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I think these are a really neat, unused option.
For those too lazy to look it up, they're +2 Str, 2 handed and AP5.
For the Price of an Attack and an AP point, they do the same job as Power Mauls - they're equal against 2+, 3+ (well, weaker because you do one less attack) to Power Mauls and completely worse at anything higher.
I think any model with a close combat weapon should be able to take them (SM, BA and Wolves I'm working with) - I think they should be between 5 and 10 points, since they are worse than a power maul. They need to be cheaper.
I personally believe 7 points is best - most assault marines right now are 18-ish points, so this makes them 25. It also gives armies an option against light armour in close combat, without wasting AP2 weaponry on them.
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