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1999+1 Tyranids Monster Mash - Competitive  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Happy Imperial Citizen




Flyrant - 2 TL Dev - 230
Flyrant - 2 TL Dev - 230
1x2 Zoanthrope Brood - 100
1 Zoanthrope - 50
1 Venomthrope - 45
1x30 Termagant - 120
Tervigon w/ Electroshock Grubs - 205
1x4 Warriors w/ LW + BS x1, BS - 150
1x3 Carnifex Brood w/ HVC x3 TL Dev x3 - 465
Mawloc - 140
Mawloc - 140
Bastion w/ Quad Gun - 125

The plan is to place the Bastion centrally in front of my deployment zone to allow the venomthrope to hide inside and grant a larger shrouded bubble. Combining the shrouded save with area terrain and gaunt cover should provide most of my force with a 3+ cover save, making my force pretty resilient in the center of the table. Quad gun also helps against reserves. Flyrants will run interference taking rear shots at vehicles and eventually troops with their TL Dev. They can also fire off maledictions at targets of opportunity. Mawlocs will hit any infantry in the open or anything with big guns. Carnifexes fire HVC at light or medium vehicles, just hoping to suppress one a turn. Once anything comes close they use the TL Dev as well. Zoanthropes and Tervigon can roll any powers (except the nova) and use it effectively in this list.
   
Made in us
Automated Rubric Marine of Tzeentch




Rose-Hulman Institute of Technology

Very impressive! I haven't been active here for a few months so I'm not sure if this is a popular new list or strategy for nids, but the venomthrope-bastion combo sounds very powerful. I suggest taking a scalpel squad or MC that can deal great amounts of damage to a single squad so that if your opponent has something with ignores cover like a heldrake that you can quickly eliminate it.

"We are the Red Sorcerers of Prospero, damned in the eyes of our fellows, and this is to be how our story ends, in betrayal and bloodshed. No...you may find it nobler to suffer your fate, but I will take arms against it." -Ahzek Ahriman
1250 Points of The Prodigal Sons  
   
 
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