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![[Post New]](/s/i/i.gif) 2013/12/02 03:39:09
Subject: Competitive GK + Eldar allies, 1 flier Tournament Army
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Repentia Mistress
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4x Henchmen - Razorback w/Heavy Bolter + Psybolt Ammo - 66 4x Henchmen - Razorback w/Heavy Bolter + Psybolt Ammo - 66 6x Henchmen - Razorback w/Heavy Bolter + Psybolt Ammo - 74 2x Dreadnought /w 2 TL Autocannon's + Psyammo + Searchlight's 272 Stormraven -/w TL-AC +TL-HB +Hurricane Sponsons + Psybolt Ammo - 255 Coteaz 100 Warlord GK Strike Squad x10 /w Psyammo + Halberd on Justicar 245 Farseer /w The -1 warp charge spirit stone, Jetbike 130 6x Guardian Jetbikes 122 2x Shuriken Cannon's 10x Warp Spiders 1500 List gives me a good shot at first blood and has good mobility with 5 scoring squads. I really like the firepower the Eldar bring, it's really tough to match their mobility/inexpensiveness/firepower. I'll use the guardians and Farseer+spiders as mobile firing squads guiding the spiders as often as possible. I like the idea of the spirit stone just to make use of the WP charge 2 powers like Storm and fortune. I'm not 100% sold on the stormraven, I've never used one but I am determined to field actual Grey Knights in an army. I'm also struggling to deploy Coteaz effectively. If I skies of fury him in on the first turn I can't prescience and if I hover them down I'm giving up the raven's HP and firing power. Any input is appreciated as always
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This message was edited 2 times. Last update was at 2013/12/03 02:47:12
hey what time is it?
"Try looking on page 12 of the FAQ."
-Ghaz |
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![[Post New]](/s/i/i.gif) 2013/12/02 03:58:19
Subject: Competitive GK + Eldar allies, 1 flier Tournament Army
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Executing Exarch
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For your spare points, put some psycannons in your GKSS. Then hand out bolters to some henchmen so they do something besides score. You might also want to find points for shuriken cannons on the bikes, or split them into 2 3 man squads and just use em to score.
Otherwise, looks good.
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The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden |
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![[Post New]](/s/i/i.gif) 2013/12/03 02:46:43
Subject: Competitive GK + Eldar allies, 1 flier Tournament Army
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Repentia Mistress
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I think the Shuriken Cannons are a great boost to allies shooting power, I don't like the bolter idea on the troops. They are just soo poor at shooting I'll keep em focused on one objective. Thanks!
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This message was edited 1 time. Last update was at 2013/12/04 05:37:33
hey what time is it?
"Try looking on page 12 of the FAQ."
-Ghaz |
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![[Post New]](/s/i/i.gif) 2013/12/03 04:29:14
Subject: Competitive GK + Eldar allies, 1 flier Tournament Army
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Trigger-Happy Baal Predator Pilot
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I have to second the Bolters, they're way more effective at shooting even with the low BS and for next to nothing cot wise
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10000
2700
4000
3800
3000 |
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![[Post New]](/s/i/i.gif) 0040/12/03 05:20:14
Subject: Re:Competitive GK + Eldar allies, 1 flier Tournament Army
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Stalwart Strike Squad Grey Knight
mobile, AL
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Just did pretty good a few weeks ago with a list consisting of coteaz 4 monkeys in a chimara then 5 razorbacks with 2 man squads in each followed by the dread knights then eldar allies with a laughing autarch 2 squads of bikes and a sun cannon wraith knight. fits in a 2000 pt
was going to drop the monkeys and a squad of jet bikes, for another razorback and some extra points to play with. but it worked great.
And yes i just Ignore the flyers. there isnt much you can do as a GK player against most flyers. and with Tau and Eldar running the Tournaments right now you are either going to loose the flyer to interceptor or it will be useless. Then there is the necron Air force..
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This message was edited 1 time. Last update was at 2013/12/03 05:22:47
Grey Knights 6k
Custodians 4k
Imperial Knights 6k
Imperial guard 10k
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![[Post New]](/s/i/i.gif) 2013/12/04 05:29:50
Subject: Competitive GK + Eldar allies, 1 flier Tournament Army
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Repentia Mistress
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talljosh85 wrote:I have to second the Bolters, they're way more effective at shooting even with the low BS and for next to nothing cot wise
They have a laspistol basic, if you're running them correctly they are only ever deployed on your last turn to grab objectives.
To put it into context each shot has a little over a 8% chance to kill a marine. I realize it's only 1 point but it's just so ineffective I'd rather bolster their body count to help achieve their main task.
Putting a wraithknight in for a suncannon just as a lynchpin is certainly interesting, the Stormraven adds so much firepower though and allows me to deliver GKSS effectively.
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hey what time is it?
"Try looking on page 12 of the FAQ."
-Ghaz |
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