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![[Post New]](/s/i/i.gif) 2013/08/07 06:01:03
Subject: Another new to Guard post...Would like help on it
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Imperial Recruit in Training
New York, U.S.
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Hello all, this is my second post on here as a new Guard Player. I play casual games with my 3 other friends. It’s usually myself and my friend with Space Marines vs Tyranids and Space Wolves. I was wondering if I could have some help on my army. I’ve posted a list before but that tactic in receiving help usually fails, so I am just going to post the models I already have and what I may be considering buying. We play as close as we can to a 1,000 point (in the future we might go up to 1500) list for each army. By the way, if anyone has any tips on beating the space wolves Rune Priest, that would be greatly appreciated. Thank you.
My Models:
2 Company Command Squads
5, 10-man infantry squads
4 Heavy weapons teams (one already built with lascannon)
2 Sentinels
I am interested in making my army better and I have considered buying a Chimera and or a Russ, Regimental Advisors, Storm Troopers, Marbo, and/or Creed. I’d rather not buy multiple Valkyries like people have suggested. If anyone has more suggestions, that would be great. Thanks again.
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![[Post New]](/s/i/i.gif) 2013/08/07 06:57:31
Subject: Re:Another new to Guard post...Would like help on it
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Rookie Pilot
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The trouble with chimeras is you need many or none, a couple of russes are always useful as well artillery. If you planned to just be a gunline then you will need more troops and many more heavies and sws.
If you prefer vets then invest in Chimeras if you don't like aircraft. Marbo is a must for me with IG he always manages to do something spectacular or die in a big way. Just throw him at the priest, it won't always work out but will be fun every
time.
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This message was edited 1 time. Last update was at 2013/08/07 07:00:52
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![[Post New]](/s/i/i.gif) 2013/08/07 13:55:37
Subject: Another new to Guard post...Would like help on it
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Hardened Veteran Guardsman
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I like running my guard as Veteran squads... you may not be able to have as many as a platoon but you hit on 3's thanks to BS 4, also you get 3 special weapons or 2 and 1 weapon team... I also like using some squads of stormtroopers use the behind enemy lines rule makes them infiltrate and count as pinning on first shots! 2 or 3 units with that with meltaguns generally does the trick. I would use the two sentinels as scouts then you can move them up to support your stormtroopers. A russ executioner with all its plasma kills squads of MeQ...
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This message was edited 1 time. Last update was at 2013/08/07 13:56:58
Accept any challenge, No matter the odds
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![[Post New]](/s/i/i.gif) 2013/08/18 03:16:21
Subject: Another new to Guard post...Would like help on it
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Imperial Recruit in Training
New York, U.S.
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A few new Updates: I have gained 2 leman russ demolishers as well as 2 chimeras... my opponents have gained a land raider crusader
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![[Post New]](/s/i/i.gif) 2013/08/18 15:05:47
Subject: Another new to Guard post...Would like help on it
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Hurr! Ogryn Bone 'Ead!
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SuperBerzerker12 wrote:I like running my guard as Veteran squads... you may not be able to have as many as a platoon but you hit on 3's thanks to BS 4, also you get 3 special weapons or 2 and 1 weapon team...
I also like using some squads of stormtroopers use the behind enemy lines rule makes them infiltrate and count as pinning on first shots! 2 or 3 units with that with meltaguns generally does the trick.
I would use the two sentinels as scouts then you can move them up to support your stormtroopers. A russ executioner with all its plasma kills squads of MeQ...
You still get 3 weapon specialists in a veteran squad if you have a heavy weapon team in it.
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Paradigm wrote:The key to being able to enjoy the game in real life and also be a member of this online community is to know where you draw the line. What someone online on the other side of the world that you've never met says should never deter you from taking a unit for being either weak or OP. The community is a great place to come for tactics advice, and there is a lot of very sound opinions and idea out there, but at the end of the day, play the game how you want to... Don't worry about the hordes of Dakka descending on your gaming club to arrest you for taking one heldrake or not using a screamerstar. Knowing the standard opinion (and that's all it is) on what is good/bad and conforming to that opinion religiously are two entirely separate things. |
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![[Post New]](/s/i/i.gif) 2013/08/18 21:36:38
Subject: Re:Another new to Guard post...Would like help on it
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Boom! Leman Russ Commander
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Well it depends what do you plan on playing?
Mechanized is veteran squads with either x3 plasma or melta guns mounted in a chimera. Then you are usually backed up by russes or artillery and usually 2-3 vendettas
Gunline is 2-3 platoons and each infantry squad usually has an auto cannon or lascannon attached(those are the best hwt's and lascannons are actually the best as you get more bang for your buck). Dont run heavy weapons squads as they are fragile and 1 s6 shot insta kills them and when 1 hwt dies the squad takes a ld test and on ld 7 they will probably die. So yea a bunch of infantry squads with auto cannons or lascannons attached to them. Then theres usually an aegis line and a quad and either russes or artillery to back them up and as the list above is probably 2-3 vendettas.
The next option which since your playing casual games with friends and wont be going to tournies i would assume then this is good or you. Hybrid isnt really competitive but basically it mixes the first 2 together.
There also is air cav but you said you really dont want to many flyers so thats out of the question.
How many points do you guys plan on playing around?
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![[Post New]](/s/i/i.gif) 2013/08/19 04:12:10
Subject: Re:Another new to Guard post...Would like help on it
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Imperial Recruit in Training
New York, U.S.
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In general we try to do anywheres from 900-1500 points a side (teams of 2) but tomorrow (monday) were doing a 500 point battle and then a 1300 point battle...so Im finding it quite interesting making the 500 point army Automatically Appended Next Post: I meant each army is at 900-1200 (2 armies per side)** Automatically Appended Next Post: Our limitations for tonights game is 1: 500 point army and 1: 1300 point army...heres what i got and what im going to use...ill adjust it after the battles on what you all say..thanks!
Imperial Guard
500 Point Army List
08/18/13
- Company Command Squad – 55 Pts
o Grenade Launcher
- Platoon Command Squad – 35 Pts
o Grenade Launcher
- Infantry Squad 1 – 55 Pts
o Grenade Launcher
- Infantry Squad 2 – 55 Pts
o Grenade Launcher
- Veteran Squad 1 – 100 Pts
o 2x Plasma
- Veteran Squad 2 – 100 Pts
o 2x Plasma
- Veteran Squad 3 – 100 Pts
o 2x Plasma
Imperial Guard
1305 Point Army List
08/18/13
Command - 135 Pts
o Mounted In Chimera (See Dedicated Transports Section)
o Company Command Squad
• Company Commander
Power Weapon
• Veteran
Medi-Pack
• 2x Veterans
Las Cannon Team
• Veteran
Grenade Launcher
• All Upgraded to Carapace Armour
Troop 1 – 250 Pts
o Platoon Command Squad
• Platoon Commander
Power Weapon
• Plasma Gun
o Infantry Squad 1
• Grenade Launcher
o Infantry Squad 2
• Grenade Launcher
o Heavy Weapons Squad
• 2x Auto Cannons
• Las Cannon
Veteran Squad 1 - 130 Pts
o Mounted In Chimera (See Dedicated Transports Section)
• Sargent
Power Weapon
• 3x Melta Guns
• Either Demolitions (30 Points) or Grenadiers (30 Points)
Veteran Squad 2 - 115 Pts
• 3x Plasma Guns
Veteran Squad 3 – 115 Pts
• 3x Plasma Guns
Heavy Support – 440 Pts
o Leman Russ
• Demolisher
• Las Cannon
• Plasma Gun Sponsoons
o Leman Russ
• Demolisher
• Las Cannon
• Plasma Gun Sponsoons
Dedicated Transports – 110 Pts
o Chimera
• Multi Laser
• Heavy Flamer
o Chimera
• Multi Laser
• Heavy Flamer
Automatically Appended Next Post: I decided to not use my 2 sentinels since i didnt have any room for them...but i surely would in a 1500 point or higher game
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This message was edited 3 times. Last update was at 2013/08/19 06:49:01
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