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Mephiston (running behind raider)
8 Death co
1 poweraxe and bp, 1 power fist and bolter, 6 bolters.
Pod
10 scouts (combat squaded, potentially in ravens)
Bp, ccw
10 scouts (combat squaded)
Snipers
5 scouts
Snipers
Death co dread (in raven)
Talons
Death co dread (in raven)
Talons
Stormraven
Tl mm, tl ac
Stormraven
Tl mm, tl ac
Ordo xenos inquisitor (in raider)
Hammerhand, rad granades, force sword
Ordo xenos inquisitor (in raider)
Psychic communion, force sword
8 deathcult assassins (+1s, opponents at -1t)
Landraider crusader
Mm, psybolts.
Mephy, DC, 2 DC dreads and even more lethal assassins are the assault base, potentially supported by 10 scouts. Psychic communion inquisitor to make sure ravens come on as soon as possible and to take challenges for the hh/rg inquisitor.
Scouts try and pretend they are not a threat to score at the end.
Stormravens come on turn 2, drop into hover turn 3 so dreads can assault. I do not mind both being in hover by turn 3. They will have had 2 rounds of shooting, been the delivery unit for the dreads and sent off all missiles. The hover turn also allows for nice placement of rear armour shots and turning to avoid leaving the board.
If they get shot down as soon as they arrive I will be in trouble, but that would be the case whether dreads were in them or not.
What do you think? Viable assault? Automatically Appended Next Post: I may drop the 5man scout unit get an adl with comms just to make sure those ravens arrive. Means I can upgrade the dc poweraxe to a pf.
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