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![[Post New]](/s/i/i.gif) 2014/05/06 02:29:00
Subject: 1750 Ultra Marines with Blob of Doom
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Horrific Howling Banshee
Barrie, ON
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was going for this but f dat with 7th around the corner. Lulzy/Competitive though? Not 100% tweaked yet.
HQ:
Chapter Master Artificer Armour Power Fist The Shield Eternal = 225
Chief Librarian Tigurius(going for GoI)
Commissar Yarrick
Ministorum Priest
Inquisitor Coteaz
Ordo Xenos Inquisitor Servo Skulls(3) Psychotroke Grenades ML1(Hammerhand) Force Sword = 69
Troops:
Scout Squad(5)
Scout Squad(5)
Infantry Platoon
PCS
Infantry Squad(10) Meltagun = 60
Infantry Squad(10) Meltagun = 60
Infantry Squad(10) Meltagun = 60
Infantry Squad(10) Meltagun = 60
Infantry Squad(10) Meltagun = 60
Elites:
Sternguard Veteran Squad(5) Combi-Grav(3) Grav-Gun(2) = 180
Drop Pod Locator Beacon = 45 = 225
Heavy Support:
Stalker
Stalker
Wyverns(2)
Fortification:
Skyshield Landing Pad
= 1749
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This message was edited 10 times. Last update was at 2014/05/06 18:53:47
...that big sanction stamp of APPROVAL means it's OFFICIAL. No, I don't have to ask you for permission. D-cannons win games.
2000+
2000+ |
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![[Post New]](/s/i/i.gif) 2014/05/06 05:13:55
Subject: Re:1750 Ultra Marines with Blob of Doom
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Automated Rubric Marine of Tzeentch
Rose-Hulman Institute of Technology
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Welcome to DakkaDakka! Make sure to read the form rules before you make any more posts. You might find you've broken one with this post.
Where is your hammer lord going?
At first I was thinking long range tanks will be a problem but the skyshield landing pad gives a 4++ save, yes?
I'm not too familiar with IG. Aren't stalkers and Wyverns both Anti Air vehicles? I feel 5 is more than enough AA. Maybe not, im not sure what their weapons are.
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"We are the Red Sorcerers of Prospero, damned in the eyes of our fellows, and this is to be how our story ends, in betrayal and bloodshed. No...you may find it nobler to suffer your fate, but I will take arms against it." -Ahzek Ahriman
1250 Points of The Prodigal Sons |
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![[Post New]](/s/i/i.gif) 2014/05/06 06:26:35
Subject: 1750 Ultra Marines with Blob of Doom
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Horrific Howling Banshee
Barrie, ON
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edited. I thought the terms were laxed recently, my bad.
All HQs go with the 50 man blob. Yeah, the Skyshield Landing Pad gives a 4++ vs ranged fire. Stalkers are SM AA and Wyverns are IG(AM) Thunderfire Cannons.
cheers!
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...that big sanction stamp of APPROVAL means it's OFFICIAL. No, I don't have to ask you for permission. D-cannons win games.
2000+
2000+ |
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![[Post New]](/s/i/i.gif) 2014/05/06 13:22:44
Subject: Re:1750 Ultra Marines with Blob of Doom
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Automated Rubric Marine of Tzeentch
Rose-Hulman Institute of Technology
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Interesting. Why stick a hammernator lord with a shooting squad? I feel like you should give him a squad and transport or get a more supportive HQ instead like a librarian.
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"We are the Red Sorcerers of Prospero, damned in the eyes of our fellows, and this is to be how our story ends, in betrayal and bloodshed. No...you may find it nobler to suffer your fate, but I will take arms against it." -Ahzek Ahriman
1250 Points of The Prodigal Sons |
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![[Post New]](/s/i/i.gif) 2014/05/06 14:07:14
Subject: 1750 Ultra Marines with Blob of Doom
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Assault Kommando
Flint, Mi
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I dont see the point of the inqusition...wouldnt you benifit more from chimeras than razorbacks? and primaras psykers than the inquisitors? and save points?
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![[Post New]](/s/i/i.gif) 2014/05/06 14:50:18
Subject: 1750 Ultra Marines with Blob of Doom
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Longtime Dakkanaut
United States of America
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Looks cool, though all sargents need power axes and/or melta bombs for max effectiveness, also why melta guns over flamers?
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![[Post New]](/s/i/i.gif) 2014/05/06 17:31:37
Subject: 1750 Ultra Marines with Blob of Doom
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Horrific Howling Banshee
Barrie, ON
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the Chapter Master is there for wounds tanking and S10 in CC, joined to the blob or to the sternguard if I'm facing Riptides with interceptor. If I am facing said iontides with interceptor, the sternguard drop on them, the Chapter Master eats the intercept, and they grav the ever living sh!t out of it. An intercepting iontide is probably the single biggest threat to the deepstriking blob. The Inquisitor is there to give the blob funky grenades, Hammerhand, Servo Skulls for gating, and denying scouts. Coteaz is there for the obvious anti-seize, 2 Divination rolls AND interceptor lite.
I originally had power axes on the sergeants, but cut them for points(75). I feel that with the Chapter Master, yarrick, and coteaz there are enough high strength AP2 attacks already? Meltaguns instead of flamers because I want the blob to be able to deal with high AV if need be. 133 flashlight shots with ignore cover order can do anything 5 flamers could do and better IMO.
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This message was edited 1 time. Last update was at 2014/05/06 18:45:12
...that big sanction stamp of APPROVAL means it's OFFICIAL. No, I don't have to ask you for permission. D-cannons win games.
2000+
2000+ |
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