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Hq
Autarch-Banshe mask, shard, mantle, jetbike, fusion gun, scorpion sword.
Elite
Fire dragons-5-exarch, fast shot
Troop
Jet bike-3
Dire avengers-10-pw/ss, Disarming strike
Dire avengers-10-pw/ss, Disarming strike
Rangers-5
Fast attack
Night wing interceptor(way better than ch)
Nightwing intercerpor
Heavy
War Walkers-3-scatter laser
Fire prism-holofield
Fire prism-holofield
Dedicated transport
Wave serpent-scatter laser, cannon, holofield
Wave serpent-scatter laser, cannon, holofield
Wave serpent-scatter laser, cannon, holofield
The warlord is anoying and just their to bother the enemy and waste his fire power.
Night wings, come on, sting dodge and buzz around again annoying the guy.
the serpent with dragons runs forward or intercepts any heavy hitters
the others stay back and deploy load out on seperated units to capitalize on mobility
Jetbkes come on last and contest/turbo boost the whole game
Prisms lay waste with serpents for the most part at the back killing all high priority targets
Ranger lye low, most people won't waste the fire power on them especially if i decide to go to ground.
Walkers hold mid and give support fire and jump out of the lines of fire to again force the guy to come closer as the units dance around him.
That's basically my 2k army any hints on strategic use or units that could replace other would be appreciated.
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