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Trying out a new gaming group next week. Necrons 1500pts.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Prophetic Blood Angel Librarian




So I've decided to branch out and try a new gaming group (I've REALLY got back into the hobby over the last year and a bit since returning lol) I want to impress on my first visit so have decided to take crons. The other options being BA (my large primary army), an unbalanced chaos army and old 2nd ed with a few 3rd ed models ork army (so no go there).
I will of course need to take models I actually own so came up with a 1500pt list. I only own 3 converted crypteks but am hoping they will allow me to proxy pariahs as the other 2. I know destroyers are fragile for their points but I want some reliable anti meq just in case.
What do you think?

Necron Overlord (tanks for destroyers)
SoL, weave, shifter, orb

Court
1 despairtek
Veil, shroud
2 stormteks
These will run as a unit, deepstriking first turn near juicy mech. Shroud hopefully also making someone run off. Pretty much 120pts of suicide goodness, they have always been worth including imo.

Stormtek (in warrior #1) dropped with squad near mech if need be.

Stormtek (in warrior #2) dropped with squad near mech if need be.

Lord (in warrior #3)
Orb, SoL

Warrior squad #1
5 man
Night scythe

Warrior squad #2
5man
Night scythe

Warrior squad #3
15man

3 scarabs

3 scarabs

5 destroyers

Annihilation barge

Annihilation barge

Annihilation barge

1500pts

The overlord is a points sink but unless I put him in a barge, any hq in this list will be a tax, so might as well have him doing something useful by tanking for the destroyers. I could drop the destroyers, put him in a barge, tool him up for assault and get a more scarabs and warriors with the spare points? But then I have no dedicated anti meq.
Weak to assault but the scarbs can provide speedbumps where needed. Should be a pretty nasty list against mech builds and low model count armies but will be trounced by deamons and nids.
I have no idea what the meta is, even wether it is uber competative or just casual.
Will this list cover the bases I need to cover in your opinions?


Automatically Appended Next Post:
On a sidenote... anyone from 'hulls angels' on this site?

This message was edited 1 time. Last update was at 2014/02/13 20:22:03


 
   
Made in us
Lead-Footed Trukkboy Driver







I'd save the 'Crons for a tourney....Show up in a new group with a monster list and you may soon find it hard to get a game in. Switch to the nasty once you know how competitive their group is.
   
Made in gb
Prophetic Blood Angel Librarian




That may be a good idea. Ok I'll come up with a beer and pretzels BA list...
   
Made in us
Lurking Gaunt





One thing about this list for the future, those squads of 3 scarabs will give up first blood quickly, try adding more bases to them when you do use this list.
   
Made in gb
Prophetic Blood Angel Librarian




I can never decide wether to have a big group of six or two of three. With 6 though, 1 round of a serpents shooting can kill the lot for example and with the suicide court im throwing away first blood anyhow.
   
Made in us
Lurking Gaunt





Poly Ranger wrote:
I can never decide wether to have a big group of six or two of three. With 6 though, 1 round of a serpents shooting can kill the lot for example and with the suicide court im throwing away first blood anyhow.


We'll, if they take out a vehicle that will get your first blood.
For me personally, first blood is a major priority. There is only one player who can get it, warlord and line breaker come second because you both can get them.
   
Made in gb
Prophetic Blood Angel Librarian




That's true. Good logic with priorities there. The other downside of 3 bases is when playing kill points.
   
Made in jp
Proud Triarch Praetorian





You've got MEQ and Mech covered, but what about TEQ and MCs? You've got no way to handle 2+ saves or high toughness multi-wound models apart from Tesla Destructors (while alright, is hardly optimal).

But yeah, get those two groups of 3 Scarabs together to lessen your chance to give up easy first blood.

 
   
Made in gb
Prophetic Blood Angel Librarian




Yeh that's why I said it would get trounced by nids and deamons when it comes MCs. Unless you include destroyer lord/wraith combination or an RDI with lots of scythes and mms, MCs, I find, are generally necrons big weakness.

Teq should be covered by weight of fire per points. I won't be outshot by termis, should have enough firepower to hamstring sang guard rush, and all other teq generally needs a transport to get near - I have the tools to take out transports very very quickly. Waggon goes down before mega armour gets near.
The big issue teq tbh would be mcs with a 2+. But thats because they are mcs not mainly because they have a 2+.


Automatically Appended Next Post:
Of course high firepower teq such as oblits and cents would be a worry, but there shouldnt be so many of them that I couldnt just focus on them with weight of fire.

This message was edited 1 time. Last update was at 2014/02/17 10:52:40


 
   
 
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