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Drop everything but the wraithknight, replace with laughingtarch and 5 man dire avenger squads in wave serpents. Add more wraithknights as points allow.
Kidding, as far as serious advice:
I don't think you can take remnants of glory from the eldar dex and Iyanden, so that means forgoing the stone of anath'lan(its really not that important unless you get fortune, invisibility or hallucination)
3 spiritseers may be a bit much, but understood for the theme. They each do well buffing a full wraith squad. I would run 3 squads of 10 strong WG, the 5 man blades or scythe guard are just too easy to drop, but 10 buffed by a spiritseer is very powerful. Blades or scythes, either works, but make it 10.
Hemlocks fit the theme, but sadly they suck. Their best ability is to pin/morale break units, and you have nothing that really contributes to that. Take...well just about anything else, possibly something to deal with hordes.
Wraithknights don't need scatter lasers if you take them stock, points you could spend on more wraithguard, etc.
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