Switch Theme:

1500pt Foot Guard  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Pyromaniac Hellhound Pilot





In the warp, searching for Marbo

Been wanting to try out just using a mass of guardsmen, so I put together this list for a non-competitive game. Having never really delved into blob battles, I'd like some tips/suggestions.

My basic idea was to pop the L. Commissar in the blob, run forward using cover while getting flanked by Vets and PSword PCS (for orders). The smaller Inf Platoon, would guard the Manticore, and the PCS/CCS would provide Sniper fire.

Warlord
Lord Commissar - Power Fist

CCS w/Regimental Standard, 3x Snipers

Inf. Platoon
Pt. Commander - P. Sword
4x Squads
4x P.Swords, Meltabombs, and Meltaguns.

6x Lascannons
3x Autocannons

Inf. Platoon
Pt. Commander, 3x Snipers
2x Squads

2x Vets w/Grenadier & Demo - 2x Plasma Guns, 1x H. Flamer.

Manticore w/Camo


Automatically Appended Next Post:
I was pondering whether to instead use Power Axes on my Sgts in case I have to deal with 2+ power armor. Anyone got tips on how to run something like this, or was my initial idea good enough?

This message was edited 1 time. Last update was at 2014/01/16 06:19:08


After all these years of searching for Marbo...he found me. Heretics beware! He's back! 
   
Made in gb
Cowboy Wannabe



London

Lord Commissar; a good choice for blobs, especially with the useful power fist. I have to say I tend to run 1/2 normal commissars in each blob as it is cheaper. (And I sometimes run 2 squads of CCS, so don't have space)

CCS are excellent. Standard is so good for its cost in a foot army. Sniper rifles are a bit underwhelming. If you want long range firepower give them a lascannon instead. Better against more targets.

For the PCS, don't bother with power weapons, 5 guard are going to die to most things in 1 round of combat. If you want to upgrade them I would recommend flamers or meltas.

The blob itself. 40 guys, plus commissar support is solid. Meltas are good too, I run either lascannon or plasma instead, but that depends on what armies you normally face. Power axes are definitely the weapon of choice for sergeants. At I3 normally, we don't strike before too much anyway (necrons/orks pretty much), but the bonus strength and AP is massive.

For HWS I always run lascannon, as it just kills things much better than the autocannon. I have never regretted that decision.

Again in the second PCS, keep it simple, probably unupgraded. Grab a commissar to babysit the 20 strong blob.

Vets can only take 1 doctrine, so either grenadiers or demo, not both. I run (4) vet squads with grenadiers, and 3x plasma gun in each. I've found it very effective. The heavy flamer is somewhat overpriced for what it does.

A single Manticore, even with camo is not much more than a target, and is unlikely to last long, unless you have a convenient large LOS blocking piece of terrain in exactly the right spot. I would dump this, and run more veterans to saturate your opponent with targets.


As a note, my list is similar with a 50 man blob with power axes and lascannon, backed up by 2 lascannon HWS, and 4 plasma vet squads with grenadiers. (I also run SM allies to get Tigurius for the blob; Divination powers make it really scary).


Hope this is useful.
   
Made in us
Longtime Dakkanaut




United States of America

Not a bad list, Take out snipers and give them flamers and run them with the blobs, take meltas or flamers for the blob sqauds, always take commissars in case lord dies (targeted out by powers barrages ect) and the extra power axe attacks never fail, also always take power axed because strength 4 is so much better then 3.

The manticore is OK better if there were 2 but w/e. I would probably drop it and take another unit of vets, for vets if there is a lot of cover take scouts doc. because of camo cloaks and defense nades. Demo is best for vendetta drops.

Other then that roll well and good luck!

11k+
4k
7k
3k 
   
 
Forum Index » 40K Army Lists
Go to: