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Made in za
Fixture of Dakka




Temple Prime

A reboot of the old thread with a new storyline in mind and fresh eyes looking down at the project once more. This time I'm looking to try and get things running well and good, as well as run a tighter storyline while having more focus on the roleplay than before.

The Premise is that a mysterious force is calling forth the great champions and armies of the omniverse to engage in an epic war to end all wars across countless realities. They can be from anything, MLP, Homestuck, Warhammer 40k, Metroid, Transformers, Halo, Metal Gear, Real life (if you're hardcore like that), Half-life, Command and Conquer, XCOM, Star Wars, or anything you can imagine. Now obviously there's going to be a reasonable upper limit on the initial power levels of the characters you can bring in. However, as time goes on and the stakes get higher, existing characters will get stronger and you can bring in more potent new characters until we can finally fight the source of this conflict head on.

In this Role Play; you are going to pick a character; such as Ragnar Blackmane to use an example you are all almost certainly familiar with; they will be plucked from their home universe and dropped into one universe; which will be called the location; where everyone else will be; the Death Star will be our example. For example; Ragnar could be commanding his space wolves one second; and the next second he'll find himself in the Death Star with a bunch of other characters and some space wolves. The Location will be changed now and then to keep things fresh; and there will always be a portal back to the previous locations. To continue our example; After purging the heretics in the Death Star; Ragnar and his troops will suddenly find themselves in say; the Land of Oz; but there will be a portal back to the Death Star. The Location I choose will be kept secret; but you can PM me suggestions. This is primarily a Sandbox; but there will be a overreaching story line.

Rules
Spoiler:
1. No godmodding, such as controlling other people's characters. How much control you have over NPCs is decided on a plot importance basis.

2. Yes you can have a character from ANY UNIVERSE.

3. Your character will still retain his/her powers, but you can tone them up or down. Talk to me if you're wondering if your character is too strong/weak.

4. No autohitting

5. No instakills

6. No autododging (more commonly referred to as no-sells, this is when you avoid an attack by completely disregarding it in your post, though constantly avoiding/nullifying/blocking attacks and not taking any hits that you by all rights should hit and/or hurt you even if you write it out in your posts is not acceptable either.)

7. Post with proper grammar and spelling.

8. Break any of these rules and you get a warning, next time 1 page ban, next time you're out. This is subject to moderator, overseer, and game master discretion.

9. There is no set rule on character limit per player; but be sure you can manage them all.

11. There is no rule 10

12. Don't try to alter the personality of your character too much from the original version without proper character development

13. If you wish to take something like an imperial storm trooper from star wars and give him a name and a bio; I'll be fine with that.

14. Keep your post contents Mod acceptable. I'd rather not get this locked.

15. If you are going to take a real person and put him in this role play; he/she must have been notable enough to have an article on Wikipedia. Preferably you should use some badass soldier; as they'd have the best chance of surviving in this RPG.

16. You can control NPCs to some extent, but try to avoid things like your character easily killing someone important.

17. Please, do not beg me to make you a mod, that position is determined on merit. If you look good and responsible enough, I'll PM you asking if you want to become a mod.

18. Unless some form of locomotive ability is one of your character's powers, don't be everywhere at once.

19. There is no character limit per se, but try not to make more characters than you can keep track of.

20. Gaming abstraction like experience levels, statistics, energy/health pickups, and rather nonsensical dropped currency (like gold coins in neverwinter nights) will exist in this game to some extent, but they can only be utilized by the character from the universe that particular abstraction is from. Thus only Samus can pick up Chozo suit missile ammunition from slain foes for example. This rule can be broken if one can make a reasonable case for it, such as if a Techmarine modified his suit to use Chozo technology (heresy!), but otherwise will allow characters to make more use of their own abilities while keeping them more unique.

21. If someone doesn't want to engage in a player vs player fight with you OOC, don't force it on them.

22. If you disappear for a week, your characters become up for grabs. If you return; whoever has taken control of your character must explain what they have done with said character and return it to the original owner should they wish it back.


Mod Powers:
Spoiler:
Mods can enforce the rules in my place.
Mods can accept or reject a character in my place
Mods have the full authority to make or reverse a ban.
Mods have a greater ability to control NPCs than normal players


Overseer Powers:
Spoiler:
Overseers can enforce rules in my place and enforce them upon mods
Overseers can accept or reject characters in my place and may approve or reject the characters of moderators
Overseers have the full authority to make or reverse a ban and may strip a mod of his powers or turn a player into a mod.
Overseers have an even greater ability to control NPCs than Mods do.


Character template:

Spoiler:
Template
Name:
Sex (if any):
Height (you can approximate):
Weight (you can approximate):
Description/Picture:
Universe:
Abilities:
Bio:
Alignment: (Follows the D&D alignment system, I.E Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, True Neutral, Chaotic Neutral, Lawful Evil, Neutral Evil, Chaotic Evil)
Link:

Group template

Spoiler:
Name:
Size of group: (in number of members, you may approximate, please try to list the number of vehicles if they have them)
Description/Picture:
Universe:
Abilities/Equipment: (abilities members of the group can use and their weapons, vehicles, gadgets and what-not)
History:
Alignment: (generally speaking)
Link: (if you are taking a generic organization and giving it your own history, then simply provide the link to the generic organization from which it is based; for example if I wanted to create an Cadian Imperial Guard regiment I'd provide a link to the Imperial guard)


Notes:
Spoiler:
Google is your friend; if you don't know anything about a character; look him up. Chances are his universe even has it's own wiki (or three.)
There will be an ultimate story-arc
Post Factoids about the universe your character is from in the OOC thread; It will help people familiarize themselves with each others characters.
I recommend a three line minimum post-length if at all possible.
A uselessly weak character is just as bad as a stupidly powerful one.
Have Fun; being in a sour mood ruins it for everyone else.
I will begin once I have five participators.
Each location may or may not have a "boss" fight. It all depends on what I feel is most appropriate.


Admin:

Kain

Overseers:

Mods:

Players:

If this thread looks similar to the old one, it's because I believe strongly in "if it ain't broke don't fix it".

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Ultramarine Librarian with Freaky Familiar





Southern California, USA

Hmmm. What character to use... well, I could use one of the leads from the Halo/Mass Effect cross over I pen on/off. Eh, what the hell. She is an Asari and was alive during the Mass Effect trilogy era so I'll use that incarnation so I don't have to explain the stupid bs I wrote.

Name: Cyree

Height: 6' 3"

Sex: "Female" (From Monogendered race but displays prominent feminine qualities)

Weight: 230 lbs

Description:

Former Eclipse Commando, veteran of the Reaper Conflict and current Asari Republics operative Cyree is a skilled and experienced soldier. She has seen the worst that the galaxy has to offer and has shot it to pieces with well placed fire from her favored Mattock Rifle. Her skin is a light blue color. It is unblemished for the most part but her face has a scar running across the side of her lips. Her face can be described as fair, and often is, but beauty is always in the eye of the beholder. Cyree's exact figure is hard to determine given that she wears body armor most of the time but she is noticeably bulkier than other Asari. Her eyes are also a pale blue color but much more light than her skin. They would seem grey to all but the closest inspector.

Her voice is mostly typical for her race. Nothing really stands out about it except that, she would have, to humans, a slightly Russian accent as her translator attributes such an accent to the particular dialect of her native language that she speaks. The armor she wears is a slate grey color with the symbol of the Asari Republics embossed on the right of her breastplate in black. It lacks any lights or glowing parts typical of many suits of armor so that she isn't as easy to spot. If you could assign rough categories for how well armor protects you her suit would be of a medium rating. It is a good balance of protection versus flexibility. Her belt and chest plate have a myriad of pouches on them to hold spare ammunition, food supplies and whatever it is that she might need to assist in her mission. On her left arm is a newer model of the Omni-tool that she puts to good use. Cyree's helmet is either on her head or clipped to her belt. Never underestimate the protective value of a helmet.

Universe: Mass Effect

Abilities:

Cyree is a good shot, tough and can lift a bit of weight. However, her claim to fame so to speak is her considerable biotic abilities. She isn't the most powerful Biotic in the galaxy by any standard but certainly outclasses your typical biotic by a good mile. A glass cannon would be an apt description for Cyree. At least in comparison to say a Space Marine.

Equipment:
M-96 Mattock
M-6 Carnifex
Medium Body Armor
Thermal Clips

Bio:

Cyree was born on one of the several worlds that make up the Asari Republics in 1929. She was born to a Turian/Asari couple that raised her well enough. But her curious nature, already proficient biotic powers and tendency to make friends with the "Wrong Crowd" led her to join the Mercenary group known as Eclipse later on in her adult life. During her time in Eclipse she turned from a wide eyed youth into a hardened killer. She rose through the ranks about 2180s she was a Commando officer. However, the Reaper Crisis and how her people were being killed during the war made her reconsider her life. It was when Thessia was attacked that she defected from Eclipse to the Republics. She quickly became a Commando once in their ranks though she joined under a different name to avoid being sent to prison for her crimes. Her comrades knew her as "Shailem. Though she didn't contribute much to the overall conflict given her relatively late entry into the war she did conduct a few operations against the Reapers.

Alignment: Chaotic Neutral

Link: http://masseffect.wikia.com/wiki/Asari

This message was edited 1 time. Last update was at 2014/05/25 01:46:44


Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!  
   
Made in za
Fixture of Dakka




Temple Prime

 TheCustomLime wrote:
Hmmm. What character to use... well, I could use one of the leads from the Halo/Mass Effect cross over I pen on/off. Eh, what the hell. She is an Asari and was alive during the Mass Effect trilogy era so I'll use that incarnation so I don't have to explain the stupid bs I wrote.

Name: Cyree

Height: 6' 3"

Sex: "Female" (From Monogendered race but displays prominent feminine qualities)

Weight: 230 lbs

Description:

Former Eclipse Commando, veteran of the Reaper Conflict and current Asari Republics operative Cyree is a skilled and experienced soldier. She has seen the worst that the galaxy has to offer and has shot it to pieces with well placed fire from her favored Mattock Rifle. Her skin is a light blue color. It is unblemished for the most part but her face has a scar running across the side of her lips. Her face can be described as fair, and often is, but beauty is always in the eye of the beholder. Cyree's exact figure is hard to determine given that she wears body armor most of the time but she is noticeably bulkier than other Asari. Her eyes are also a pale blue color but much more light than her skin. They would seem grey to all but the closest inspector.

Her voice is mostly typical for her race. Nothing really stands out about it except that, she would have to humans, she would have a slightly Russian accent as her translator attributes such an accent to the particular dialect of her native language that she speaks. The armor she wears is a slate grey color with the symbol of the Asari Republics embossed on the right of her breastplate in black. It lacks any lights or glowing parts typical of many suits of armor so that she isn't as easy to spot. If you could assign rough categories for how well armor protects you her suit would be of a medium rating. It is a good balance of protection versus flexibility. Her belt and chest plate have a myriad of pouches on them to hold spare ammunition, food supplies and whatever it is that she might need to assist in her mission. On her left arm is a newer model of the Omni-tool that she puts to good use. Cyree's helmet is either on her head or clipped to her belt. Never underestimate the protective value of a helmet.

Universe: Mass Effect

Abilities:

Cyree is a good shot, tough and can lift a bit of weight. However, her claim to fame so to speak is her considerable biotic abilities. She isn't the most powerful Biotic in the galaxy by any standard but certainly outclasses your typical biotic by a good mile. A glass cannon would be an apt description for Cyree. At least in comparison to say a Space Marine.

Equipment:
M-96 Mattock
M-6 Carnifex
Medium Body Armor
Thermal Clips

Bio:

Cyree was born on one of the several worlds that make up the Asari Republics in 1929. She was born to a Turian/Asari couple that raised her well enough. But her curious nature, already proficient biotic powers and tendency to make friends with the "Wrong Crowd" led her to join the Mercenary group known as Eclipse later on in her adult life. During her time in Eclipse she turned from a wide eyed youth into a hardened killer. She rose through the ranks about 2180s she was a Commando officer. However, the Reaper Crisis and how her people were being killed during the war made her reconsider her life. It was when Thessia was attacked that she defected from Eclipse to the Republics. She quickly became a Commando once in their ranks though she joined under a different name to avoid being sent to prison for her crimes. Her comrades knew her as "Shailem. Though she didn't contribute much to the overall conflict given her relatively late entry into the war she did conduct a few operations against the Reapers.

Alignment: Chaotic Neutral

Link: http://masseffect.wikia.com/wiki/Asari


This is acceptable, accepted.

I'll get a character list going on this page soon. It's past midnight here so it'll have to wait just a while longer.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in gb
Junior Officer with Laspistol





Desperado Corp.

Name: Authrix
Sex (if any): Male
Height: 8'3"
Weight: Average Spess Mareen weight.
Description/Picture: Blue power armour of the Librarium, carries a golden chainsword, wreathed in a shimmering energy field.
Universe: 40K
Abilities: Psyker, with Prescience, Telekine Dome and Smite powers.
Bio: Authrix is a Librarian in the Dark Angels, one of the most experienced Epistolaries within the chapter. He has served as a member of 5th company for several centuries, but recently has had his faith tested by the Chapter Master's actions.
Alignment: Lawful Neutral.

Name: Tobias Hepps
Sex (if any): Male
Height: 5'9"
Weight: 9 Stone
Description/Picture: An average guardsman wearing worn, blue carapace armour and dark grey fatigues, with a fully enclosed helmet and powerpack. He carries a lasgun linked to his backpack. His features are fair, if not a little grubby, while he has blue eyes and short brown hair.
Universe: 40K
Abilities: Keen eye, scouting and infiltration. "Creative" with explosives.
Bio: Tobias Hepps, 4th member of the Blazing Thunder Stormtroopers squad. Currently attached to the 82nd Ventiran regiment, Hepps followed the usual lines of promotion through the Schola, emerging as a fully developed warrior of the Imperial Guard... "before those High-Lord fethwits changed the name." Even so, Hepps went through life killing for the Emperor, notably serving alongside Dark Angels on a number of missions. Although he and his squad were treated with the usual warmth and care reminiscent of the Dark Angels - that is to say, none - Hepps was singled out by the Librarian Authrix as "battle buddy" on several of these occasions. The two worked well together, prompting further co-operation, and both share a good mutual respect of one another's skills.
Alignment: Chaotic Neutral

Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. 
   
Made in za
Fixture of Dakka




Temple Prime

 liquidjoshi wrote:
Name: Authrix
Sex (if any): Male
Height: 8'3"
Weight: Average Spess Mareen weight.
Description/Picture: Blue power armour of the Librarium, carries a golden chainsword, wreathed in a shimmering energy field.
Universe: 40K
Abilities: Psyker, with Prescience, Telekine Dome and Smite powers.
Bio: Authrix is a Librarian in the Dark Angels, one of the most experienced Epistolaries within the chapter. He has served as a member of 5th company for several centuries, but recently has had his faith tested by the Chapter Master's actions.
Alignment: Lawful Neutral.

Name: Tobias Hepps
Sex (if any): Male
Height: 5'9"
Weight: 9 Stone
Description/Picture: An average guardsman wearing worn, blue carapace armour and dark grey fatigues, with a fully enclosed helmet and powerpack. He carries a lasgun linked to his backpack. His features are fair, if not a little grubby, while he has blue eyes and short brown hair.
Universe: 40K
Abilities: Keen eye, scouting and infiltration. "Creative" with explosives.
Bio: Tobias Hepps, 4th member of the Blazing Thunder Stormtroopers squad. Currently attached to the 82nd Ventiran regiment, Hepps followed the usual lines of promotion through the Schola, emerging as a fully developed warrior of the Imperial Guard... "before those High-Lord fethwits changed the name." Even so, Hepps went through life killing for the Emperor, notably serving alongside Dark Angels on a number of missions. Although he and his squad were treated with the usual warmth and care reminiscent of the Dark Angels - that is to say, none - Hepps was singled out by the Librarian Authrix as "battle buddy" on several of these occasions. The two worked well together, prompting further co-operation, and both share a good mutual respect of one another's skills.
Alignment: Chaotic Neutral

Accepted.]

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in gb
Junior Officer with Laspistol





Desperado Corp.

Part two:

Name: Arfiel Estas
Sex (if any): Male
Height: 5'8"
Weight: 8 Stone

Description/Picture: Arfiel's young, and it shows on his face; he's yet to gain any scars, and still wears a smile in most circumstances. His hair is grey, but he has enough so as to offput the impression of age. He wears a suit of AV1.052 armour, segmented slide-plate which offers a full tactical suite as well as several modification slots and local energy shielding. His armour is a dark grey with red highlights, with green helm lenses.
Universe: Terms of Service (Custom universe)

Abilities: Foresight, Augment, Shielding, Healing.

Overall power summary: More powerful than a Halo Spartan, less so than a Space Marine (So, essentially, a Guard Stormtrooper +1), with some psychic powers.

Gear: Psyblade (think force weapon), Medium Cal Pistol, AV armour with expansive shielding (a personal shield that can expand up to a 5 meter radius, designed to protect a five man squad), and a healing unit (automated physical repair unit which can heal anything up to a fracture, given enough time.) Additional Mod Units can be acquired, though they would have to replace a current unit to be used. For instance, Arfiel would have to lose either the shield or the Healing Unit to pick up another mod.

Bio: Arfiel is a psychic, and a member of the advanced PsyMED (Psychic Military Enhancement Division). He was trained in the ADV programme from a young age, seperated from his parents at young age and assigned to surrogate training parents. These moulded him to be more receptive to the training he would later undergo, while hammering home an unquestioning devotion to Humanity's current ruler, Lord Swain. This training has made him an elite soldier in the defence of humanity, and although he is just starting out as a professional soldier, Arfiel already shows promise.
Nevertheless, one always has questions about their leaders...

Alignment: Neutral Good.

Name: Rynn Sera
Sex (if any): Female
Height: 5' 6"
Weight: 8 stone.

Description/Picture: Rynn is also quite young, having finished training at the same time as Arfiel, with little to show for it. Despite her size she is deceptively strong, but also lithe and nimble when it is needed. In her line of work, that's almost always. She has short, faded brown hair, which parts at the fringe, fair skin and sharp blue eyes. Her armour is roughly similar to Arfiel's, but has a single gold mark on the top right corner of her visor, indicating she was a member of Ellesion, a hunter of enemy champions.

Universe: Terms of Service (Custom Universe)

Abilities: Rynn is a duellist trained to bring down the most skilled and largest enemies the ADV encounters. She is more physically able than most, possessing a greater degree of strength and dexterity than more common ADV troops. Her armour contains a Reforming shield, which adjusts to protect more vulnerable areas as she fights, and a healing unit.

Gear: Energised Blade (Think power weapon), Medium cal pistol, AV1.072 armour, Reforming Shield and Healing unit.

Bio: Similarly to other ADV agents, Rynn was removed from her natural parents and raised by surrogates. However, she received unnecessarily blunt and harsh treatment, the innocent curiosity of a young child brutally forced away by apathetic parents until she eventually found their chiding criticism to be dull and empty, abandoning any care for them that remained. During her time in training with the ADV, she reformed herself into a stronger, smarter person. While she feels resent towards her false-parent's poor treatment of her, she recognises the positive effects of it - though she never did buy into just how "great" Lord Swain was...

Alignment: Chaotic Good

Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. 
   
Made in za
Fixture of Dakka




Temple Prime

As noted before, these have been accepted.

Now to wait for three more people.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

Name: Ashiraya Aelera Sunblade
Sex: Female
Height: 180 cm or 5' 11"
Weight: 79 kg or 174lb
Description/Picture: http://i.imgur.com/lYzc2Ou.jpg (Please ignore gakky 2D on the arms, hands, knees, and chestplate- it's considerably more 3D on the actual in-character character)
Universe: Warcraft
Abilities: Undeath (Does not need food, water or air, can regenerate lost tissue rapidly by consuming flesh, vulnerability to 'holy' type spells and resistance to 'shadow' and 'unholy' type spells, et cetera), skilled at close combat, proficient at Frost and Unholy magic, has resilient armour, has a disproportionately powerful weapon. Death Knight.
Bio: See 'Background' section of this page. http://www.argentarchives.org/node/109841 The Ashiraya that is going to be used in this RP is pre-Black Queen, far weaker and less corrupted than her later incarnation but still a capable combatant. In the same way, her weapon is unfinished and but a shadow of its future potential, yet it remains a very deadly weapon indeed.
Alignment: Unclear (Somewhere between chaotic neutral, true neutral, chaotic good, and neutral good)
Link: http://www.argentarchives.org/node/109841 is the full character profile- note that it depicts the character in a later stage of its progression.

This message was edited 1 time. Last update was at 2014/05/25 00:28:26


I should think of a new signature... In the meantime, have a  
   
Made in za
Fixture of Dakka




Temple Prime

 Ashiraya wrote:
Name: Ashiraya Aelera Sunblade
Sex: Female
Height: 180 cm or 5' 11"
Weight: 79 kg or 174lb
Description/Picture: http://i.imgur.com/lYzc2Ou.jpg (Please ignore gakky 2D on the arms, hands, knees, and chestplate- it's considerably more 3D on the actual in-character character)
Universe: Warcraft
Abilities: Undeath (Does not need food, water or air, can regenerate lost tissue rapidly by consuming flesh, vulnerability to 'holy' type spells and resistance to 'shadow' and 'unholy' type spells, et cetera), skilled at close combat, proficient at Frost and Unholy magic, has resilient armour, has a disproportionately powerful weapon. Death Knight.
Bio: See 'Background' section of this page. http://www.argentarchives.org/node/109841 The Ashiraya that is going to be used in this RP is pre-Black Queen, far weaker and less corrupted than her later incarnation but still a capable combatant. In the same way, her weapon is unfinished and but a shadow of its future potential, yet it remains a very deadly weapon indeed.
Alignment: Unclear (Somewhere between chaotic neutral, true neutral, chaotic good, and neutral good)
Link: http://www.argentarchives.org/node/109841 is the full character profile- note that it depicts the character in a later stage of its progression.

I really should be asleep at this point but I'll accept it too.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

 Kain wrote:
Now obviously there's going to be a reasonable upper limit on the initial power levels of the characters you can bring in. However, as time goes on and the stakes get higher, existing characters will get stronger and you can bring in more potent new characters until we can finally fight the source of this conflict head on.


This fits perfectly well then. Uncorrupted Ashiraya should do for early on, but once things scale right to hell I can bring in corrupted Ashiraya- who is literally at the point where she would oneshot her former incarnation who in turn can't realistically harm her future self.

I should think of a new signature... In the meantime, have a  
   
Made in ca
Bloodthirsty Bloodletter




The Eye of Terror

I'm still interested in this. Seems like I had the last post in the last IC section. >_< Anyways, character time again:



Name: Gilgamesh
Sex: Male
Height: 182 cm. (6 ft)
Weight: 68 kg
Description/Picture:

Out of armor

In armor

Universe: Fate/Extra (Fate/Stay Night)

Abilities: As a Servant summoned by the Holy Grail, he possesses strength, endurance, and agility far beyond those of most people. Mundane weapons with no magical power whatsoever would struggle to harm him. He is well-balanced in terms of physical statistics compared to other heroes and he can dematerialize his physical body if he wishes. His true strength comes from the Gate of Babylon, his Noble Phantasm.
Connecting the space of reality to his ancient vault, Gilgamesh can use whatever treasures he owned in various situations. The items can be summoned anywhere either directly into his hands or anywhere in the direct vicinity. Weapons range from holy swords, legendary spears, and various other weapons that acted as prototypes of weapons from other cultures that lived long after his kingdom fell. Other items include fine wines, drinking cups, an ancient flying machine with its accompanying weapons and even things he doesn't remember. That within are not merely riches, but his collection is the very "origins of human wisdom."
That which is missing from the vault would be items produced with completely new concepts by a new human race, and items produced with extraterrestrial intelligence and technology. He has above average magic resistance, bolstered by the treasures of his vault and with his personal skill of Golden Rule, monetary problems are completely unknown to him.

Bio: Gilgamesh is the great half-god, half-human king born from the union between the King of Uruk, Lugalbanda, and goddess Rimat-Ninsun. He ruled the Sumerian city-state of Uruk, the capital city of ancient Mesopotamia in the B.C. era. He was an ultimate, transcendent being so divine as to be two thirds god and one third human, and no others in the world could match him. He was a despot possessing high divinity who believed he was invincible. He is not merely a legend, and is said to have actually existed and ruled during the Sumer Dynasty five thousand years ago. He was the King of Heroes who possessed all things in the world, whose tale is recorded in mankind's oldest epic poem, the Epic of Gilgamesh which portrays Gilgamesh as a hero, destined to be king and achieve great feats, who is driven to meet his destiny, facing challenges together with his best friend Enkidu.

His title, King of Heroes, is not meant to call him a king who is a hero, but instead implies that he is the king over all heroes. He is mankind's oldest hero, the origin of all myths and model on which heroes are based, so his story is copied within the mythologies of all the countries of the world. The heroes of various myths are derived from his legend, so his Gate of Babylon possesses all of their Noble Phantasms.

Born with a body that was of the highest grade by mortal standards and knowledge reaching truth, Gilgamesh was born, designed, as king and the Keystone of Heaven between the rising humans and the fading gods. He was sent to ensure the humans and bind the earth slowly leaving the Age of Gods. He was a being embodying the two life sets of life forms, with the blood of those who had ruled and the blood of those who would rule from thereon. He was to be the ultimate neutral party able to discern their respective failings, adjudicating from their respective positions. During his childhood, he loved the gods instead of humanity, but the gods created Enkidu at that time to punish the arrogant king.

The reason was simply that he had been born with the conclusion already drawn, existing independently as a being neither fully divine or human. He acquired the characteristics of both, so his field of vision reached even past what the gods were able to comprehend. His overwhelming power bred overwhelming isolation, but his strength of self kept him from abandoning his kingship or fleeing from the mission imposed upon him. Through revering the gods and loving humanity, he decided to follow the path to its conclusion by deposing the gods and loathing humanity.

Gilgamesh was born as a guardian of humanity, so it is his duty to lay the foundations for the future civilization of the planet. He does not view sheltering as his way of guardianship, but instead a harsh form resembling the north wind. He is the adjudicator of humanity who is an observer and sentencer at his core, punition personified and uncolored by human values. He lives by the ideal that later became Code of Ur-Nammu and Code of Hammurabi, that it is law for humans to prosecute humans. He had been brought forth by the gods to secure humanity for them, but he did not fulfill his role. He considered his own desires first, and he controlled the kingdom as a person. He rejected the gods as something from a past age, telling them that he will obey and respect them and at the same time telling them to be destroyed. He believed they lost their positions through their own actions the moment the brought him forth into the world

Alignment: Chaotic Good. Despite his colossal arrogance and seeming disregard of lives around him, he doesn't want to destroy humanity. He simply wants to weed out the unworthy. The consumerist culture of the era he was summoned in had a profoundly negative impact on his overall outlook though other eras may mellow him out somewhat. He may be an arrogant jerk, but his purpose is firm.

Links: http://typemoon.wikia.com/wiki/Gilgamesh_(Fate/Extra_CCC) (For the incarnation being used)
http://typemoon.wikia.com/wiki/Gilgamesh#Identity (For general backstory-related things)
http://typemoon.wikia.com/wiki/Gate_of_Babylon (For his main items)

This message was edited 1 time. Last update was at 2014/05/25 07:40:53




 
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

Let me think. Warcraft or Warhammer?

   
Made in za
Fixture of Dakka




Temple Prime

Lou is approved BTW.

List of approved characters: Note that just because my characters are listed here does not mean you'll be seeing them immediately or even remotely soon. My sheets are just references for NPCs. Some NPCs I use may not be immediately listed here either, even if they are reoccuring, major, or even main characters.
Spoiler:
Kain wrote:
Name: Senator Steven Armstrong
Sex (if any): Male
Height (you can approximate): 200 cm (6'6) 225 cm when "juiced up"
Weight (you can approximate): 300 lbs. 500 lbs when "juiced up"
Description/Picture:
Universe: Metal gear
Abilities: Nanomachines allow for Incredible superstrength, nanomachines harden into near indestructible armor at point of impact, Nanomachines allow for a healing factor, Nanomachines allow for telekinesis, can punch the ground so hard that lava and fire comes out, Nanomachines allow for greatly enhanced speed and reflexes, Nanomachines can drain energy from other machines to enhance regenerative abilities and power.
Bio: A Republican Senator originally from Texas who played some college ball at the university of Texas, Armstrong could have gone pro if he hadn't joined the navy. With the physique he built up, he wasn't one of those belt way pansees, he could have broken the president in two, with his bare hands! Deciding that the country had become diseased, rotten to the core, he decided he had to pull it up by the roots, burn it down! And from the ashes a new America would be born, evolved but untamed! With his power and prestige, he acquired Nanomachines, son! And became the unofficial CEO of Desperado enforcement.
Alignment: Neutral Evil
Link: http://metalgear.wikia.com/wiki/Steven_Armstrong

Name: Desperado Enforcement
Size of group: Thousands
Description/Picture:
Universe: Metal gear
Abilities/Equipment: http://metalgear.wikia.com/wiki/Desperado_Enforcement_LLC.
History: http://metalgear.wikia.com/wiki/Desperado_Enforcement_LLC.
Alignment:Neutral evil
Link:http://metalgear.wikia.com/wiki/Desperado_Enforcement_LLC.


Name: Allied Nations
Size of group: Millions
Description/Picture:
Universe: Red Alert 3 Paradox, Red Alert 2 Yuri's Revenge Mental Omega, Robot Storm
Abilities/Equipment: extremely advanced technology including teleportation and time travel devices, cyro-technology, devices capable of erasing targets from the timestream, devices capable of messing and exploiting the laws of physics, weather manipulators, proton collider cannons, and more.
History: http://www.wiki.paradoxmod.com/index.php?title=Allied_Nations
http://rstorm.cncguild.net/index.php?page=allied/allied
http://mo.cncguild.net/index.php?page=allied_info
Alignment: Lawful Good
Link: You have been given enough links

Name: The Ceph
Size of group: Unknown
Description/Picture:
Universe: Crysis
Abilities/Equipment: Highly advanced technology, widespread usage of carbon nanotube musculature, temperature control, and bio-engineering, higher Ceph forms have a sort of psychic power called "Ceph thought", cloaking fields, gravity manipulation and electromagnetic control are also common.
History: http://crysis.wikia.com/wiki/Ceph
Alignment: Lawful evil
Link: http://crysis.wikia.com/wiki/Ceph

Name: Imperial 395th army
Size of group: Tens of millions
Description/Picture:
Universe: Warhammer 40k
Abilities/Equipment: Large numbers, heavy usage of mechanized elements, air support, loyalty to the emperor, some usage of sanctioned psykers and abhumans, space marines, imperial knights, sisters of battle, skitarii, titans, ordinatus
History: Once deployed in the Inciphis region, the entire Imperial 395th army, en route to a non-critical deployment, suddenly vanished in the forty second millennium.
Alignment: Lawful neutral, they take their orders and do them to the best of their ability, even if it may rub them the wrong way, they are not actively malevolent though, and a standard human level of conscience is standard.
Link: http://wh40k.lexicanum.com/mediawiki/images/f/f1/Valhallan_597th.JPG

Name: Space pirates
Size of group: Unknown
Description/Picture:
Universe: Metroid
Abilities/Equipment: http://metroid.wikia.com/wiki/Space_Pirate
Alignment: Lawful evil
Link: http://metroid.wikia.com/wiki/Space_Pirate

Name: Samus Aran.
Sex (if any): Female
Height (you can approximate): 6'3 or 1.9 meters
Weight (you can approximate): 100 kilograms or 228 pounds in suit. 198 pounds out of suit.
Description/Picture: In armor



Out of Armor:



Universe: Metroid (Indeterminate era; possesses all the power ups of Corruption, Prime, Zero Mission, and Echoes, i'm using the Light Suit aesthetic since it looks really damned awesome)
Abilities: Power suit.
Bio: (snipped from wikitroid) Orphaned during a Pirate raid on her home of K-2L, Samus was adopted by the mysterious Chozo, and taken to Zebes, where she was infused with their DNA and raised to become a warrior. Once she reached adulthood, Samus joined the Federation Police, where she served under the Commanding Officer Adam Malkovich, but she ultimately left to become a bounty hunter. As a bounty hunter, armed in her cybernetic Power Suit, Samus has become famous for her accomplishments on missions thought otherwise impossible. Her most renowned achievements are the destruction of the Space Pirate base at Zebes, her role in ending the Galactic Phazon crisis, her extermination of the Metroid species, and her disobedience of orders at BSL where she chose to destroy the deadly X Parasite rather than turn it over to the Galactic Federation.
Alignment: Neutral Good
Link: http://metroid.wikia.com/wiki/Samus_Aran

Name: XCOM Aliens
Size of group: Enemy unknown
Description/Picture:
Universe: XCOM Enemy unknown
Abilities/Equipment: http://xcom.wikia.com/wiki/Aliens_(XCOM:_Enemy_Unknown)
History: http://xcom.wikia.com/wiki/Aliens_(XCOM:_Enemy_Unknown)
Alignment: Lawful evil
Link: http://xcom.wikia.com/wiki/Aliens_(XCOM:_Enemy_Unknown)


Name: Yuri's army
Size of group: Millions
Description/Picture:
Universe: Command and Conquer (Red Alert 2 timeline)
Abilities/Equipment: Vast usage of psychic powers such as mind control, telekinesis, and pyrokinesis as well as such technologies such as genetic engineering, magnetism, chemical warfare and more conventional weaponry.
History: http://cnc.wikia.com/wiki/Yuri_%28faction%29
http://mo.cncguild.net/index.php?page=yuri_info
Alignment: Lawful evil
Link: http://cnc.wikia.com/wiki/Yuri_%28faction%29
http://mo.cncguild.net/index.php?page=yuri_info

Name: Godzilla (Aggregate/Composite)
Sex (if any): Male
Height (you can approximate): 170 meters tall (560+ feet tall)
Weight (you can approximate): 393,040 metric tonnes
Description/Picture:
Universe: Godzilla (mixture of all incarnations)
Abilities: Massively durable and incredibly difficult to hurt in the first place, posseses an extremely quick healing factor, extreme physical strength, surprising levels of speed and ability, extremely skilled fighter, and can generate nuclear energy in a variety of different ways (nuclear pulse, atomic fire ball, atomic breath) radiation heals him and makes him stronger, extremely cunning and creative, can breathe in space and in water without any trouble. Dwarfs most other Kaiju.
Bio: http://godzilla.wikia.com/wiki/Godzilla
Alignment: True Neutral with good leanings
Link: http://godzilla.wikia.com/wiki/Godzilla

Name: Mutos
Size of group: Unknown breeding population
Description/Picture: female
Male
Universe: Godzilla (legendary)
Abilities/Equipment: Extreme durability, healing factor, great strength, amphibious, males can fly, feed on radiation, can release power EMP pulses and sonic shockwaves, echolocation, females lay hundreds if not thousands of eggs,
History: http://godzilla.wikia.com/wiki/M.U.T.O. (Sizes are increased to match the scaling at the golden gate bridge scenes)
Alignment: Chaotic neutral
Link: http://godzilla.wikia.com/wiki/M.U.T.O.

Name: Monster X/Kaiser Ghidorah (Composite/Aggregate King Ghidorah)
Sex (if any): Male
Height (you can approximate): 170 meters in Monster X form 200 meters as Kaiser Ghidorah
Weight (you can approximate): 374,258 tons in Monster X form, 748,516 tons as Kaiser Ghidorah
Description/Picture:
as Kaiser Ghidorah
Universe: Godzilla
Abilities: Enormously strong and durable (can actually perfectly stalemate Godzilla), very resistant to harm (he is incredibly well armored, even more so than Godzilla is), has a good healing factor, Can fire monstrously powerful gravity eye beams (these are a match for Godzilla's thermonuclear breath), can generate energy fields, can drain life, capable of swift healing processes, capable of releasing fireballs, enhanced by Radiation, levitation, extremely skilled fighter, can transform into Kaiser Ghidorah at which point he becomes much more powerful (so much more so that he can rather easily trounce godzilla)
Bio: http://godzilla.wikia.com/wiki/Monster_X
Alignment: Neutral Evil
Link: http://godzilla.wikia.com/wiki/Monster_X

Name: Gigan (Composite, Aggregate)
Sex (if any): Male
Height (you can approximate): 165 meters
Weight (you can approximate): 334,688 tons
Description/Picture:
Universe: Godzilla
Abilities: Extremely strong and durable, can fly extremely quickly, very agile, can shoot explosive cluster beams out of his eyes, can fire razor sharp discs, can be rebuilt from anything short of total destruction, has a chainsaw on his abdomen, and he's got FREAKING SWORDS FOR HANDS!!!
Bio: http://godzilla.wikia.com/wiki/Gigan#Millenium_Era
Alignment: Neutral Evil
Link: http://godzilla.wikia.com/wiki/Gigan#Millenium_Era

Name: Orga (Composite, Aggregate)
Sex (if any): ??
Height (you can approximate): 180 meters tall
Weight (you can approximate): 442,170 tons
Description/Picture:
Universe: Godzilla (Composite, Aggregate)
Abilities: Almost inconceivably strong and durable, extremely potent healing factor can repair wounds almost as fast as they are made, capable of asborbing the genetics of other creatures to steal their power, psionic to some degree (has shown levitation, some sort of hypnotic influence, and can psychically command it's ship), can fire rays of pure concussive force from it's shoulder and release paralyzing bio-webs.
Bio: http://godzilla.wikia.com/wiki/Orga
Alignment: Lawful Evil
Link: http://godzilla.wikia.com/wiki/Orga

Name: Rodan (Composite, Aggregate)
Sex (if any): Male
Height (you can approximate): 160 meters, 320 meter wingspan
Weight (you can approximate): 150,000 tons
Description/Picture:
Universe: Godzilla (Composite, Aggregate)
Abilities: Flight at extreme speeds, Extremely durable and strong, Capable of firing powerful beams of nuclear energy, absorbs nuclear energy and regenerates quickly, Highly canny fighter and highly maneuverable on both the ground and in the air.
Bio: http://godzilla.wikia.com/wiki/Rodan
Alignment: Chaotic Good
Link: http://godzilla.wikia.com/wiki/Rodan

Name: Mothra (Composite, Aggregate)
Sex (if any): Female
Height (you can approximate): 367.2 meter wingspan, 120 meter long body (scaled up to legendary goji scale)
Weight (you can approximate): 122,825
Description/Picture:
Universe: Godzilla
Abilities: Strong and durable, capable of flight at extreme speeds, can spread pollen that has a variety of effects (such as reflecting energy attacks, acting as a massively powerful fuel air explosive, or as a powerful corrosive agent), can fire powerful energy beams from antennae and wings, can fire powerful and dangerous stingers (that can simply be piercing, explosive, and/or envenomed) and can also slap the laws of biology in the face by laying an egg that has two offspring inside.
Bio: http://godzilla.wikia.com/wiki/Mothra
Alignment: Neutral Good
Link: http://godzilla.wikia.com/wiki/Mothra

Name: Swarmlord
Sex: N/A; Male Personality.
Height: 6 meters
Weight: 6 metric tons.
Description/Picture:
Universe: Warhammer 40,000.
Abillities: Extremely Strong; Extremely Durable; Master Strategist; Master Tactician; Master Combatant; Extremely intelligent; Extremely fast, Psyker.
Bio: (snipped from the lexicanum; which itself was snipped from the 5th Edition Tyranid codex): The Swarmlord is a legendary Tyranid creature created by the Hive Mind with the purpose of out-thinking the enemy and developing new strategies when standard Tyranid strategies of physical and biological adaption fail. It has destroyed empires and driven civilisations to extinction, and now it is the foremost Tyranid threat to the Galaxy and the Imperium. The title Swarmlord is its designation given by the Imperium, but it has been known by many other names including the Tyrantlord of the Hive Mind, the Herald of Great Devourer, and the Destroyer of the Kha'la Empire.

It is the pinnacle of the evolution of the Hive Tyrant bioform. The Swarmlord is essentially immortal, like a Hive Tyrant, as once killed it is reborn by the Hive Mind with the exact same experiences, character and knowledge, in essence becoming stronger than its predecessor every time because of its new experience. But unlike a Hive Tyrant, the reincarnation of the Swarmlord appears to be a stress induced response that is triggered only when conventional strategies of the Hive Mind fail and greater resourcefulness and tactics are needed. To this end, the Swarmlord possess more autonomy from the Hive Mind than any other Tyranid creature, and its connection with the Hive Mind is so strong it can emerge amongst any Hive Fleet, transcending any physical limitations separating the different Fleets. The Swarmlord has aeons of battle experience and bloodshed to draw upon. Infact, it is as old as the Tyranid race itself.

As weapons the Swarmlord wields four bone sabres, crackling with disruptive power, that are capable of slicing through adamantium and force fields as if they were nothing. They differ from commonly seen Tyranid Boneswords in that each sabre has a crystalline growth, not indigenous to the galaxy, at its core that partially protrudes through the blade's serrated surface.


Name: Tyranids
Size of group: Without number
Description/Picture:
Universe: Warhammer 40,000
Abilities/Equipment: Biomorphs, hive-mind, super strength, can create new organisms within seconds allowing for effectively limitless numbers, fearless, psionics.
Alignment: Neutral Evil


Name: Empire of the Rising Sun
Size of group: Tens of millions; effectively limitless reserves of manpower due to MCV technology
Description/Picture: http://www.wiki.paradoxmod.com/1/8/89/EmpireLogo.png
Universe: Red alert (Red Alert 3 timeline; I also use elements of the paradox mod)
Abilities/Equipment: Highly advanced technology that includes directed energy weapons, transforming mecha, MCV tech, psionic weaponry, etc
History: http://www.wiki.paradoxmod.com/index.php?title=Empire_of_the_Rising_Sun
Alignment: Tends towards lawful neutrality
Link: http://www.wiki.paradoxmod.com/index.php?title=Empire_of_the_Rising_Sun
Faction Allegiance: Destroyers



Name: Decepticons
Size of group: Thousands? Unknown
Description/Picture: http://blog.leagueplus.net/wp-content/uploads/2012/09/Decepticon_Symbol_by_dmarteng.jpeg
Universe: Transformers
Abilities/Equipment: http://tfwiki.net/wiki/Decepticon
Alignment: Lawful evil
Link: http://tfwiki.net/wiki/Decepticon


Name: Megatron
Sex (if any): Masculine personality
Height (you can approximate): Twelve meters
Weight (you can approximate): A dozen tons
Description/Picture: [img]http://www.joshnizzi.com/images/TF2/marketing/080831_Megatron_Pose03_JN.jpg
Universe: Transformers (Live Action continuity)
Abilities: Extreme durability, Firepower, Leadership ability, and Strength, Brutally Cunning and Intelligent, Flight, Can transform into a tank.
Bio: Once the Lord High Protector of Cybertron and the "brother" of the science division leader Optimus Prime, Megatron is vicious, extremely powerful, single-minded in his goals, straight-forward and brutally direct. He is all "blunt force" in contrast to Starscream's penchant for deceit and trickery. On the downside, Megatron tends to become so obsessed with the object of his desires that he can ignore "secondary" matters, glaring flaws in his plans (otherwise, he likely wouldn't have melted into ice-cold arctic water after being white hot from falling through Earth's atmosphere, and spent ten-thousand years as a popsicle), and even crippling injuries in pursuit of the coveted item. Trying to talk Megatron out of blindly going for his goals is useless. He will risk his world, his troops, and even his own spark to achieve his goals; these things do not matter to Megatron. Even the destruction of Optimus Prime and the Autobots is a secondary concern. In Megatron's cerebral processor, all that has become important are the whims of his master and, by extension, the AllSpark.

While some merely dislike or disregard humans, Megatron feels a violent hatred towards them and views them as only slightly above bacteria, a feeling exacerbated by spending decades as their prisoner. Even if there was no AllSpark, it's not hard to imagine that Megatron would have come to this planet anyway, just to cleanse one more world of its organic infection.
Alignment: Lawful Evil
Link: http://tfwiki.net/wiki/Megatron_%28Movie%29

Name: The Third Reich
Size of group: Millions
Description/Picture: http://www.examiner.com/images/blog/wysiwyg/image/HeavyTrooper.jpg
Universe: Various
Abilities/Equipment: Varies, access to high tech power armor, directed energy weapons, tanks, walkers, magyk, teleporters and so on
History: You really should know this
Alignment: Lawful Evil
Link: Use google for this


Name: Kroenen
Sex (if any): Male
Height (you can approximate): 6'3
Weight (you can approximate): 140 pounds
Description/Picture: http://www.wreckamovie.com/system/shot_medias/0000/2542/kroenen.jpg
Universe: Hellboy (Movies)
Abilities: Almost impossible to kill (He apparently views being impaled as more of an inconvenience than anything else), Very flexible, Extremely skilled with wrist blades, Very quick and agile, Superhumanly strong, Feels no pain.
Bio: Karl Ruprecht Kroenen was born in Munich, Germany in 1897. A musical prodigy with angelic features and blonde hair, young Kroenen toured the capitals of Europe singing opera until his voice deepened with the onset of puberty, thereby ending his career. From a very early age, he demonstrated symptoms of masochism, whipping himself with a fresh branch of oak each day, and finding pleasure in the pain.

As a teenager, he loathed his awkwardness and developed an extreme form of body dysmorphic disorder (termed "surgical addiction" in the film). In his obsession with physical perfection, he conducted brutal experiments on his own body, including surgically removing his own eyelids, lips, and his toe- and finger nails. He also designed a tight-fitting gas mask to filter out germs, which he wore almost permanently.

He also became quite adept with mechanical devices, believing that fusing mechanical constructs with living bodies would help create perfection. One of his early inventions was a clockwork nightingale that sang a Mozart aria perfectly.
Karl Ruprecht Kroenen as seen in the first Hellboy film

In 1930, he met the resurrected Rasputin for the first time. Obsessed with purity, Kroenen quickly became Rasputin’s most loyal disciple. He subsequently joined the Nazi Party, and rose quickly through the ranks, joining the Schutzstaffel in 1933 and achieving the rank of Obersturmbannführer (Lieutenant Colonel). He was awarded the Iron Cross for services to the Third SPORE, including a tour of duty as commandant of SPORE concentration camp, where he served with distinction. Kroenen became head of the Thule Society, a group of German aristocrats obsessed with the occult. He helped them to spearhead Project Ragna Rok, engineering the portal generator that would conjure the Scarlet Beast, Hellboy, in October 1944.

A masterful fencer, he also became renowned for his swordsmanship and created his own signature swords.

When Allied Forces stormed the island off the coast of Scotland where Project Ragna Rok took place, Kroenen killed several of the American soldiers attacking the base, but was distracted by a grenade thrown under the portal device by a young Professor Trevor Bruttenholm. Kroenen tried to retrieve the grenade, but his left hand was blown off, and a length of concrete reinforcing rod (or rebar) impaled him through the chest, severing his spine. Shortly thereafter, he disappeared.

After his disappearance, in 1956, an unmarked grave in Romania was found. Dental records identified the remains as those of Kroenen.

However, Kroenen reappeared in 2004. Thanks to the inexplicable powers of science and black magic, Kroenen "repaired" himself with a prosthetic mechanical hand, a steel rod replacing the broken part of his spine, and a clockwork heart operated by a wind-up key implanted in his chest. By cranking the key, he was able to increase his speed and reflexes. After long decades, the blood in his veins dried up completely, leaving only dust, and rendering him virtually invulnerable to gunshot wounds. He could also turn the key to "switch off" his body (literally), remaining in a dormant state and appearing dead, until he was reanimated.
Alignment: Lawful Evil. He's a Hardcore Nazi; what else would he be?
Link: http://hellboy.wikia.com/wiki/Kroenen

Name: Prodigal mastermind 94712
Sex (if any): Asexual
Height (you can approximate): 12 feet
Weight (you can approximate): 2500 lbs
Description/Picture: http://images.wikia.com/cnc/images/6/63/Med_gallery_103_21901.jpg
Universe: C&C Tiberium
Abilities: Telekinesis, Telepathy, Disintegration ray, Attenuated energy shield, Teleportation of itself and others, greater than human strength and durability, regenerates in Tiberium radiation
Bio: A powerful and dangerous Scrin psychic, 94712 is a deadly threat to any enemy and serves as a powerful and dangerous sort of commando, capable of engaging in psychic battle with the enemy or using standard scrin weaponry if it comes down to the wire.
Alignment: Lawful evil, it takes orders from it's Foremen, Supervisors, and the mysterious Scrin Overlord without any hesitation or even the slightest hint of a conscience.
Link: http://cnc.wikia.com/wiki/Mastermind_(Tiberium)

Name: The Scrin
Size of group: Unknown
Description/Picture: http://images2.wikia.nocookie.net/__cb20090102075718/cnc/images/d/d2/Scrin.jpg
Universe: Command And Conquer (Tiberium Timeline)
Abilities/Equipment: As tiberium based creatures they heal in the presence of the mutagenic material that is incredibly dangerous to carbon based life, they possessed advanced science and make extensive usage of energy weapons and walker technology, They also possess very advanced psychic research and make extensive usage of mind control
History: Tiberium harvesting menaces from beyond known space, these aliens seed worlds with their vile, self propagating, mutagenic ichor and then descend upon the world after it has been subsumed by the crystal, harvesting it to feed their addiction to the green.
Alignment: Lawful Evil
Link: http://cnc.wikia.com/wiki/Scrin


Name: Prophet
Sex (if any): Male
Height (you can approximate): 6'0
Weight (you can approximate): 200 lbs
Description/Picture: http://crysis2strategyguide.com/wp-content/uploads/2011/03/crysis-2-nanosuit2.jpg
Universe: Crysis
Abilities: Nanosuit provides enhanced strength, reflexes, durability, senses, cloaking, and intelligence enhancement as well as access to virtually all human knowledge along with great fighting skills and usage of nearly any form of weaponry.
Bio: http://crysis.wikia.com/wiki/Laurence_%22Prophet%22_Barnes
Alignment: Lawful Good, Prophet is definitely a hero, but his military training and upbringing has made him rather conditioned towards order
Link: http://crysis.wikia.com/wiki/Laurence_%22Prophet%22_Barnes


Name: American Army
Size of group: Millions
Description/Picture: http://images.wikia.com/crysis/images/1/18/USFlag.gif
Universe: Crysis
Abilities/Equipment: http://crysis.wikia.com/wiki/United_States_of_America
Alignment: Lawful neutral
Link: http://crysis.wikia.com/wiki/United_States_of_America

Name: The Didact
Sex (if any): Male
Height (you can approximate): 13 feet tall
Weight (you can approximate): One ton
Description/Picture: http://images4.wikia.nocookie.net/__cb20130420220012/halo/images/2/27/Halo-4-didact-kolby-jukes.jpg
Universe: Halo
Abilities: Extremely advanced power armor, can form weapons out of hard light, manipulation of hard light fields can manipulate telekinesis, Ancilla systems allow for rapid interface with Forerunner technology and hacking of other systems, Suppressors can attack the bodily and mechanical functions of enemies, Great strength, reflexes, speed, and durability.
Bio: http://halo.wikia.com/wiki/Shadow-of-Sundered-Star
Alignment: Lawful evil
Link: http://halo.wikia.com/wiki/Shadow-of-Sundered-Star


Group template
Name: Forerunner Promethean army
Size of group: Unknown
Description/Picture: http://images.wikia.com/halo/images/2/28/Sentinels.jpg
http://static.comicvine.com/uploads/scale_super/11113/111134229/3382007-7319201116-prome.png

Universe: Halo
Abilities/Equipment: http://halo.wikia.com/wiki/Promethean#Composed_Prometheans http://halo.wikia.com/wiki/Category:Sentinel
History: http://halo.wikia.com/wiki/Promethean http://halo.wikia.com/wiki/Category:Sentinel
Alignment: Lawful evil
Link: http://halo.wikia.com/wiki/Promethean http://halo.wikia.com/wiki/Category:Sentinel
Name: Covenant Remnant
Size: Unknown
Symbol:
Universe: Halo
Abilities/Equipment: The Covenant consists of multiple races, each one serving different purposes. The San 'Shyuum lead it, both politically and religiously; the Sangheili (broke off) once served the role of leaders on and above the battlefield; the Jiralhanae replaced the Sangheili; the Lekgolo take the role of heavyweight fighters (from Mgalekgolo to Scarabs, and occasionally pilot space vessels); the Y'anme fight in swarms and are also techies; the Kig'Yar are long-distance and shielded riflemen; the Unggoy serve as group fighters and cannon fodder; and the Huragok are shield-increasers, excavators, and mainly techies (surpassing in ability even the Y'anme). In terms of tech, the Covenant, during it's final years, was the most powerful and advanced spacefaring group known to humanity, with only the relics of the Forerunners surpassing them in ability.
History: http://halo.wikia.com/wiki/History_of_the_Covenant
Alignment: Chaotic Neutral (The Covenant in general isn't really evil; they are just blinded by faith. However, the Higharchs, or possibly just Truth, could be considered to be evil)
Link: http://halo.wikia.com/wiki/Covenant

TheCustomLime wrote:Hmmm. What character to use... well, I could use one of the leads from the Halo/Mass Effect cross over I pen on/off. Eh, what the hell. She is an Asari and was alive during the Mass Effect trilogy era so I'll use that incarnation so I don't have to explain the stupid bs I wrote.

Name: Cyree

Height: 6' 3"

Sex: "Female" (From Monogendered race but displays prominent feminine qualities)

Weight: 230 lbs

Description:

Former Eclipse Commando, veteran of the Reaper Conflict and current Asari Republics operative Cyree is a skilled and experienced soldier. She has seen the worst that the galaxy has to offer and has shot it to pieces with well placed fire from her favored Mattock Rifle. Her skin is a light blue color. It is unblemished for the most part but her face has a scar running across the side of her lips. Her face can be described as fair, and often is, but beauty is always in the eye of the beholder. Cyree's exact figure is hard to determine given that she wears body armor most of the time but she is noticeably bulkier than other Asari. Her eyes are also a pale blue color but much more light than her skin. They would seem grey to all but the closest inspector.

Her voice is mostly typical for her race. Nothing really stands out about it except that, she would have, to humans, a slightly Russian accent as her translator attributes such an accent to the particular dialect of her native language that she speaks. The armor she wears is a slate grey color with the symbol of the Asari Republics embossed on the right of her breastplate in black. It lacks any lights or glowing parts typical of many suits of armor so that she isn't as easy to spot. If you could assign rough categories for how well armor protects you her suit would be of a medium rating. It is a good balance of protection versus flexibility. Her belt and chest plate have a myriad of pouches on them to hold spare ammunition, food supplies and whatever it is that she might need to assist in her mission. On her left arm is a newer model of the Omni-tool that she puts to good use. Cyree's helmet is either on her head or clipped to her belt. Never underestimate the protective value of a helmet.

Universe: Mass Effect

Abilities:

Cyree is a good shot, tough and can lift a bit of weight. However, her claim to fame so to speak is her considerable biotic abilities. She isn't the most powerful Biotic in the galaxy by any standard but certainly outclasses your typical biotic by a good mile. A glass cannon would be an apt description for Cyree. At least in comparison to say a Space Marine.

Equipment:
M-96 Mattock
M-6 Carnifex
Medium Body Armor
Thermal Clips

Bio:

Cyree was born on one of the several worlds that make up the Asari Republics in 1929. She was born to a Turian/Asari couple that raised her well enough. But her curious nature, already proficient biotic powers and tendency to make friends with the "Wrong Crowd" led her to join the Mercenary group known as Eclipse later on in her adult life. During her time in Eclipse she turned from a wide eyed youth into a hardened killer. She rose through the ranks about 2180s she was a Commando officer. However, the Reaper Crisis and how her people were being killed during the war made her reconsider her life. It was when Thessia was attacked that she defected from Eclipse to the Republics. She quickly became a Commando once in their ranks though she joined under a different name to avoid being sent to prison for her crimes. Her comrades knew her as "Shailem. Though she didn't contribute much to the overall conflict given her relatively late entry into the war she did conduct a few operations against the Reapers.

Alignment: Chaotic Neutral

Link: http://masseffect.wikia.com/wiki/Asari



liquidjoshi wrote:Name: Authrix
Sex (if any): Male
Height: 8'3"
Weight: Average Spess Mareen weight.
Description/Picture: Blue power armour of the Librarium, carries a golden chainsword, wreathed in a shimmering energy field.
Universe: 40K
Abilities: Psyker, with Prescience, Telekine Dome and Smite powers.
Bio: Authrix is a Librarian in the Dark Angels, one of the most experienced Epistolaries within the chapter. He has served as a member of 5th company for several centuries, but recently has had his faith tested by the Chapter Master's actions.
Alignment: Lawful Neutral.

Name: Tobias Hepps
Sex (if any): Male
Height: 5'9"
Weight: 9 Stone
Description/Picture: An average guardsman wearing worn, blue carapace armour and dark grey fatigues, with a fully enclosed helmet and powerpack. He carries a lasgun linked to his backpack. His features are fair, if not a little grubby, while he has blue eyes and short brown hair.
Universe: 40K
Abilities: Keen eye, scouting and infiltration. "Creative" with explosives.
Bio: Tobias Hepps, 4th member of the Blazing Thunder Stormtroopers squad. Currently attached to the 82nd Ventiran regiment, Hepps followed the usual lines of promotion through the Schola, emerging as a fully developed warrior of the Imperial Guard... "before those High-Lord fethwits changed the name." Even so, Hepps went through life killing for the Emperor, notably serving alongside Dark Angels on a number of missions. Although he and his squad were treated with the usual warmth and care reminiscent of the Dark Angels - that is to say, none - Hepps was singled out by the Librarian Authrix as "battle buddy" on several of these occasions. The two worked well together, prompting further co-operation, and both share a good mutual respect of one another's skills.
Alignment: Chaotic Neutral


liquidjoshi wrote:Part two:

Name: Arfiel Estas
Sex (if any): Male
Height: 5'8"
Weight: 8 Stone

Description/Picture: Arfiel's young, and it shows on his face; he's yet to gain any scars, and still wears a smile in most circumstances. His hair is grey, but he has enough so as to offput the impression of age. He wears a suit of AV1.052 armour, segmented slide-plate which offers a full tactical suite as well as several modification slots and local energy shielding. His armour is a dark grey with red highlights, with green helm lenses.
Universe: Terms of Service (Custom universe)

Abilities: Foresight, Augment, Shielding, Healing.

Overall power summary: More powerful than a Halo Spartan, less so than a Space Marine (So, essentially, a Guard Stormtrooper +1), with some psychic powers.

Gear: Psyblade (think force weapon), Medium Cal Pistol, AV armour with expansive shielding (a personal shield that can expand up to a 5 meter radius, designed to protect a five man squad), and a healing unit (automated physical repair unit which can heal anything up to a fracture, given enough time.) Additional Mod Units can be acquired, though they would have to replace a current unit to be used. For instance, Arfiel would have to lose either the shield or the Healing Unit to pick up another mod.

Bio: Arfiel is a psychic, and a member of the advanced PsyMED (Psychic Military Enhancement Division). He was trained in the ADV programme from a young age, seperated from his parents at young age and assigned to surrogate training parents. These moulded him to be more receptive to the training he would later undergo, while hammering home an unquestioning devotion to Humanity's current ruler, Lord Swain. This training has made him an elite soldier in the defence of humanity, and although he is just starting out as a professional soldier, Arfiel already shows promise.
Nevertheless, one always has questions about their leaders...

Alignment: Neutral Good.

Name: Rynn Sera
Sex (if any): Female
Height: 5' 6"
Weight: 8 stone.

Description/Picture: Rynn is also quite young, having finished training at the same time as Arfiel, with little to show for it. Despite her size she is deceptively strong, but also lithe and nimble when it is needed. In her line of work, that's almost always. She has short, faded brown hair, which parts at the fringe, fair skin and sharp blue eyes. Her armour is roughly similar to Arfiel's, but has a single gold mark on the top right corner of her visor, indicating she was a member of Ellesion, a hunter of enemy champions.

Universe: Terms of Service (Custom Universe)

Abilities: Rynn is a duellist trained to bring down the most skilled and largest enemies the ADV encounters. She is more physically able than most, possessing a greater degree of strength and dexterity than more common ADV troops. Her armour contains a Reforming shield, which adjusts to protect more vulnerable areas as she fights, and a healing unit.

Gear: Energised Blade (Think power weapon), Medium cal pistol, AV1.072 armour, Reforming Shield and Healing unit.

Bio: Similarly to other ADV agents, Rynn was removed from her natural parents and raised by surrogates. However, she received unnecessarily blunt and harsh treatment, the innocent curiosity of a young child brutally forced away by apathetic parents until she eventually found their chiding criticism to be dull and empty, abandoning any care for them that remained. During her time in training with the ADV, she reformed herself into a stronger, smarter person. While she feels resent towards her false-parent's poor treatment of her, she recognises the positive effects of it - though she never did buy into just how "great" Lord Swain was...

Alignment: Chaotic Good


Ashiraya wrote:Name: Ashiraya Aelera Sunblade
Sex: Female
Height: 180 cm or 5' 11"
Weight: 79 kg or 174lb
Description/Picture: http://i.imgur.com/lYzc2Ou.jpg (Please ignore gakky 2D on the arms, hands, knees, and chestplate- it's considerably more 3D on the actual in-character character)
Universe: Warcraft
Abilities: Undeath (Does not need food, water or air, can regenerate lost tissue rapidly by consuming flesh, vulnerability to 'holy' type spells and resistance to 'shadow' and 'unholy' type spells, et cetera), skilled at close combat, proficient at Frost and Unholy magic, has resilient armour, has a disproportionately powerful weapon. Death Knight.
Bio: See 'Background' section of this page. http://www.argentarchives.org/node/109841 The Ashiraya that is going to be used in this RP is pre-Black Queen, far weaker and less corrupted than her later incarnation but still a capable combatant. In the same way, her weapon is unfinished and but a shadow of its future potential, yet it remains a very deadly weapon indeed.
Alignment: Unclear (Somewhere between chaotic neutral, true neutral, chaotic good, and neutral good)
Link: http://www.argentarchives.org/node/109841 is the full character profile- note that it depicts the character in a later stage of its progression.


Lou_Cypher wrote:I'm still interested in this. Seems like I had the last post in the last IC section. >_< Anyways, character time again:



Name: Gilgamesh
Sex: Male
Height: 182 cm. (6 ft)
Weight: 68 kg
Description/Picture:

Out of armor

In armor

Universe: Fate/Extra (Fate/Stay Night)

Abilities: As a Servant summoned by the Holy Grail, he possesses strength, endurance, and agility far beyond those of most people. Mundane weapons with no magical power whatsoever would struggle to harm him. He is well-balanced in terms of physical statistics compared to other heroes and he can dematerialize his physical body if he wishes. His true strength comes from the Gate of Babylon, his Noble Phantasm.
Connecting the space of reality to his ancient vault, Gilgamesh can use whatever treasures he owned in various situations. The items can be summoned anywhere either directly into his hands or anywhere in the direct vicinity. Weapons range from holy swords, legendary spears, and various other weapons that acted as prototypes of weapons from other cultures that lived long after his kingdom fell. Other items include fine wines, drinking cups, an ancient flying machine with its accompanying weapons and even things he doesn't remember. That within are not merely riches, but his collection is the very "origins of human wisdom."
That which is missing from the vault would be items produced with completely new concepts by a new human race, and items produced with extraterrestrial intelligence and technology. He has above average magic resistance, bolstered by the treasures of his vault and with his personal skill of Golden Rule, monetary problems are completely unknown to him.

Bio: Gilgamesh is the great half-god, half-human king born from the union between the King of Uruk, Lugalbanda, and goddess Rimat-Ninsun. He ruled the Sumerian city-state of Uruk, the capital city of ancient Mesopotamia in the B.C. era. He was an ultimate, transcendent being so divine as to be two thirds god and one third human, and no others in the world could match him. He was a despot possessing high divinity who believed he was invincible. He is not merely a legend, and is said to have actually existed and ruled during the Sumer Dynasty five thousand years ago. He was the King of Heroes who possessed all things in the world, whose tale is recorded in mankind's oldest epic poem, the Epic of Gilgamesh which portrays Gilgamesh as a hero, destined to be king and achieve great feats, who is driven to meet his destiny, facing challenges together with his best friend Enkidu.

His title, King of Heroes, is not meant to call him a king who is a hero, but instead implies that he is the king over all heroes. He is mankind's oldest hero, the origin of all myths and model on which heroes are based, so his story is copied within the mythologies of all the countries of the world. The heroes of various myths are derived from his legend, so his Gate of Babylon possesses all of their Noble Phantasms.

Born with a body that was of the highest grade by mortal standards and knowledge reaching truth, Gilgamesh was born, designed, as king and the Keystone of Heaven between the rising humans and the fading gods. He was sent to ensure the humans and bind the earth slowly leaving the Age of Gods. He was a being embodying the two life sets of life forms, with the blood of those who had ruled and the blood of those who would rule from thereon. He was to be the ultimate neutral party able to discern their respective failings, adjudicating from their respective positions. During his childhood, he loved the gods instead of humanity, but the gods created Enkidu at that time to punish the arrogant king.

The reason was simply that he had been born with the conclusion already drawn, existing independently as a being neither fully divine or human. He acquired the characteristics of both, so his field of vision reached even past what the gods were able to comprehend. His overwhelming power bred overwhelming isolation, but his strength of self kept him from abandoning his kingship or fleeing from the mission imposed upon him. Through revering the gods and loving humanity, he decided to follow the path to its conclusion by deposing the gods and loathing humanity.

Gilgamesh was born as a guardian of humanity, so it is his duty to lay the foundations for the future civilization of the planet. He does not view sheltering as his way of guardianship, but instead a harsh form resembling the north wind. He is the adjudicator of humanity who is an observer and sentencer at his core, punition personified and uncolored by human values. He lives by the ideal that later became Code of Ur-Nammu and Code of Hammurabi, that it is law for humans to prosecute humans. He had been brought forth by the gods to secure humanity for them, but he did not fulfill his role. He considered his own desires first, and he controlled the kingdom as a person. He rejected the gods as something from a past age, telling them that he will obey and respect them and at the same time telling them to be destroyed. He believed they lost their positions through their own actions the moment the brought him forth into the world

Alignment: Chaotic Good. Despite his colossal arrogance and seeming disregard of lives around him, he doesn't want to destroy humanity. He simply wants to weed out the unworthy. The consumerist culture of the era he was summoned in had a profoundly negative impact on his overall outlook though other eras may mellow him out somewhat. He may be an arrogant jerk, but his purpose is firm.

Links: http://typemoon.wikia.com/wiki/Gilgamesh_(Fate/Extra_CCC) (For the incarnation being used)
http://typemoon.wikia.com/wiki/Gilgamesh#Identity (For general backstory-related things)
http://typemoon.wikia.com/wiki/Gate_of_Babylon (For his main items)

Name: Warlock Id'rael

Sex: Male

Height: 6'6"

Weight: 160lbs (without armour)

Description/Picture:

Universe: WH40k

Abilities:
Psychic Powers
-Destructor
-Embolden
-Doom

Bio: An outcast warlock, Id'rael was seperated from his craftworld during the 13th Black Crusade following the misreading of the runes by his seers. As a result, he has sworn to never return to his place of origin, and instead walk the Path of the Outcast, which has vastly improved his skill in combat.

Alignment: Neutral Good

Link: http://warhammer40k.wikia.com/wiki/Warlock

 Wilytank wrote:
And here we go:

Name: Lord Plagueblade

Sex: Male

Height (you can approximate): 6' 7"

Weight (you can approximate): 250 lbs (in armor)

Description/Picture:
[spoiler]


Universe: WHFB (non-canon character)

Abilities: Extremely skilled in combat, command of plagues but can only channel them at short range, unnatural resilience between Chaos armor and Nurgle's continuous blessings, immunity to foreign disease and resistance to poison, rides fierce daemonic mount whose sickly appearance hides its true strength

Bio: Lord Plagueblade, having discarded his mortal name a long time ago, exists only to be Nurgle's ultimate champion. Though he has gathered warbands and he has fought many battles throughout his 300+ year existence, he now travels alone with only his daemonic steed and the blessing of Nurgle. His goal: spread the influence of Nurgle and leave the worlds with nothing but decay and nihility. His filthy, plague-ridden scythe readied, he is prepared for any and all challenges.

Alignment: Chaotic Evil

[/spoiler]

This message was edited 7 times. Last update was at 2014/06/04 13:32:46


 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in au
Sneaky Striking Scorpion






Going to take things a bit more seriously this time around.

Name: Warlock Id'rael

Sex: Male

Height: 6'6"

Weight: 160lbs (without armour)

Description/Picture:

Universe: WH40k

Abilities:
Psychic Powers
-Destructor
-Embolden
-Doom

Bio: An outcast warlock, Id'rael was seperated from his craftworld during the 13th Black Crusade following the misreading of the runes by his seers. As a result, he has sworn to never return to his place of origin, and instead walk the Path of the Outcast, which has vastly improved his skill in combat.

Alignment: Neutral Good

Link: http://warhammer40k.wikia.com/wiki/Warlock

This message was edited 1 time. Last update was at 2014/05/25 10:33:53


...I reject your reality and substitute it with my own...
-----------------------------------------------------------------------
 ThePrimordial wrote:

Tervigon comes out of nowhere. Proceeds to beat the Emperor to a bloody pulp somehow.
That's actually what happened, Horus is secretly a Tervigon.
The inquisition doesn't want you to know.

-----------------------------------------------------------------------
DS:90+S++G+++M++B+I+++Pw40k07#++D++A++/cWD341R+++T(T)DM+ 
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

Name: Athrignan the Putrid
Sex: Yes please Male
Height: 6'3", appears to be smaller due to walking around bent over.
Weight: 59kg, without armor. Quite some parts have rotten away!
Description/Picture: Le link
Universe: Warcraft
Abilities: Undeath (needs not to eat, sleep, rest, inhale air etc. Basically: see Ashiraya's app, as I don't want to copy it ), cannibalism (able to 'heal' himself by eating the flesh of those recently slain), Will of the Forsaken (able to break free from anything that'd impair his movement and the like through magic (or space-magic! )
Bio: Athrignan the Putrid was born in the Kingdom of Lordaeron to a common farmer's family. He grew up in the Tirisfal Glades, near the settlement of Brill. That was until the betrayel of Prince Arthas, former paladin turned Death Knight, in service of Ner'zhul, the Lich King. The traitor ravaged the Kingdom, and unleashed the plague. Athrignan tried, to no avail, to defend his home, but fell against the undead hordes made of the former residents of the Glades.

For eight long years, Athrignan was dead, buried by those of his family still alive near Deathknell. He rose, and, confused, attempted to return to his family. Instead of being embraced, he found himself hunted out of the house by people he could no longer understand. He returned to Deathknell, and slowly learned of the events that had happened in the years he was dead. Bitter and enraged, thirsting for vengeance, he fitted right into the Forsaken masses. Fulfilling errants for the resident Shadow Priest, he soon was found to be of use to the Forsajen, travelling to Brill and eventually the Undercity. He pledged his unlife in service of the Forsaken and their Banshee Queen, Sylvanas Windrunner, who broke free from Arthas' grasp, with the first of the Forsaken.

Athrignan fought long against the Lich King's Undead Scourge in the Plaguelands, and stormed the Scarlet Monestary. Later, he was sent north, to Northrend: the hour of vengeance against the wayward prince was at hand. Athrignan and his cadre of Forsaken Deathguard were sent across the ocean, as part of the Hand of Vengeance, to aid the Royal Apothecary Society and a certain Putress...
Alignment: Chaotic Neutral/Chaotic Evil

This message was edited 3 times. Last update was at 2014/05/28 20:25:18


   
Made in za
Fixture of Dakka




Temple Prime

Timmy149 wrote:Going to take things a bit more seriously this time around.

Name: Warlock Id'rael

Sex: Male

Height: 6'6"

Weight: 160lbs (without armour)

Description/Picture:

Universe: WH40k

Abilities:
Psychic Powers
-Destructor
-Embolden
-Doom

Bio: An outcast warlock, Id'rael was seperated from his craftworld during the 13th Black Crusade following the misreading of the runes by his seers. As a result, he has sworn to never return to his place of origin, and instead walk the Path of the Outcast, which has vastly improved his skill in combat.

Alignment: Neutral Good

Link: http://warhammer40k.wikia.com/wiki/Warlock

Approved.

thenoobbomb wrote:Le WIP. Need to get this somewhere before I have to leave in a sec.

Name: Athrignan the Putrid
Sex: Yes please Male
Height: 6'3", appears to be smaller due to walking around bent over.
Weight:
Description/Picture: Le link
Universe: Warcraft
Abilities: Undeath (needs not to eat, sleep, rest, inhale air etc. Basically: see Ashiraya's app, as I don't want to copy it ), ..
Bio:
Alignment: Chaotic Neutral/Chaotic Evil

I'll wait for you to get yours ready.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in za
Fixture of Dakka




Temple Prime

I will start the IC tomorrow.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

 Kain wrote:
I will start the IC tomorrow.

I'll finish my app tomorrow.

   
Made in za
Fixture of Dakka




Temple Prime

 thenoobbomb wrote:
 Kain wrote:
I will start the IC tomorrow.

I'll finish my app tomorrow.

Oh you sly dog.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

I wonder how long Ashiraya will survive.

I mean, she is a Death Knight and all, but she is not Superman.

I should think of a new signature... In the meantime, have a  
   
Made in gb
Junior Officer with Laspistol





Desperado Corp.

*Coughallmycharacterscough*

I see a half god, and suddenly feel a little underpowered... :/

Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. 
   
Made in us
Ultramarine Librarian with Freaky Familiar





Southern California, USA

My character is just an alien spec ops agent. One with quasi magic powers but no half god.

Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!  
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

 liquidjoshi wrote:
*Coughallmycharacterscough*

I see a half god, and suddenly feel a little underpowered... :/


Hey, at least you have a Marine.

A Librarian no less!

I should think of a new signature... In the meantime, have a  
   
Made in gb
Junior Officer with Laspistol





Desperado Corp.

That's true, but that's probably the one I care the least about

Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. 
   
Made in au
Sneaky Striking Scorpion






I have the magical ability to make you bolder

Because that needs to be done with demi-gods.

...I reject your reality and substitute it with my own...
-----------------------------------------------------------------------
 ThePrimordial wrote:

Tervigon comes out of nowhere. Proceeds to beat the Emperor to a bloody pulp somehow.
That's actually what happened, Horus is secretly a Tervigon.
The inquisition doesn't want you to know.

-----------------------------------------------------------------------
DS:90+S++G+++M++B+I+++Pw40k07#++D++A++/cWD341R+++T(T)DM+ 
   
Made in au
Sneaky Striking Scorpion






I have the magical ability to make you bolder

Because that needs to be done with demi-gods.

EDIT:Sorry, double post.

This message was edited 1 time. Last update was at 2014/05/26 08:51:52


...I reject your reality and substitute it with my own...
-----------------------------------------------------------------------
 ThePrimordial wrote:

Tervigon comes out of nowhere. Proceeds to beat the Emperor to a bloody pulp somehow.
That's actually what happened, Horus is secretly a Tervigon.
The inquisition doesn't want you to know.

-----------------------------------------------------------------------
DS:90+S++G+++M++B+I+++Pw40k07#++D++A++/cWD341R+++T(T)DM+ 
   
Made in za
Fixture of Dakka




Temple Prime

My apologies for the delay but I got into trouble for a particularly vitriolic anti-GW rant.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Ultramarine Librarian with Freaky Familiar





Southern California, USA

It's alright mate. Glad to have you back.

Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!  
   
Made in za
Fixture of Dakka




Temple Prime

Disabling quick reply is a bit baffling but I'll live.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in gb
Junior Officer with Laspistol





Desperado Corp.

Yeah, it's irritating when that happens. Just stay out of those threads for a while. People wanna waste money on G Dubs, let 'em. It's a sinking ship anyhow.

So, when is this show gonna hit the road?

Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. 
   
 
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