Switch Theme:

Semi competitive Black Legion Last Memory of Yuranthos Bomb with Daemon allies  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in es
Regular Dakkanaut





Fluflly list, improvement over another I did before:

BLACK LEGION:

Chaos Lord: 85
Power Armour
Mark of Slannesh
Bolt Pistol, Bolter, CCW

Sorcerer: 195
ML 2 (3 with Yuranthos)
Mark of Slannesh
Slannesh Steed
Power Armour
Seal of Corruption
Last Memory of Yuranthos
Magic Familiar
Force sword
Bolt Pistol
VotlW

Noise Marines: (6) 223
Blastmaster
Champion with Doom Siren
VotlW
Rhino

Noise Marines: (6) 223
Blastmaster
Champion with Doom Siren
VotlW
Rhino

Heldrake: 170
Baleflamer

Chaos Havos: (5) 120
4 Autocannons
Havoc Champion
VotlW

Aegis Defense Line: 120
Quad gun

ALLIES:

Herald of Slannesh: 100
Slannesh Steed
Foci of Beguilement
Lesser Chaos Reward

Daemonettes: (10) 90

Slannesh Fiends: (3) 105

Slannesh Soulseekers: (7) 89
Heartseeker


TACTIC IDEA:

I deploy the chaos lord with one of the noise marine units in a rhino. Both noise marines and daemonettes and havocs deploy, the rest goes to reserves.
Sorcerer as IC, soulseekers and herald, Baledrake and the slannesh fiends.

First turn rhinos speed as much as possible to objectives and let noise marines camp them. The reserve forces come with outflank and the fiends deep strike. the main idea is to use slannesh initiative penalty to let the sorcerer create a 18" yuranthos bubble as the units come from outflank/deep strike. Havocs provide AA cover and the heldrake do the thing it does.

What do you guys think? I know there are more competitive opstions around, but I think this can be pretty deadly against the marine and eldar environment I am used to.



   
 
Forum Index » 40K Army Lists
Go to: