|
I have played Eldar since 3rd Edition and am now just getting into the wonderful world of a second army. I had bought some Dark Angels but never had the chance to get too serious into them, and after reading deeper into the flufs of respective Chapters I have found that the Imperial Fists are by far my favorite 'core' Chapter in the game. Most of my experience is from the other side of the table, so it is rather biased in respect to how useful units are against Xenos. Here is a list of models I have, please help me figure out what else I should add and what things are viable/not viable.
Librarian in PA
Captain in PA w/ Bolter and PS
2 Tactical Squads(20 total) with x1 Flamer, x1 Melta, x1 Plasma Cannon, x1 Heavy Bolter. Three Sgt choices of Bolter, BP/CC and PP/PS
1 Dev Squad with x2 Rocket and x2 Lascannon
Land Raider
Tactical Terminators(AOBR ones) with bits to make about 5 more(also AOBR bits)
Razorback Transport with TL-Lascannon
Rhino
Drop Pod
Mortis Contemptor w/ TL-Lascannons on each arm and Cyclone(FW, but our group is all about FW items).
I was going to be investing another $300 or so in the game, and was thinking of picking up the follow...thoughts?
2 boxes of Sternguard
Drop Pod
New Tactical Box
Vindicator
Centurions
|