Hey. I have a local gaming group I joined recently after moving into the area. Was looking for a bit of advice although I have already played it twice and won both times even with one game against a tau player with 2 riptides
Ultramarines Chapter Tactics 1749pts
Chapter Master, Artificer Armour, Thunder Hammer, Shield Eternal. 230pts
Chaplain 90pts
10x Sternguard vets, 3x combi meltas, 1x heavy flamer. Drop pod. 305pts
6x Vanguard vets. Powerfist and storm shield (sergeant) powermaul for regular vet. 164pts
10x Tactical Squad. Combi flamer, flamer and drop pod. 190pts
5x Tactical squad. Missile Launcher. 90pts
10x Scouts. All snipers and camo cloaks. 140pts
Thunderfire Cannon 100pts
Predator Annihilator. Lascannons all around and Chronus. 190pts
Land Raider 250pts
Most games I put the Chaplain, Chaptermaster and vanguard vets in the
LR and charge straight to the enemy line. The rest of the army is quite flexible to take on other threats either hordes, heavy infantry or vehicles. I am also pretty flexible for scoring options and have used the drop pod of
tac marines to capture points in the last 2-3 turns of a game.
Any advice how I could make tweak this to make it better?