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Made in us
Thunderhawk Pilot Dropping From Orbit





Dayton, TN

What kind of play style does these armies have?

Cygnar
Everblythe
Cryx
Circle

I have a couple models and interested in learning the game. What play style is in? Hand to hand or range?

Click the images to see my armies!


 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

In low point games ranged can have a bit of an edge, but as it increases close combat becomes more and more important. At least that's what I've found, others may disagree

As for faction run downs, someone else will have to help you sorry

This message was edited 1 time. Last update was at 2013/05/14 22:33:10


I wish I had time for all the game systems I own, let alone want to own... 
   
Made in us
Longtime Dakkanaut





Cygnar - Ranged, Control
Everblight - Balanced, High Damage
Cryx - Melee, High Damage
Circle - Melee, High Mobility


6+ = 6/36 | Reroll 1s = 7/36 | Reroll Misses = 11/36 ||||||| 5+ = 12/36 | Reroll 1s 14/36 | Reroll Misses = 20/36 ||||||| 4+ = 18/36 | Reroll 1s 21/36 | Reroll Misses = 27/36
3+ = 24/36 | Reroll 1s 28/36 | Reroll Misses = 32/36 ||||||| 2+ = 30/36 | Reroll 1s 35/36 ||||||| Highest of 2d6 = 4.47
 
   
Made in us
Painlord Titan Princeps of Slaanesh




However, almost any faction can play any style. It all depends on which caster you choose. This game is very caster-centric. Some casters do better with one type of troops or jacks/beasts while another caster in the same faction would be better suited for a very different style of play.
   
Made in us
Satyxis Raider






Seattle, WA

 Talamare wrote:
Cygnar - Ranged, Control
Everblight - Balanced, High Damage
Cryx - Melee, High Damage
Circle - Melee, High Mobility

It is hard to sum it up in a couple of words. There are usually a variety of options.

For example, Cygnar can have a very effective melee oriented list. They have a lot of balance and a lot of ways to deal with a variety of opponents. Access to most mercenaries gives them even greater options and flexibility. They are probably the most flexible faction.

Cryx I would also add debuffs and mobility.

Circle has a few things that tend to have a lot of ways to mess with opposing casters.

Everblight has ranged and melee, and tend to strike fast and hard.

But most factions tend to have a variety of playstyles available. What types of things do you look for in an army? Which ones do you like the looks and/or fluff of? Any models specifically jumping out at you?

If in doubt just buy the starters for each. The hordes two player box even has circle and legion and even more models and a rulebook. I don't know anyone off hand who plays warmachine with any regularity that only has one faction. I have two main factions, and 3 more that I can field about 35 points in.
   
Made in us
Thunderhawk Pilot Dropping From Orbit





Dayton, TN

 motyak wrote:
In low point games ranged can have a bit of an edge, but as it increases close combat becomes more and more important. At least that's what I've found, others may disagree

As for faction run downs, someone else will have to help you sorry

What is considered low points? 25? I have the hordes starter set but that's all. I have been looking at a lot of models. From the way I understand you all is basically pick a war caster I like then match it?

Click the images to see my armies!


 
   
Made in us
Infiltrating Hawwa'





Through the looking glass

-/15/35/50 is the common point totals.

- - Starter box battles
15 - Intro to warmahordes battles
35 - Tourny standard/Casual standard
50 - Large games
51+ - What happened to my evening?

Jumping back to circle, they are a "tricky army". High emphasis on getting in, smashing face, and getting out. Your troops aren't tough and will die quickly if left to the whims of your opponent. They also love them some forests, and many have pathfinder (no trouble running through those forests). They're also the only faction that has construct warbeasts (they never frenzy).

This message was edited 1 time. Last update was at 2013/05/15 03:03:50


“Sometimes I can hear my bones straining under the weight of all the lives I'm not living.”

― Jonathan Safran Foer 
   
Made in us
Dominar






Kal-El wrote:
What kind of play style does these armies have?

Cygnar
Everblythe
Cryx
Circle

I have a couple models and interested in learning the game. What play style is in? Hand to hand or range?


I'm going to take a shot at this...

Cygnar: Your warcaster is Superman and the rest of your army is their supporting cast. You rely on your Warcaster to do a lot of the 'work' of the list, whether backline controlling the battlefield with spells or up front actually killing people. They have a powerful ranged game and some incredible feats.

Everblight: It's all about the dragons and your favorite chick leading them. The battlegroup (warbeasts + warlock) dominates Everblight lists with few exceptions. Many lists run 3 or more Heavy warbeasts to create smaller model count armies that are fairly elite, surgical lists and begin to utterly fall apart if your opponent gets a few lucky kills from your incautious play.

Cryx: Debuffs, denial, and undead. Cryx lists primarily work by making your opponent's stuff 'worse' and swarming them with powerful melee infantry. The Cryx gameplan is generally pretty point-and-click; I cast horrific spells on this stuff, then send forth my flood of Banes. They've got some very powerful character models like Deathjack, Tartarus, and the Withershadow Combine. It's an easy faction to play, but can be difficult to master, especially against experienced opponents expecting your Cryx Tryx.

Circle: Circle plays kind of like Everblight, but their stuff is a little more fragile and and relies heavily on stealth or terrain (lots of models can create clouds/forests). Honestly, Circle has probably got the deepest toolbox of the factions listed (meaning they can play many different styles of list) but their glass hammer statlines make them difficult to learn due to unforgiving lists. You lose a Circle model, you really feel its loss and have to be good at controlling tempo and the piece trade.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Circle: They rely a lot on movement shenanigans. And while their beasts can hit hard they don't like getting hit. They have lower armor and only moderate defense on their beasts. They have a fair amount of Stealth to protect them from shooting.

Everblight: fairly balanced between shooting and melee. They do ignore a lot of general rules, with their beasts all having Eyeless sight(and most of them having either Pathfinder or Flight) they pretty much ignore terrain. It can be very annoying for the opponent. "Where we're going, we don't need rules" as my friend puts it

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Thunderhawk Pilot Dropping From Orbit





Dayton, TN

Hmmm I am liking the sound of everblight more I think. What are mercenaries and war machine version on them? I think they are white in color. Thank you also so far for the information. Those points helped. So it looks like I already have 15 pts of everblight from the starter pack. I would like to learn more about them I think.

Click the images to see my armies!


 
   
Made in us
Fresh-Faced New User




If you haven't checked this out yet...it might help out. Being new myself....I thought that it was a good place to start

http://privateerpressforums.com/showthread.php?38184-Hordes-Faction-Guides-MkII

http://privateerpressforums.com/showthread.php?17232-Warmachine-Faction-Guides-MkII

This message was edited 1 time. Last update was at 2013/05/16 03:09:04


 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

Mercenaries are the warmachine version, minions are the hordes version. The 'white in colour' thing I don't really get, the unit symbol? The PP model versions?

This message was edited 1 time. Last update was at 2013/05/16 03:10:38


I wish I had time for all the game systems I own, let alone want to own... 
   
Made in us
Druid Warder




SLC UT

Something I like to describe Legion of Everblight is a Blitzkrieg Faction. The goal for them in melee is to get to your opponent and break their back as fast as possible so that they don't have a lot to retaliate. They have heavy fire support with ranged to help facilitate this, and as noted, they do it through their warbeasts primarily with support.

Circle Orboros is more a guerilla Faction. They have lots of hit-and-run effects, are dependent on using terrain to their advantage, and are good at surgically removing things like casters. They also have a fairly magic focus, and good infantry and spell denial. The warlocks are almost all kind of able to do two things pretty well, but the Faction depends on a pretty combined arms approach most of the time since it can't support as many beasts as Legion or Skorne do.

And stuff.

   
Made in us
Regular Dakkanaut




One item of note regarding Everblight, the majority of the models have an ability called eyless sight, which allows you to see through smoke, concelment, forests & stealth.

while not really a playstyle thing, knowing that most of your army can see through forests n stuff is pretty darn rad.

   
Made in au
[DCM]
.. .-.. .-.. ..- -- .. -. .- - ..






Toowoomba, Australia

I'm new to Cygnar and the general feel I'm getting is that you soften the enemy up with ranged attacks and then need combat ability to pick off whats left.

I see them as being a combined arms force of movement, shooting and combat.

I think that the reason that they are seen as being so reliant on ranged attacks is that they have several excellent units that shoot and at least 1 is mandatory in 35pt games (gun mages, black 13th and long gunners) and many shooting warjacks available.

Unlike most other factions in both hordes and warmachine where 1 aspect (for of a factions most casters) will be heavily emphasised.

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Made in us
Thunderhawk Pilot Dropping From Orbit





Dayton, TN

motyak wrote:Mercenaries are the warmachine version, minions are the hordes version. The 'white in colour' thing I don't really get, the unit symbol? The PP model versions?


This faction http://www.google.com/url?sa=t&source=web&cd=1&ved=0CCsQFjAA&url=http%3A%2F%2Fprivateerpress.com%2F&ei=Wn6WUZi9HYOK8QTunYHQCQ&usg=AFQjCNFFmXHSDEwMT5iaSrPT0NF3A_J8-w

Werewalrus wrote:If you haven't checked this out yet...it might help out. Being new myself....I thought that it was a good place to start

http://privateerpressforums.com/showthread.php?38184-Hordes-Faction-Guides-MkII

http://privateerpressforums.com/showthread.php?17232-Warmachine-Faction-Guides-MkII


Thank you and thank you everyone else for the feedback so far. When you guys say that everblight has to hit hard and fast... How many turns does it take usually to get in melee?

Click the images to see my armies!


 
   
Made in us
Dominar






If you do nothing but run forward all AHMGAWD crazy-like, every faction can engage by turn 2 and be fighting in melee, especially if you've gone second.

Legion beasts are generally SPD6 so the 31" gap between starting zones can be pretty easily closed by the bottom of turn 2.
   
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Dayton, TN

Thanks! Looks like they are all about balanced on speed then.

What is the convergence of crisis? Those are neat models.

This message was edited 1 time. Last update was at 2013/05/17 22:54:33


Click the images to see my armies!


 
   
Made in us
Iron Fang





I still don't know what you mean by "white faction" as you just linked us to the PP Homepage

The Convergence Of Cyriss is a new faction that is going to come out this summer, which is KINDA SORTA like Necrons, but more like Cybermen from Doctor Who.

With that said, I shall back away slowly and ominously and disappear in a puff of smoke, then smuggle some fruit across the border in order to stay competitive with the veggie cartel.  
   
Made in us
Thunderhawk Pilot Dropping From Orbit





Dayton, TN

 Thesneakycyberman wrote:
I still don't know what you mean by "white faction" as you just linked us to the PP Homepage

The Convergence Of Cyriss is a new faction that is going to come out this summer, which is KINDA SORTA like Necrons, but more like Cybermen from Doctor Who.


It's the convergence I was talking about. They have some cool looking stuff. So no one really knows anything about the yet if its not out yet then huh? Just a kinda necronish lol

Click the images to see my armies!


 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

Kal-El wrote:
 Thesneakycyberman wrote:
I still don't know what you mean by "white faction" as you just linked us to the PP Homepage

The Convergence Of Cyriss is a new faction that is going to come out this summer, which is KINDA SORTA like Necrons, but more like Cybermen from Doctor Who.


It's the convergence I was talking about. They have some cool looking stuff. So no one really knows anything about the yet if its not out yet then huh? Just a kinda necronish lol


They have a lot of information present in the old RPG books apparently, and will get more in the new ones. There is also a bit of stuff on them in the new NQ, including a battle report, rpg stuff and a story (and some tactics stuff and what not). So lots of your questions about them can probably be answered in that/by finding a copy of the old RPG books (not sure which one they feature in)/waiting for the new rpg books/waiting for someone who knows more to respond

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Kal-El wrote:
 Thesneakycyberman wrote:
I still don't know what you mean by "white faction" as you just linked us to the PP Homepage

The Convergence Of Cyriss is a new faction that is going to come out this summer, which is KINDA SORTA like Necrons, but more like Cybermen from Doctor Who.


It's the convergence I was talking about. They have some cool looking stuff. So no one really knows anything about the yet if its not out yet then huh? Just a kinda necronish lol


From what has been spoilered by PP, they appear to be a faction heavily based on Synergy. A lot of their weapons also have multiple profiles they can morph between sort of giving units multiple roles, presumably with some sort of downside.

They have some mechanic of when a Jack spends a Focus, after its been spent another jack within a distance gains a focus point, and cascading down the line. The specifics aren't yet known how this works exactly but it does make them appear to be focus efficient.

Another thing is their Warjacks don't have a Mat or Rat. They use the controlling warcaster's stats instead. This means your warcaster choice has a big effect on your individual warjack performance.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Thunderhawk Pilot Dropping From Orbit





Dayton, TN

Sounds like a faction for advanced players. I will see how they come along and try to find more info.

Click the images to see my armies!


 
   
 
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