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![[Post New]](/s/i/i.gif) 2015/01/03 18:22:43
Subject: Beginning a mordor army
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Been Around the Block
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So I've picked up LOTR and started a mordor army!
So I've started wit 12 mordor orcs
Also 12 morannon orcs
Also as a hero I have Azog the lieutenant of sauron
So who should be my next buy!
Also how many points do I have so far ?
Crap at counting
Many thanks Conor !
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This message was edited 3 times. Last update was at 2015/01/03 18:24:06
Kabal Of The Flayed Skull 1500pts
Vior'la hunter cadre 2000pts
Brotherhood 2500pts
Daemoic Khorne Daemonkin war band 1000pts |
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![[Post New]](/s/i/i.gif) 2015/01/03 18:31:30
Subject: Beginning a mordor army
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Joined the Military for Authentic Experience
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Not an expert, but I would say have a look at getting either a magic user to buff your orcs (they are pretty weedy in combat) or some Warg Riders to form a fast hitting force with Azog.
Also worth thinking about a Troll, the new rules for monsters make them a lot better than they used to be.
Not sure on the points, sorry, don't have the book that Azog is in.
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![[Post New]](/s/i/i.gif) 2015/01/03 18:44:28
Subject: Beginning a mordor army
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Is 'Eavy Metal Calling?
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Welcome to the game!
The good news is that any Mordor army you build is going to need orcs, and lots of them, so another pack of the basic Orc Warriors is probably a must. In general, you'll want plenty with swords and shields, and just as many with spears, which will allow you to set up a shield-wall where every guy will get a supporting attack from the spear behind, allowing you to really bring your numbers to bear. Two sets will get you 8 of each, but you can only have 12 guys in a Warband, so you'll have a few spare. One of these can be made into a Captain, simply with a conversion or paintjob, and that gives you the following setup:
Captain, Shield: 45
5 Orcs with Shield: 30
6 Orcs with spear: 36
Double this formation and you have a nice solid core for your battle line. The Morannons can do something similar, but will hit harder, so make an ideal spearhead or centre point.
Morannon Orc Captain, Shield: 50
5 Morannon Orcs with Shield: 40
6 Morannon Orcs with Spear: 48
So two more boxes of Mordor Orcs and what you have now gives you the following list:
Captain, Shield: 45
5 Orcs with Shield: 30
6 Orcs with spear: 36
Captain, Shield: 45
5 Orcs with Shield: 30
6 Orcs with spear: 36
Morannon Orc Captain, Shield: 50
5 Morannon Orcs with Shield: 40
6 Morannon Orcs with Spear: 48
Orc Captain, bow: 45
5 Orcs with Bows: 30
5 Orcs with 2-handed weapons: 30
Total: 465 points, a good size to be starting with. Azog can just plug in when you want to expand, although note that he can't technically lead Mordor warbands as far as I know, so he'll have to run solo (but in the battle itself, this means nothing, he can still crack heads alongside his Mordor buddies).
As for expanding, my suggestion is some Warg Riders or a Mordor Troll, both add some punch to the army and change things up a bit.
Hope that helps.
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![[Post New]](/s/i/i.gif) 2015/01/03 19:26:54
Subject: Re:Beginning a mordor army
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Been Around the Block
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Ok guys thanks for your feedback ! It was great '
So I guess my next move is fill ranks with orcs then invest in 3 trolls then nazghûl?
But thanks anyway guys
And paradigm thanks for really good advice
When you mean orc shield do they automatically come with swords ?
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This message was edited 1 time. Last update was at 2015/01/03 19:28:16
Kabal Of The Flayed Skull 1500pts
Vior'la hunter cadre 2000pts
Brotherhood 2500pts
Daemoic Khorne Daemonkin war band 1000pts |
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![[Post New]](/s/i/i.gif) 2015/01/03 23:21:10
Subject: Beginning a mordor army
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Is 'Eavy Metal Calling?
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Yeah, every model in the game comes with a 'hand weapon' by default unless explicitly stated otherwise (for example, Wormtongue or Galadriel). This is typically a sword, but anything used in one hand counts, from a dagger to a club. Each type of weapon has special rules detailed in the Hobbit rulebook (large or small).
I'd say 3 trolls is possibly overdoing it, but two is nice as it forces the enemy to split their attention. If you're going with Nazgul, then I say go the whole hog and get The Witch King on Fell Beast with boosted stats and the War Crown of Morgul. That guy seriously wrecks just about anything.
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![[Post New]](/s/i/i.gif) 2015/01/04 00:31:45
Subject: Beginning a mordor army
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Joined the Military for Authentic Experience
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I've always found when using Nazgul that you should have a pretty clear plan on what you are going to do with them in game too. They are great, but if misused are easily taken apart. The Witch King is of course better than the others, but comes with a larger price tag, so you know, more reward for greater risk.
I also found 2 trolls to be better than 1, because 1 tends to attract the enemies "monster slayers" like a magnet. Whether that is neutralising them with magic or slaying them with Boromir, having two means they've got a better chance of getting through.
Three would be nice in high point games, but Mordor Trolls are a bit pricey to do that with. It works better with Cave Trolls in my experience.
(Listen to Paradigm over me though- I am pretty sure he is playing more regularly than me at this point!)
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![[Post New]](/s/i/i.gif) 2015/01/04 11:47:42
Subject: Re:Beginning a mordor army
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Been Around the Block
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Ok thamks guys
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Kabal Of The Flayed Skull 1500pts
Vior'la hunter cadre 2000pts
Brotherhood 2500pts
Daemoic Khorne Daemonkin war band 1000pts |
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