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Only a matter of time before an advanced version of this is used by generals and tacticians at their war tables to simulate 3-dimensional scenery/urban terrain as they formulate their battle plans. /geek
This message was edited 3 times. Last update was at 2013/11/09 18:21:35
Waiting for my shill money from Spiral Arm Studios
And why wouldn't they just use normal holograms? Seems like it would be a better medium for visualizing the situation.
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
notprop wrote: Really? Pick up your visual scanning! You can see the edge of the table and its workings at the start of the clip.
There's a set of the sticks set in the table which are raise or lowered appearantly according to whatever the scanner to the right is getting.
I got that, but what type of scanner is it? Is it a camera or what?
The problem is that you'd need at least two cameras to get depth of field. As you can only have one height for a given coordinate, it might be a kinect mounted directly over the top. Otherwise, it could be two cameras, though you'd have to write all the depth of field code yourself. Of course, libraries exist to handle things similar to that with the sensors in Wii remotes, so that's a possibility too.
From there, you just turn the image into a grid of however by however many squares, and then relay the information to a series of motors mounted under the table. That part is relatively easy by comparison.