Dug out the Ultras to give them an update for the new codex. Hadn't made any major changes to them since fourth. The old "stand there and shoot at stuff" method doesn't work well for marines anymore so gonna try adding some speed and drop pods to my army.

Trying to come up with a decent list. Here goes:
HQ
Tigurius
Chapter Master - Artificer Armour, Bike, Thunderhammer, Shield Eternal
Troops
10 Tactical Marines - Meltagun, Combi-Melta, Drop Pod
10 Tactical Marines - Flamer, Combi-Flamer, Drop Pod
5 Scouts - Sniper Rifles
5 Bikes - 2 Grav Guns, 1 Combi-Grav, Melta Bombs
Elites
9 Sternguard - Melta Bombs, Drop Pod
5 Legion of the Damned - Melta Gun, Combi-Melta, Multimelta
Fast Attack
Stormtalon - Typhoon Missile Launcher, Assault Cannon
Heavy Support
3 Centurions - Grav Cannons &
Amps, Missiles, Omniscope
Centurions and Scouts hold my deployment zone, Tigurius goes in the pod with the Sternguard and uses Warlord trait on them when they land, then buff them with Divination on following turns.
CM tanks in the bike squad then goes off to club things to death. Legion pops whatever vehicle is the most annoying when they drop in. Stormtalon should be enough for anti-air for the people I tend to play against, not a huge amount of flyers. One guy plays a heldrake. Any thoughts? Also wondering about that setup for weapons on the Stormtalon. Typhoon is expensive but seems good. Could switch to skyhammer and hand out some more upgrades to squads though.