ghilliemarine wrote:So I`m just getting back into the game, "I havent played since 3rd edition", but I was just wondering how competetive my Army looks.
HQ
Librarian-95
Storm Bolter
Force Axe
Terminator Armour
Techmarine-90
Servators x4
Troops
Tactical Squad-99
+1 Marine
Plasma Cannon
Tactical Squad-84
+1 Marine
Tactical Squad-84
+1 Marine
Tactical Squad-84
+1 Marine
Elites
Terminator Squad-200
Fast Attack
Bike Squad-126
+3 Bikes
Bike Squad-105
+2 Bikes
Stormtalon Gunship-125
Skyhammer Missile Launcher
Heavy Support
Stormraven Gunship-200
Twin-Linked Plasma Cannon
Heavy Bolter
Stormstrike Missiles
Stormraven Gunship-200
Twin-Linked Plasma Cannon
Heavy Bolter
Stormstrike Missiles
Point Total:1492
Any comments or suggestions would be appriciated.
First, welcome to Dakka, and back to the hobby.
Second, your list needs a bit of work. You are kind of all over the place, so it’s hard to tell what kind of army you want to field. I don’t know what your “must haves” are, or what’s on the chopping block.
Most of the missions are about taking and holding objectives, so your troops are important. You have 4 bite-sized, foot-slogging, underequiped, tactical squads. In most of my 1,500 point lists I run two full 10 man
tac squads in rhinos and a 5 man sniper scout squad. Now you have some bikes in your list, which could be turned into troops by adding a captain/chapter master on a bike. Fun fact: Iron Hands CMs with the shield eternal are probably the meanest, toughest, non-named characters in the codex. Even if you don’t want to go all-in with a tricked out chapter master, adding a captain with a bike,artificer armor, and some flavor of power weapon would make a very good
HQ if you are running with bikes.
Not that the Librarian is bad. But he’s not really what your list needs. They do make for a good general purpose
HQ.
The techmarine and servitors seem out of place. I’m guessing that you plan on putting them in one of the ravens to try to repair it in flight. Not the best use of 90 points
IMHO. I’d cut them for the points.
One thing I’m noticing throughout your list is the lack of upgrades. Now I’m a firm believer in “boys before toys” and run bare-bones myself. But I give all my squads their special and heavy weapons. Back in 3rd you could dish out a lot of pain with a well ordered bolter drill. These days there are so many wacky things out there you are going to want that plasma/melta/flamer/etc.
When my tactical terminators take the field, it is normally with a single chainfist and an assault cannon. Some people like the
CML better, but you should grab one.
The bikes should be at least 5 man for troop status (assuming you grab a new
HQ) and have some special weapons. They are THE place to deploy the new grav guns, but barring that, melta and plasma remain viable choices.
I fly my talon with the skyhammers, good call.
I’m not a fan of the
HBs or
PCs on the ravens though. In my opinion, their primary job is air superiority. The
HBs don’t help with that and the
PCs can’t target flyers due to being blasts. If you want to strafe ground targets, pick up the hurricane bolters. But I’d swap for the
MM on the nose and either the
LCs or AsCs up top.