|
Okay, tournament on the 22nd and I expect to see four to six Space marine players, two more tau players, three or more chaos marine players, at least two Necron armies, one of which guaranteed to run a flying circus list, and three or more Tyrannid lists. This is what I have so far.
HQ
XV8 Commander P/P
Troop
XV8 x3 PPP/FFF
XV8 x2 PP/FF
Elites
Riptide IA/EWO TL-F
Riptide IA/EWO TL-P
Heavy
Skyray D SMS
Skyray D SMS
Skyray D SMS
Support Base
Riptide HBC TL-SMS
Broadsides x3 HYMP/EWO
Broadsides x3 HYMP/EWO
All crisis suits have plasma/fusion, makes them a little schizophrenic because I want to keep them safe covering objectives but their weapons are really good at popping tanks, but I'll leave that to my Riptides and broadsides. The Support Base has Tank Hunters and Preferred Enemy (Space Marine) which is great against the high chance of me playing Space Marines at the tourney. All broadsides have SMS as their secondary weapons. Hopefully they can work well independent of Markerlights, which my Riptides should be using to blast anything with an armour save. The HBC riptide can make excellent work of the Preferred Enemy and Tank Hunters rule, keeping it safe from Gets hot on the overcharge profile and re-rolling armour penetration to rend higher Av stuff, also re-rolling the rend result. I penetrated a Land Raider twice doing that in the last game I played, in the same phase. It worked pretty well.
So what do you guys think? Lists I should watch out for? Suggestions to add/take from this? Let me have it!
|