perhaps get a Havoc squad or two, or some Obliterators if you have the models; Necrons rely solely on Solar Pulses to stop enemy shooting, and even then there's the 12" between and 24" and 36" where they can still be targeted and not be able to shoot back. A Havoc squad of 4 autocannons would be able to threaten pretty much anything without much fear of reprisal, or Heavy Bolters can do a similar thing, but trade the ability to take out vehicles and higher strength for 4 more shots from the squad; useful if he's warrior heavy, or has a good few Wraiths (sure, you're wounding on 3s as oposed to 2s with the AC, but he'll likely have more chances to fail that 3+), but not so if he's heavier on Immortals, which are far more numerable than Wraiths for the same sort of survivability against anything worse than AP3. The Hellbrute would be nice, but Gauss could ruin your day quite quickly; if he's heavier on Immortals than Warriors, then he's a safer bet, and his Plasma Cannon becomes a tad more useful against the better armoured and more expensive Immortals; just beware if they're Guass Immortals as opposed to Tesla. One thing you should be aware of is that if he takes Annihilation Barges, being 36" away means nothing, since Annihilation Barges lose very little by hurtling along at 12" and snap-firing everything; in fact, they gain by having more chances for the Tesla Destructor to roll a 6 to hit. Never assume he's only going to shuffle along for a Jink save, or perhaps only move his ABarges 6", because they're just as deadly, if not a little deadlier, for going 12".
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This message was edited 1 time. Last update was at 2012/12/03 18:28:54
Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
My deviantART Profile - Pay No Attention To The Man Behind The Madness
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation |
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![[Post New]](/s/i/i.gif) 2012/12/04 16:05:15
Subject: Chaos VS Necrons 1000pts
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Nurgle Predator Driver with an Infestation
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I do have a Havoc squad I can bring with 4 Autocannons
Should I even waste any Mark on the Havocs? I originally had MoN on them.
If I ditch my 2x rhinos, won't my zerkers and plague marines get shot up before they can do anything?
I need the CSM squad for troop choice. Unless I can finish my Cultist squad, they are what I have for now.
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This message was edited 1 time. Last update was at 2012/12/04 16:10:08
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![[Post New]](/s/i/i.gif) 2012/12/04 17:28:34
Subject: Chaos VS Necrons 1000pts
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Decrepit Dakkanaut
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Completely forgot that cult troops are elites without certain HQ choices.
Crons are very low on anything better than AP4. Gauss flayers are AP5, Gauss Blasters are AP4, Tesla is AP-. It really depends; do you think you can weather this shooting? If you're in a Rhino, you can pretty much say goodbye to it as soon as it gets into range of Necron weaponry, leaving you stranded at 24" anyway, and Necrons can't really start shooting at you a lot until then if you're footslogging.
Is spending 70 odd points on two Rhinos worth subtracting 70 odd points from other parts of your army? Those points can go on 3 more Plague Marines, or a few more Berzerkers without chainaxes, even if you're only using them as cannon fodder, running at the front of the squad to catch wounds.
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Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
My deviantART Profile - Pay No Attention To The Man Behind The Madness
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation |
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![[Post New]](/s/i/i.gif) 2012/12/04 17:43:33
Subject: Chaos VS Necrons 1000pts
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Stone Bonkers Fabricator General
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I understand you might not have the models, but why so many plasma pistols/power swords? I would go with LC or power maul over a power sword. The LC is better than the sword, just flat out, or the maul will be better against warriors, cryptecks, 2+weave and wraiths. It wouldnt even be that bad against immortals, lychguard, or praetorians.
Plasma pistols are kind of a waste, you are only going to get to fire them once maybe and they are unlikely to really add much.
Now if you have a defiler, crons hate those. They are tough to glance to death, with 4HP, IWND, and a 5++. Battle cannons have crazy range, and they ID wraiths and deny most other saves.
I would say add some cultists. Cover for your now footsloggers and another scorring unit. Chaff can be good against an elite necron force. Remember that their shooters arent great in assault.
Also your gift of mutations are a waste of 30 points.
So rhinos 70pts, gifts 30 points, plas pistols 30 points, helbrute ~125 pts. That is a defiler and some cultists, or a forgefiend and some cultists or another CSM squad and some cultists or a small havoc squad and yup cultists.
As for MoN on the havoc squad, I would say maybe. I like to run more bodies instead of MoN and VotlW. And only then to add additional points.
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2012/12/04 18:00:25
Subject: Chaos VS Necrons 1000pts
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Nurgle Predator Driver with an Infestation
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I actually do have 2 Defiler's waiting to be assembled and painted in box  Just haven't gotten around to it yet.
Been trying to work on my 35 unit cultists.
I wanted to try and get my Termies or Raptors in but not sure if I will be able to points wise
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![[Post New]](/s/i/i.gif) 2012/12/04 18:08:32
Subject: Chaos VS Necrons 1000pts
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Deranged Necron Destroyer
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Tbh, if you bring armour you need to bring alot, or he will glance those expensive things to smithereens.
At 1000 pts watch out for a Wraithstar as that unit is brutally effective.
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You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things
And we shall do so again.
4500 pts
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![[Post New]](/s/i/i.gif) 2012/12/04 18:12:20
Subject: Chaos VS Necrons 1000pts
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Nurgle Predator Driver with an Infestation
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So should I just keep Helbrute out and bring DS Termies or Raptors/Warp Talons?
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![[Post New]](/s/i/i.gif) 2012/12/04 18:22:23
Subject: Chaos VS Necrons 1000pts
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Stone Bonkers Fabricator General
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termites are alright, although wraiths do a pretty good job against them.
Raptors just make you ask the question, arent bikes worth 10% more(21ppm vs 19 ppm with VotlW)
I guess since you know you arent playing against SM, votlw isnt so useful, so then it is 20 vs 17. Still Ill take the bikes
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2012/12/04 18:27:30
Subject: Chaos VS Necrons 1000pts
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Nurgle Predator Driver with an Infestation
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termites are alright, although wraiths do a pretty good job against them.
Raptors just make you ask the question, arent bikes worth 10% more(21ppm vs 19 ppm with VotlW)
I guess since you know you arent playing against SM, votlw isnt so useful, so then it is 20 vs 17. Still Ill take the bikes
Problem is I don't have any bikes  , I am looking to pick up 10 of them for a squad or 2.
Here is what I have that I am not using:
Chaos DP
6x Terminators
6x Raptors
10x Warp Talons
2x Defilers
5x Havocs
3x Rhinos
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![[Post New]](/s/i/i.gif) 2012/12/05 01:34:19
Subject: Chaos VS Necrons 1000pts
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Warp-Screaming Noise Marine
Canada!
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I would focus less on pistol and close combat upgrades. They tend to be expensive and not help all that much vs Necrons.
Necrons have wide varieties of types of armies to play. If he has lots of warriors try infiltrating melee units with Huron or bringing a million autocannons. If he has lots of av13 bring lots of lascannons or hades auto cannons. Plasma is way more effective vs immortal units than big warrior blobs.
Spawn will be great against him so long as he has boots on the ground. Remember each rhino can take a combi melta if you are really hurting for anti tank.
For poop's sake make your plague marines scoring if you must take them. They're meant to sit on midfield objectives.
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It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax... |
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![[Post New]](/s/i/i.gif) 2012/12/19 19:52:31
Subject: Re:Chaos VS Necrons 1400pts (Updated with both armies)
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Nurgle Predator Driver with an Infestation
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My Chaos army:
HQ:
Kharn
Daemon Prince
- Daemon of Khorne
- Black Mace
- Power Armor
Elite:
7x Plague Marine
- 2x Plasma gun
- Champ with Power fist and Plasma Pistol
Troops:
9x Khorne Berzerkers
- Icon of Wrath
- Champ with dual lightning claws
10x CSM
- 10x CCW
- Mark of Khorne
- Champ with Plasma Pistol
Heavy Support:
5x Havocs
- 2x Autocannon
- 2x Lascannon
- Mark of Nurgle
- Champ with Combi-plasma
Defiler
- Power Scourge
- Extra Power Fist
His Necron Army:
Trazyn the Infinite
Necron Overlord
Necron Lord
C'Tan Shard
Flayed one Pack
12x Necron Warriors
12x Necron Warriors
2x Canoptek Scarabs
2x Canoptek Scarabs
2x Canoptek Scarabs
2x Necron Destroyers
Catacomb Command Barge
I have never played Necrons before and he has not played CSM before either, should be a fun game
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![[Post New]](/s/i/i.gif) 2012/12/19 20:15:30
Subject: Re:Chaos VS Necrons 1400pts (Updated with both armies)
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Stone Bonkers Fabricator General
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Solomongrundy wrote:My Chaos army:
HQ:
Kharn
Daemon Prince
- Daemon of Khorne
- Black Mace
- Power Armor
Elite:
7x Plague Marine
- 2x Plasma gun
- Champ with Power fist and Plasma Pistol
Troops:
9x Khorne Berzerkers
- Icon of Wrath
- Champ with dual lightning claws
10x CSM
- 10x CCW
- Mark of Khorne
- Champ with Plasma Pistol
Heavy Support:
5x Havocs
- 2x Autocannon
- 2x Lascannon
- Mark of Nurgle
- Champ with Combi-plasma
Defiler
- Power Scourge
- Extra Power Fist
His Necron Army:
Trazyn the Infinite
Necron Overlord
Necron Lord
C'Tan Shard
Flayed one Pack
12x Necron Warriors
12x Necron Warriors
2x Canoptek Scarabs
2x Canoptek Scarabs
2x Canoptek Scarabs
2x Necron Destroyers
Catacomb Command Barge
I have never played Necrons before and he has not played CSM before either, should be a fun game
drop the plasma pistols, they arent worth the points to fire once
on the PM champ with the fist, give him a combi plasma instead of a PP
the havocs should have either all autocannons or all lascannons, they look fairly similar. Also dont give the champ anything, he is there to be a wound catcher.
The defiler might be a nice idea, but he is going to get eaten by scarabs very quickly. 200+ points that will only get to fire twice max.
Do you ahve any spawn? I would use them to tarpit the C'Tan all game.
Drop the dual lightning claw, 1 lightning claw is fine
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2012/12/19 21:34:34
Subject: Re:Chaos VS Necrons 1400pts (Updated with both armies)
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Depraved Slaanesh Chaos Lord
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Solomongrundy wrote:
Trazyn the Infinite
Necron Overlord
Necron Lord
C'Tan Shard
Flayed one Pack
12x Necron Warriors
12x Necron Warriors
2x Canoptek Scarabs
2x Canoptek Scarabs
2x Canoptek Scarabs
2x Necron Destroyers
Catacomb Command Barge
Okay, if this is what your friend is bringing, then you've got nothing to worry about. His list is as non-competitive as you can get without trying.
1. Use mass bolter fire ot bring down the C'Tan (it's onyl got a 4++)
2. Flayed Ones are the worst unit in the codex and completely useless against anything that isn't absolutely terrible in CC (so no problems for CSM there).
3. 4x Scarabs will mathematically destroy a Land Raider; but 2 will not even glance it in their own without some very, very kind rolls from Lady Luck. Also, without Spyders or Imotekh these things are not much of a threat, as one blast or template will wipe out both bases in each unit. Scarabs are only really good in larger numbers. 2x6 is the smallest I would recommend, certainly not 3x2.
4. I would assume that your opponent plans to either put Trazyn on the CCB because he erroneously thinks that the Empathic Obliterator works with sweep attacks (it doesn't, at all) or else he will put his Overlord on the CCB and put Trazyn and the Lord each in a unit of Warriors. This second option is definitely better, but a Lord w/ MSS & Warscythe with 12x Warriors is still going to be very vulnerable to CC. Make sure you send Kharn after one of these units. In your assault turns, you determine if MSS works before or after the challenges are declared. In your opponent's turn, it is his choice. But if you have a champion to accept a challenge and thus sacrifice to MSS, then Kharn will just eat the rest of the unit. Repeat with the other unit of Warriors.
5. 2x Destroyers will be able to harass you, but other than taking potshots at infantry, they won't be able to do enough damage.
6. Remember, in 6th Ed. you can only move the CCB 12" in order to make a Sweep Attack, as the turbo-boosting now takes place in the shooting phase, which is after the Sweep Attacks which take place in the movement phase.
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![[Post New]](/s/i/i.gif) 2012/12/20 00:22:07
Subject: Chaos VS Necrons 1400pts (Updated with both armies)
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Freaky Flayed One
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Ya, the necron list is kinda soft, so I think you can do fine. One thing, you DEFINATELY want your Prince to have wings. That will nearly guarantee he gets the charges you want (which is a combo charge with any of your other units, so that a champ can challenge the MSS away). Just be careful about who you send in the C'tan at what time and you should be set.
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![[Post New]](/s/i/i.gif) 2012/12/20 04:53:43
Subject: Chaos VS Necrons 1400pts (Updated with both armies)
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Proud Triarch Praetorian
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*looks at Necron list*
*laughs for a good 5mins straight*
Yeah, by the looks of it, it's his first time playing Necrons, so you shouldn't have any problems.
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