Switch Theme:

2k Eldar & Dark Eldar List  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Sinewy Scourge




Warrington, UK

Suggestions welcome, most of this army is made up of models I already own and the rest I will need to buy.

Looks fairly solid though...

Anyone have any suggestions for improvements?

I already own Drazhar, Jain Zar, Rangers, Kabalite Warriors, Wyches and the Reaver Jetbikes. As this is a 2nd army and specifically 2000 points I need to keep these units in the army as I cannot afford to plow loads of cash in on Extra's.

Army has a bit of everything, long range anti infantry and anti tank weapons, close combat troops and some half decent objective campers.

One thing I was thinking of changing was to drop 5 of the Rangers and take some Guardian Jetbikes to fly around with the Reavers, that way I can add a heavy weapon into the "squad" to take out anything armored in the back field.

As I am a Tyranid player this gun type shooting thing isn't really my thing so I need some assistance.

Drazhar will be joining the Incubi and Embarking with them in the Raider and Jain Zar will be in the Wave Serpent with the Banshee's. I am actually quite glad I have these 2 models as they both have Eternal Warrior and losing HQ's to high strength weapons drives me insane!

This is bang on 2,000 points so there isn't much leeway for modification.

Thanks in advance!

Eldar (Primary)

1x Jain Zar
9x Howling Banshees with an Exarch, in a Wave Serpent
5x Rangers
5x Rangers
2x Fire Prism
1x Nightspinner


Dark Eldar (Allies)

1x Drazhar
10x Kabalite Warriors with a Splinter Cannon
10x Wyches with a Hekatrix, in a Raider
9x Incubi with a Raider
6x Reaver Jetbikes with 2 Blasters
1x Razorwing Jetfighter

Website: http://www.northernwarlords.co.uk

Facebook: https://www.facebook.com/northernwarlords

Dark Eldar 35,000pts
Craftworld Eldar 27,500pts
+ 10,000pts of Ynnari, Corsairs & Harlequins 
   
Made in us
Executing Exarch





The Twilight Zone

Well, right now your a brave soul. Banshees are the worst unit in the codex, and even with Jain Zar probably going to die easily... Incubi are better but expensive, and likely to die.

However, respect for the theme. I would give the exarch an excutioner for more AP2. The serpent needs dual scatter lasers and holo fields. Consider dropping the rangers for jetbikes.

If you want drazhar and incubi, get their raider aethersails so it can make it. Maybe night shields too.

Kabbie raiders need night shields and splinter racks. Wytches are pretty meh and best used as cheap AT. 5 in a venom with haywire grenades should do it. The reavers are decent, and the jetfighter needs a flickerfield.

With decent mech saturation you may be okay, but your scoring units are paper thin. Two assault deathstars is probably overkill unless you see a unit worth fighting. Banshees will likely lose to most units, but incubi have a chance.

The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden  
   
Made in gb
Sinewy Scourge




Warrington, UK

I was thinking of joining jain zar to the wiches but then I lose the raider so thats why the Banshees are there.

Why are they so bad?

Website: http://www.northernwarlords.co.uk

Facebook: https://www.facebook.com/northernwarlords

Dark Eldar 35,000pts
Craftworld Eldar 27,500pts
+ 10,000pts of Ynnari, Corsairs & Harlequins 
   
Made in ca
Deadly Dire Avenger





They are fast, which is really the only thing they are good at. The reason they are so bad is because with only strength 3 their power weapons rarely wound stuff to even get the AP 3. And with toughness 3 to boot they're like paper. Better to just leave them home if you have other things to take instead.

: 2000pts 
   
Made in us
Death-Dealing Dark Angels Devastator





Great Falls, Montana

looks like a fun list to play

“Never interrupt your enemy when he is making a mistake.” ― Napoleon Bonaparte

 
   
Made in us
Lone Wolf Sentinel Pilot




PA Unitied States

Shingen wrote:
I was thinking of joining jain zar to the wiches but then I lose the raider so thats why the Banshees are there.

Why are they so bad?


Crossfire eluded to this but I'll elaborate a little deeper, 2 out 3 armies playied will be an army with toughness 4 (CSM, SM, Necron, DA, BA, Ork) and most of them will have access to 2+ armor. Banshees being only toughness 3 will need to wound on a 5+ thus neutralizing the effectiveness of AP 3 power swords. Prescience and Doom can help however what are the chances of getting Doom every game, very low. The rest of the armies you will face will end up being toughness 3 however they are mostly gunlines and since Eldar lack an assault transport they tend to get ripped to shreds (ie. toughnes 3 and only a 4+ save). Few armies you face will present a optimal situation for Banshees to shine and most of those are going to be newbies and casual players.


22 yrs in the hobby
:Eldar: 10K+ pts, 2500 pts
1850 pts
Vampire Counts 4000+ 
   
 
Forum Index » 40K Army Lists
Go to: