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![[Post New]](/s/i/i.gif) 2013/08/09 13:59:24
Subject: initial attacks?
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Stealthy Space Wolves Scout
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I was curious with say...a carniviean or a kahdor warjack like the juggernaut...how many initial attacks do you get before you have to start spending focus or building rage?
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![[Post New]](/s/i/i.gif) 2013/08/09 14:01:37
Subject: initial attacks?
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Decrepit Dakkanaut
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Each "weapon" on the card gets a single initial attack. Note that you can't make initial ranged and melee attacks in the same turn barring having a rule that allows it.
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This message was edited 1 time. Last update was at 2013/08/09 14:02:32
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![[Post New]](/s/i/i.gif) 2013/08/09 14:04:37
Subject: initial attacks?
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Stealthy Space Wolves Scout
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so with a carnivean I can bite make a couple melee swings and then start building up rage to get extra attacks? or beat him down then throw him?
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This message was edited 1 time. Last update was at 2013/08/09 14:04:58
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![[Post New]](/s/i/i.gif) 2013/08/09 14:53:12
Subject: initial attacks?
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Decrepit Dakkanaut
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Throw is a Power Attack. Power Attacks replace your Initial Attacks.
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![[Post New]](/s/i/i.gif) 2013/08/09 15:05:59
Subject: initial attacks?
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Stealthy Space Wolves Scout
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ahhhh ok I think I got it now lol, thank you
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![[Post New]](/s/i/i.gif) 2013/08/09 17:24:24
Subject: initial attacks?
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Longtime Dakkanaut
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That said, if you have more than one melee weapon on your stat card you can still make initial attacks with all of them. Some warbeasts (Skorne comes to mind) have some interesting abilities that let you slam if you hit with your initial attacks. Not sure if anybody else has that. Otherwise you do give up your attacks if you want to slam/throw/arm lock/whatever (but I'm pretty sure you can still buy additional attacks).
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Like watching other people play video games (badly) while blathering about nothing in particular? Check out my Youtube channel: joemamaUSA!
BrianDavion wrote:Between the two of us... I think GW is assuming we the players are not complete idiots.
Rapidly on path to becoming the world's youngest bitter old man. |
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![[Post New]](/s/i/i.gif) 2013/08/09 18:13:38
Subject: initial attacks?
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Stealthy Space Wolves Scout
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so can you make 1 initial attack and pass up the rest to throw? like charge, bite then make a 2 handed throw
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This message was edited 1 time. Last update was at 2013/08/09 18:14:19
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![[Post New]](/s/i/i.gif) 2013/08/09 18:25:50
Subject: initial attacks?
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Longtime Dakkanaut
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No, power attacks are separate from regular attacks. If you make a power attack you can't make any other initial attacks (not sure if you can buy additional attacks after a power attack, although I would lean towards "yes" at the moment).
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Like watching other people play video games (badly) while blathering about nothing in particular? Check out my Youtube channel: joemamaUSA!
BrianDavion wrote:Between the two of us... I think GW is assuming we the players are not complete idiots.
Rapidly on path to becoming the world's youngest bitter old man. |
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![[Post New]](/s/i/i.gif) 2013/08/09 19:17:35
Subject: Re:initial attacks?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Yes, you can buy additional attacks after a power attack. You could trample over some infantry and then buy attacks against the warjack standing behind them.
You get 1 initial attack with each weapon each turn, you can only make either ranged or melee attacks in a single activation unless you have Virtuoso or some other rule that let you make both. If a power attack is made it consumes all initial attacks.
Ranged weapons can only have additional attacks bought with it if its RoF is greater than 1.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/08/09 19:51:13
Subject: initial attacks?
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Been Around the Block
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Chain Attack Smash and Grab allows for a break of this rule in that it allows for a throw, headbutt, or two handed throw (possibly something else) if you hit with both initial attacks. This power attack is free. Just something to look out for.
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![[Post New]](/s/i/i.gif) 2013/08/09 20:02:41
Subject: Re:initial attacks?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Yeah, that is one situation where a power attack will not use your initials. I don't know of any others.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/08/10 01:51:19
Subject: initial attacks?
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Beast Lord
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Basically, if you charge you can't power attack unless you have a special ability that allows you to such as Smash and Grab. Otherwise you can walk into melee and do power attacks. Though, power attacks are rare in most cases but some do have their purposes. Like arm locking your own Warnoun to prevent being pushed.
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around 2500 points
600 points |
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![[Post New]](/s/i/i.gif) 2013/08/10 05:26:30
Subject: initial attacks?
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Stealthy Space Wolves Scout
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so other than making power attacks, after my initials if I'm not boosting and whatnot I can keep buying attacks as well untill I max out on fury...or run out of focus...that's awesome
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![[Post New]](/s/i/i.gif) 2013/08/10 06:53:22
Subject: initial attacks?
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Dakka Veteran
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Yes, you will find hordes has much higher potential damage output than warmachine, but it seems they generally cant take as many hits and their warlock gets significantly weaker/less effective as their lose beasts, whereas when a warcaster loses a warjack, they just have more focus for themselves or their other warjacks. There are some skorne and legion heavies that can make 7 or 8 attacks? You have to be able to leech all that fury or risk frenzy though.
I had that happen in a game against legion, Typhon frenzied, smashed his own raek I believe, which left it wide open to a charge from my behemoth.
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71 pts khador - 6 war casters
41 pts merc highborn - 3 warcasters |
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![[Post New]](/s/i/i.gif) 2013/08/10 09:14:44
Subject: initial attacks?
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Big Fat Gospel of Menoth
The other side of the internet
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KingKodo wrote:Yes, you will find hordes has much higher potential damage output than warmachine, but it seems they generally cant take as many hits and their warlock gets significantly weaker/less effective as their lose beasts, whereas when a warcaster loses a warjack, they just have more focus for themselves or their other warjacks. There are some skorne and legion heavies that can make 7 or 8 attacks? You have to be able to leech all that fury or risk frenzy though.
I had that happen in a game against legion, Typhon frenzied, smashed his own raek I believe, which left it wide open to a charge from my behemoth.
Bronzeback is the king of attacks with 8 possible per turn on the charge while under effect by a PGBH.
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(╯°□°)╯︵ ┻━┻
RAGE
Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies |
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![[Post New]](/s/i/i.gif) 2013/08/10 10:11:00
Subject: initial attacks?
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Longtime Dakkanaut
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Note, Carnivean has the Assault Rule that states it can make its ranged spray before the initials
Surtur wrote:
Bronzeback is the king of attacks with 8 possible per turn on the charge while under effect by a PGBH.
9
3 Initials
Headbutt
5 Fury
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6+ = 6/36 | Reroll 1s = 7/36 | Reroll Misses = 11/36 ||||||| 5+ = 12/36 | Reroll 1s 14/36 | Reroll Misses = 20/36 ||||||| 4+ = 18/36 | Reroll 1s 21/36 | Reroll Misses = 27/36
3+ = 24/36 | Reroll 1s 28/36 | Reroll Misses = 32/36 ||||||| 2+ = 30/36 | Reroll 1s 35/36 ||||||| Highest of 2d6 = 4.47 |
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![[Post New]](/s/i/i.gif) 2013/08/10 11:06:52
Subject: initial attacks?
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Big Fat Gospel of Menoth
The other side of the internet
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Yar! I should have remembered smash and grab! Anyway, the thing can kill a colossal on it's own with the right buffs. It's scurry.
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(╯°□°)╯︵ ┻━┻
RAGE
Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies |
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![[Post New]](/s/i/i.gif) 2013/08/10 13:47:43
Subject: Re:initial attacks?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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It can kill a Colossal with Fury left over.
I almost always end up charging a heavy and going "dang, I only used 1 fury to kill that. I wanted more."
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/08/10 14:26:34
Subject: initial attacks?
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Longtime Dakkanaut
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Bronzeback under Xerxis can kill 2 Colossals in 1 turn if their next to each other
You don't mess with 9x Pow 22+3d6 (4d6 on the charge attack)
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6+ = 6/36 | Reroll 1s = 7/36 | Reroll Misses = 11/36 ||||||| 5+ = 12/36 | Reroll 1s 14/36 | Reroll Misses = 20/36 ||||||| 4+ = 18/36 | Reroll 1s 21/36 | Reroll Misses = 27/36
3+ = 24/36 | Reroll 1s 28/36 | Reroll Misses = 32/36 ||||||| 2+ = 30/36 | Reroll 1s 35/36 ||||||| Highest of 2d6 = 4.47 |
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![[Post New]](/s/i/i.gif) 2013/08/10 15:26:22
Subject: initial attacks?
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Stealthy Space Wolves Scout
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here is another dumb question since I have all these posters on here....can warlocks spend fury to boost warbeasts attack and damage rolls? or just the warbeasts themselves...I know...stupid question lol
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![[Post New]](/s/i/i.gif) 2013/08/10 17:12:10
Subject: initial attacks?
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Paingiver
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warbeasts have to force to boost themselves. Warlocks have their own attacks they can boost.
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![[Post New]](/s/i/i.gif) 2013/08/10 17:13:18
Subject: initial attacks?
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Painlord Titan Princeps of Slaanesh
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Beasts generate their own fury. So they can boost/buy up to their FURY stat limit. After that it's on to the next model.
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![[Post New]](/s/i/i.gif) 2013/08/10 19:00:00
Subject: initial attacks?
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Stealthy Space Wolves Scout
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I kinda figured...but it never hurts to ask =p
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![[Post New]](/s/i/i.gif) 2013/08/14 03:45:18
Subject: Re:initial attacks?
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Venator
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I've been thinking.
If you get the charge off do you get the charge bonus to all initial attacks or just the first one?
Also do mounts count as weapons during initial attacks?
Say you've got a stormlance. He calls an assault order, charges, shoots, then hits with his lance(charge bonus applies here) then does his mount make an attack and does it get a charge bonus?
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![[Post New]](/s/i/i.gif) 2013/08/14 03:48:27
Subject: Re:initial attacks?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Only one attack is the charge attack, and gets the boost. The rest of the initials are made normally.
Mount attacks are NOT weapons, they are mount attacks. And no, they cannot get the charge bonus.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/08/14 17:29:03
Subject: initial attacks?
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Painlord Titan Princeps of Slaanesh
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Just to be more preciese the first melee attack made by a figure is the charge attack and therefore would be eligible for the damage boost. Remeber that you do not have to make attacks in the order that is listed on the model's card. You are free to pick in choose the order in which you make your initial attacks.
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