SheSpits wrote:Do you have a few
RW games under your belt?
Libby=Good choice "staple" in any
DA list
RWCS= Always a good choice, the libbys PFG will help a little. do not expect them to last long.
Id throw a dark shourd in. For its points its a steal, Stealth an Shroud=2+ cover save. Did you add a gernade launcher into this unit? -1 toughness to what ever they hit.
Biker= Must have, Meltas not to sure about i mean what its 20 points to equip two guys with one. They never seem to get in range and live to use it for me.
Attack Bikes= If one goes down they count as a unti and give up a kill point alone.
Id play around with land speeder typhoons. They can stay back and give some nice fire support. Im looking into using them more.
The tanks= Like stated your going to be pretty much in the thick of it turn 2. Which is going to leave the tanks looking for targets and not protected. All it takes is one bad scatter and you just smoked some much needed bikers. If i was you i would scratch the tanks an add another unit of bikers.
Sammy=nothing great about him but his sword and cannon. Other wise 3 wounds with a 3 up save. He is ez to kill and really doesnt add much to the overall army. Keep him back he isnt a beast. His sword is nice swings and his I and is ap2.
I just have a few questions, 1st do you play a lot of tau or eldar? because where I play
DS are absolutely useless, it takes almost no fire power for some armies to kill because of ignores cover being so prominent, I play a lot of eldar and tau and I can't expect to win tournaments with a
DS purely because cover is not so useful. if you dont verse those armies a lot then they would be great but not for me. I'd be better spending those points towards a
LS vengeance (yes I know they are terrible, thats my point), where I play they are no longer effective sorry.
2nd as for the meltas, I know they are close distance and stuff and I know about the attack bikes but how do yo otherwise plan or advise I take out AV13 or 14 with any marine armies or
IG? I dont see any other option and unfortunatley while kiting is fun,
LS don't do that job effectively because they would also suffer from range if they took
MM especially since they are AV10.
Im still to try out and see if this large blast conundrum is a real problem or just a possible thing that may happen but will likely not.