NEW list after mercer's advice
HQ - Chaos Lord -
PF - bike - MON - Sigil - Burning brand - Blight grenades. 185 pts
TR - Plague marine 2x melta - Rhino. 175 pts
TR - Plague marine 2x melta - Rhino. 175 pts
TR - Plague marine 2x plasmagun - Rhino. 185 pts
TR - 10x Cultists. 50 pts
FA - Heldrake baleflamer. 170 pts
FA - Heldrake baleflamer. 170 pts
FA - 5x Spawn MON. 180 pts
HS - 5x Havocs 4 x autocannons - MON. 130 pts
HS - 5x Havocs 4 x autocannons. 115 pts
HS - 5x Havocs 4 x autocannons. 115 pts
FT - Agies defense line - Quad gun. 100 pts
Caranthir987 wrote:I agree with Mercer re the
AP value and the mace. Personally I would trim the cultist unit to 10, take a
CSM prince with the mace, give your nurgle lord a power fist, trim or drop some plague marines and then take a
LOC + Tzeentch
DP daemon allies, with a unit of Horrors -
IMO the most useful daemon troops. If you have the pts then a 3rd drake. But not sure the flesh hounds are really adding much
If i take a deamon prince with mace I wont have enough points to keep the lord
lol. What you said will just be too much points, I would have to take away havoc, spawns can obviously change to helldrake. I will try to make a list to what you said but i think what you said could always be my deamon flying circus army instead.