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Hi all i start play this year but i want push for a 1850 list that can put a fight with every army so here's is my army i build until now
Black legion (primary)
HQ
Chaos lord on juggernaut 220 pt
Sorc 115
Troops:
Cultist x29: 126 pt
Cultist x29: 126 pt
Fast
Spawn x5 160pt
Helldrake: 170 pt
Helldrake: 170 pt
CSM (ally)
HQ
sorc 110pt
sorc 110pt
troop
cultist x29: 126pt
Heavy support
Havocs x10: 220 pt
stronghold:
wall of martyrs vengeange weapon battery x2: 190pt
So the list is at first see just a blow but now i will introduce my tactics:
1-the chaos lord on juggernaut is build to match the worst possible enemy HQ, ghazkull
thx to Black legion artifact he both have eternal warrior and adamntium will, same attacks of ghazkull (5) and a+1/2 attack thx to khorne, equiped with lightin claw and a a power fist
With an armor save of 3+ and 4++, better result of an abaddon and faster.
I want put it inside with spawn to get a fast tough and killer unit, They also have 3 wouds x spawn so i just look sir if needed as much as i going in CC (like 10 wouds to can loose with out loose a single model or lord be hit)
2-i filled each cultist unit with a terminator sorc, all of 3 can reroll psych tests, also they will stay in front of unit to get with their 2+ armor save all the hit and redistribuite them with the look out sir rule, they also use telepaty power so there are a tons of good utility with 3 hq that can even istant kill some R8 creatures
3-the stronghold are basicaly there for 2 resons: the first is fire down flyers, both batterys cannot be conquer by enemys and they do not have automatic fire special rule, so i choose on what they fire and are 4 hit S9 vp2 twin linked; the second reason are what made up all my strategy: barricades
Each battery can spend pts in barricades as long are put in 6'' around them so taking 4 give me exatly 24''(with out considering the weapon itself this should be like around +6'' each for a total of 36'') of 4+ cover save for all my unit behind the barricades. This mean cover from left to right to all my field part of the table
This considering i can place my stronghold on my part of the field and max at 6'' from the objective it give me the perfect field control i need.
87 models that cannot be walk over and can sit and stay or charge after the objective with 3 Hq with 2+ and (re-roll) psych power.
Plus the Sorc HQs can cast invisibility to get a whole younit a 2+ cover save, ort hey just go to ground and get a 3+ cover save if i see that enemy tend to ingore armor and focus my 3 sorc HQs.
4-last but not least havocs, i choose them over the obbly cos i want anti-tank hit and not saturation, using 4 with lascannon +2 battery it give me 8 hit S9 vp2 .
Obbly just give me 3 hit every 2 turn and only 6 wouds vs 10, yes they were 2+ but at 48'' i dont think opponent will have so much saturation, so cheap price and more wouds win for me.
5- well 2 helldrake were a must , fast deadly and perfect to complete my kill strategy over my opponents they will enter from turn 2 or later so i have exatly 2 turn to take down all what can fire down my 2 helldrake so that they can then stay on table and kill with the flamer 5-7 modell each every turn.
So what you think ? i'd like a lot this list but the lack of assoult granade can be a problem considering i'd like to play aggressive from 2nd-3rd turn
They are a total of 102 model with 4 hq and 2 helldrake and at least 4 hit S9 vp2 per turn that are AV 14
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