thakabalpuphorsefishguy wrote:Its "overpowered" in the sense that you reduced costs on items and models that for the most part are already costed excellently.
My only complaint is that I feel that you faild in addressing the main issue you seemed to complain about. Namely the lack of tacitical flexibility and
CC orientation.
The reason the
SW dex is seen as a mid range shooty army over
cc is, well, because thats what the wolves do. They shoot you up and dare you to charge them. Their more inexperienced members the blood claws are the line chargers supported by terminator and twolfs.
If you wanted to re orient to
CC, all that is really required is to approriately cost the grey hunter to 16- 17
ppm and the long fangs to 16-17
ppm and then drop the cost of blood claws to 14 or even 12
ppm (with a slight elevation to weapon costs to compensate)
The main reason that range is favored over
cc in the
SW dex on a meta basis, is simply the cost efficiency of it. I think by changing what I suggest, you will get the appropriate level of function from the dex you are wanting. Just my opinion (also cost the skyclaws to something around 16 points)
I think you may be right, but it IS said in the fluff multiple times that they are a very aggressive army. Its just the current codex that makes it that way. I lowered frost weapon costs for example, because the internal balance favored power fists too explicitly. The Swiftclaws and skyclaws were
IMO really bad units, not just unfavorable compared to the shooty ones. Grey Hunters too used to once be slightly more combat-oriented than they are now.
If this became suddenly
OP, I have failed miserably.
IMO I see it as decent, though have not playtested yet.
Automatically Appended Next Post: Also, how are 53 point biker sergeants or 43 point assault sergeants "costed excellently"?