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Made in us
Screaming Shining Spear





Central Pennsylvania

I have played Eldar since 3rd Edition and am now just getting into the wonderful world of a second army. I had bought some Dark Angels but never had the chance to get too serious into them, and after reading deeper into the flufs of respective Chapters I have found that the Imperial Fists are by far my favorite 'core' Chapter in the game. Most of my experience is from the other side of the table, so it is rather biased in respect to how useful units are against Xenos. Here is a list of models I have, please help me figure out what else I should add and what things are viable/not viable.

Librarian in PA
Captain in PA w/ Bolter and PS

2 Tactical Squads(20 total) with x1 Flamer, x1 Melta, x1 Plasma Cannon, x1 Heavy Bolter. Three Sgt choices of Bolter, BP/CC and PP/PS
1 Dev Squad with x2 Rocket and x2 Lascannon
Land Raider
Tactical Terminators(AOBR ones) with bits to make about 5 more(also AOBR bits)
Razorback Transport with TL-Lascannon
Rhino
Drop Pod
Mortis Contemptor w/ TL-Lascannons on each arm and Cyclone(FW, but our group is all about FW items).


I was going to be investing another $300 or so in the game, and was thinking of picking up the follow...thoughts?

2 boxes of Sternguard
Drop Pod
New Tactical Box
Vindicator
Centurions









Farseer Faenyin
7,100 pts Yme-Loc Eldar(Apoc Included) / 5,700 pts (Non-Apoc)
Record for 6th Edition- Eldar: 25-4-2
Record for 7th Edition -
Eldar: 0-0-0 (Yes, I feel it is that bad)

Battlefleet Gothic: 2,750 pts of Craftworld Eldar
X-wing(Focusing on Imperials): CR90, 6 TIE Fighters, 4 TIE Interceptors, TIE Bomber, TIE Advanced, 4 X-wings, 3 A-wings, 3 B-wings, Y-wing, Z-95
Battletech: Battlion and Command Lance of 3025 Mechs(painted as 21st Rim Worlds) 
   
Made in us
Battlefortress Driver with Krusha Wheel






Sternguard are really good with pedro running them, merely fantastic otherwise. Just to grab objectives if nothing else. Drop pods are the only "safe" way across the field, now that land raiders get glanced to death, and even then interceptor riptides will kill them. I suggest a thunderfire cannon. While nobody gets better use out of the las/missile centurions than imperial fists do, there still 90 points each.

Honestly for that cost you could run 3 bike squads with 2x grav guns each, and its only 9 points more, and would give you more reach/able to react to close threats.

warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!

8k points
3k points
3k points
Admech 2.5k points
 
   
 
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