HaerDalis wrote:So basically warjacks can stand regardless however they have to spend the focus if they have it?
Nope.
if they're knocked down, warjacks can do 1 of 2 things.
if given focus, they can spend that focus during the control phase to "shake" the knockdown effect. then they can be activated as normal.
Like every other model in the game, they can also forfeit either their movement, or action during their activation in order to stand up. obviously, this doesnt cost focus, but it severely curtails their effectiveness for a turn!
Basically, option 1 is there to give jacks an edge in the game, where, unlike infantry who are stuck when made stationary, or MUST give up their movement/action to get up, jacks have a back up plan that lets them fight at full effectiveness. its one of the additions to jacks for Mk2 to kae them better than they were in mk1.