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Made in us
Hurr! Ogryn Bone 'Ead!





Being a WWII guy and my Focke Wulf Guard is semi based on the Germans in WWII, I thought it would be cool to have a 88 mm. Rules are simple. Same as the towed earthshaker but 15 pts cheaper. Doesn't fire HE rounds like the earthshaker but has a vanquisher cannon. To make it more 88 like, counts as having sky fire or make flakk missles but at S 8 or 9 because it is a bigger shell.

   
Made in au
Boom! Leman Russ Commander





Brisbane, Australia

 Focke_Wulf wrote:
Being a WWII guy and my Focke Wulf Guard is semi based on the Germans in WWII, I thought it would be cool to have a 88 mm. Rules are simple. Same as the towed earthshaker but 15 pts cheaper. Doesn't fire HE rounds like the earthshaker but has a vanquisher cannon. To make it more 88 like, counts as having sky fire or make flakk missles but at S 8 or 9 because it is a bigger shell.


88mm? I always thought it'd be...


S9 AP2 Heavy 1, blast Skyfire/interceptor (88mm could be fired at ground targets as well.)

NB: when fired at an aerial target, it's not a blast weapon.

 
   
Made in ie
Sniping Hexa




Dublin

It shouldn't have blast, it's an armor piercing high velocity shell, it doesn't have (or not in significant amount) explosives in the shell itself.
But it could have a different firing mode (S6 AP4 5" Blast maybe ?) available
It's only in 40K that tanks / cannons are too dumb to have HE shells and AP shells available (and some early WW2 tanks too, dumb doctrines as well)

I wouldn't give it Interceptor as it's not a very fast gun to swivel around, but it should definitely be able to fire at full BS at ground targets (Should have included 2 different rules under Interceptor ...)

 
   
Made in au
Boom! Leman Russ Commander





Brisbane, Australia

TanKoL wrote:
It shouldn't have blast, it's an armor piercing high velocity shell, it doesn't have (or not in significant amount) explosives in the shell itself.
But it could have a different firing mode (S6 AP4 5" Blast maybe ?) available
It's only in 40K that tanks / cannons are too dumb to have HE shells and AP shells available (and some early WW2 tanks too, dumb doctrines as well)

I wouldn't give it Interceptor as it's not a very fast gun to swivel around, but it should definitely be able to fire at full BS at ground targets (Should have included 2 different rules under Interceptor ...)


No, the 88mm was designed to be anti air?


Automatically Appended Next Post:
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This message was edited 1 time. Last update was at 2013/01/17 06:20:31


 
   
Made in ie
Sniping Hexa




Dublin

It is at its core an anti-air gun yes
A Flak gun designed to shoot down formations of bombers, not fast strafing fighter-bombers, that's what the 20/37mm are for
Yes it can shoot at flyers, yes it can shoot at ground targets, but no it shouldn't be able to "fast shoot" a unit out of a drop pod

and large anti-air guns do use HE shells against high altitude planes, but it can't be used in 40K, that's why I'm saying it should mainly use AP shells

 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

Personally, I'd just use the Rapier Laser Destroyer rules, TL makes it not-awful anti-air (and the 88mm was...mediocre as a general AA gun, it's primary purpose as an AA gun was as massed batteries throwing up lots of flak), while it's effectiveness against armor is pretty decent with S9 AP2 2d6-pick-highest pen.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in ie
Sniping Hexa




Dublin

Or you could use the upped-up version that is on Destroyer tank hunters, the same but with 72" range.
I guess it'd cost around 60 pts instead of 40 maybe ?

 
   
Made in au
Boom! Leman Russ Commander





Brisbane, Australia

TanKoL wrote:It is at its core an anti-air gun yes
A Flak gun designed to shoot down formations of bombers, not fast strafing fighter-bombers, that's what the 20/37mm are for
Yes it can shoot at flyers, yes it can shoot at ground targets, but no it shouldn't be able to "fast shoot" a unit out of a drop pod

and large anti-air guns do use HE shells against high altitude planes, but it can't be used in 40K, that's why I'm saying it should mainly use AP shells


That's such a fething non-reason

It's like "You're right. But I'm going to ignore you because I don't like the fact that it's true."

The 88mm was among the better anti-aircraft guns. If you can't accept that it'd be suitable for anti-air that's your problem.

If you want to talk about 'flashy fast planes that it can't assail', sure. But that's because it's in the 41st millenium. We can safely assume that in the 41st millenium, an 88mm towed cannon that was suitable for taking out long-range high-altitude bombers could deal with the kinda of dogfighters and fighterbombers used in 40k.

Also, since when is giving weapons multiple fire-modes a problem with you people? have none of you ever used a missile launcher, hell have none of you seen flak missiles in missile launchers?



 
   
Made in ie
Sniping Hexa




Dublin

an 88mm towed cannon that was suitable for taking out long-range high-altitude bombers could deal with the kinda of dogfighters and fighterbombers used in 40k.


As you said, it's designed to take out High altitude, quite slow moving, big formations of big targets
Thus it has excellent range and accuracy, as well as impressive power (coming along with the muzzle velocity)
It was never good against low flying fast and nimble crafts, that's why it was aimed at ground targets while most 20/37mm were kept looking up at the sky

Never said it can't have different firing modes, I'm just saying that you are completely fobidden to use any kind of template/blast weapon against flyers in 40K

 
   
Made in us
Foolproof Falcon Pilot





Currently using 2 88mm emplacements as Earthshaker emplacements. While i know its not arty, there is no 40k equivalent. I think rules like this might fit though:


S9 AP2 Ord Fire Select

Fire select: Can fire at ground targets at BS4, Fliers and skimmers as BS3 (slower traversal makes hitting faster vehicles hard)

T7, 3+ 2 crew

65 points

This message was edited 1 time. Last update was at 2013/01/18 14:23:12


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